Commit Graph

6799 Commits

Author SHA1 Message Date
PatrickvL 72acea23b2
Merge pull request #2151 from NZJenkins/fix-backbuffer-format
Use the backbuffer format requested by the title
2021-03-10 18:11:03 +01:00
Anthony 55d81a3bfb fixup texture conversion warning 2021-03-10 20:14:48 +13:00
Anthony 0c8ae3f3e2 Always convert D3DFMT_A8 to ARGB
In D3D8, the RGB values appear to be undefined, and the Xbox uses 1.
Whereas in D3D9, the RGB values are 0
2021-03-09 19:49:12 +13:00
Anthony 3c393227be - Remove code that aligns the host backbuffer with the xbox backbuffer
- Remove code related to setting the backbuffer format
2021-03-09 19:49:12 +13:00
PatrickvL e4ef9c1985
Merge pull request #2156 from CookiePLMonster/format-improve
Further improve partition path functions
2021-03-07 18:11:43 +01:00
Silent 6abf4f0c66
Further improve partition path functions
* Close a possible edge case of "\\Partition" being present in the path
* Close a possible edge case of an invalid path being shorter than the string "\\Partition"
* Allow for partition formatting to work fine when EmuDisk has been relocated
2021-03-07 13:30:22 +01:00
Luke Usher 0217200a4c
Merge pull request #2155 from CookiePLMonster/fix-partition-formatting
Fix partition formatting
2021-03-06 20:22:17 +00:00
Silent f04c518d15
Modernize CxbxGetPartitionNumberFromHandle and CxbxGetPartitionDataPathFromHandle
Now consistently uses Unicode and supports long paths
2021-03-06 19:13:43 +01:00
Silent 35cd99a844
CxbxFormatPartitionByHandle: Use non-throwing std::filesystem functions 2021-03-06 18:37:10 +01:00
Silent 487ad3fa19
CxbxFormatPartitionByHandle: Do not recurse into subdirectories
Fixes a crash while formatting partitions occurring when
attempting to recurse into now-deleted subdirectories.
2021-03-06 18:28:10 +01:00
PatrickvL fb4ca717e4
Merge pull request #2154 from CookiePLMonster/section-unload-fixup
Fix XeUnloadSection errorerously zeroing memory
2021-03-05 23:03:08 +01:00
Silent 9ea0051d92
Xbe: Read section headers and library versions in one go 2021-03-05 22:56:10 +01:00
Silent 6d1e095a41
Fix XeUnloadSection errorerously zeroing memory
Makes Apex/Racing Evoluzione reach menus
2021-03-05 22:56:10 +01:00
NZJenkins 84cd4e3ba4
Merge pull request #2153 from NZJenkins/fixup-symbolcache
Measure the string length to get the correct size the string should be
2021-03-06 00:39:09 +13:00
Anthony 15d5397037 Measure the string length to get the correct size the string should be
Fix accidental use of string constructor with length, that causes null bytes to be included in the string
2021-03-06 00:07:32 +13:00
Luke Usher 23c8d37731
Merge pull request #2141 from RadWolfie/hide-sensitive-info
Hide Sensitive Fields from EEPROM gui
2021-03-03 10:39:32 +00:00
Luke Usher f32a2e7d19
Merge pull request #2150 from ergo720/arcade_ctrl
Add support for the arcade joystick device to the input gui
2021-03-03 10:38:22 +00:00
ergo720 5bfc595414 Add support for the arcade joystick device to the input gui 2021-03-02 22:20:26 +01:00
Luke Usher 018a8061ad
Merge pull request #2116 from RadWolfie/action-pr-labeler
Add Pull Request Labeler Support
2021-03-02 15:19:31 +00:00
Luke Usher 65959ec439
Merge pull request #2131 from RadWolfie/fix-linguist-stats
Fix Linguist Stats
2021-03-02 15:18:28 +00:00
PatrickvL e6d9c6de15
Merge pull request #2149 from NZJenkins/half-pixel-offset
Add D3D9 half-pixel offset
2021-03-01 08:11:24 +01:00
Anthony 72492527e5 Add D3D9 half-pixel offset
Fixes UI rendering issues especially text
2021-02-28 23:50:45 +13:00
RadWolfie 4361c7c6c9 add labeler workflow 2021-02-27 16:04:07 +00:00
RadWolfie 7f86dc80ae add labeler.yml file for prep pull request usage 2021-02-27 16:04:07 +00:00
PatrickvL 97b90fcfd7
Merge pull request #2147 from RadWolfie/tree-clean-up
Minor Clean up in Repo Directories
2021-02-27 09:19:27 +01:00
PatrickvL 807f95cae2
Merge pull request #2148 from NZJenkins/kong-title
Handle game title strings that aren't null terminated
2021-02-27 09:15:48 +01:00
Anthony a60c6aa701 - Adjust string format so we don't write more than 40 chars
- Align comment
2021-02-27 21:09:55 +13:00
Anthony 63e1e0d339 Handle game title strings that aren't null terminated
Fixes instability in King Kong since its title name uses all 40 characters
* Rename wszTitleName to wsTitleName
* Pass length to std::string constructor
* Ensure null termination when copying to m_szAsciiTitle
2021-02-27 20:21:59 +13:00
RadWolfie 00fa639a11 Move XADPCM.h file into audio folder 2021-02-27 02:38:47 +00:00
RadWolfie e30217f2ac Somehow CxbxLoader folder wasn't deleted in the rebased process 2021-02-27 02:38:47 +00:00
RadWolfie 6c70627ad2 Move and rename EmuNVNet files into its own network folder 2021-02-27 02:38:47 +00:00
PatrickvL 8f848f8dda
Merge pull request #2146 from NZJenkins/handle-handling
Implement IsEmuHandle by keeping a lookup of EmuHandle objects
2021-02-27 01:09:49 +01:00
Anthony de20deaa8a Detect when NtQuerySymbolicLinkObject is called without an EmuHandle 2021-02-26 20:59:06 +13:00
Anthony 16c449ddc7 Drop Handle <-> EmuHandle conversion step 2021-02-25 22:48:00 +13:00
Anthony f818e43fc7 - use read/write locking via shared_mutex
- lock in IsEmuHandle
2021-02-25 22:02:41 +13:00
Anthony 7c51e2e34b Use lock_guard instead of explicit lock/unlock 2021-02-25 21:38:24 +13:00
Anthony 3dd4ca7349 Implement IsEmuHandle by keeping a lookup of EmuHandle objects
Fixes a crash in Amped on loading a map after having exited one
Amped requests an invalid handle 0xFDFDFDFD
IsEmuHandle return a false positive and we'd crash trying to call NtClose()
2021-02-25 21:10:55 +13:00
RadWolfie e68d277929 hide sensitive fields from EEPROM gui 2021-02-20 17:11:40 +00:00
RadWolfie c36da13798
Merge pull request #2140 from ergo720/mem_alloc_drop
Removed redundant allocation functions in VMManager
2021-02-20 10:22:02 -06:00
ergo720 1b2308f3e1 Removed redundant allocate functions 2021-02-20 00:46:56 +01:00
RadWolfie 86788a558e
Merge pull request #2135 from ergo720/mouse_wnd_pos
Add support for mouse input as cursor position relative to the rendering window
2021-02-19 17:38:09 -06:00
ergo720 559230a02a Add tooltip to buttons in input gui 2021-02-19 20:37:24 +01:00
ergo720 240dc03dd5 Add support for mouse input as cursor position relative to the rendering window 2021-02-11 17:31:22 +01:00
ergo720 bf6d8b804f
Merge pull request #2134 from ergo720/sb_ctrl
Add Steel Battalion controller support to input gui
2021-02-11 15:03:39 +01:00
ergo720 07b4738e97 Review remarks 2021-02-09 12:36:14 +01:00
ergo720 cd362b6383 Avoid a crash when changing the device type at runtime in the input gui 2021-02-09 12:33:00 +01:00
ergo720 f750b2e4f2 Fixed some tab/space issues and comments 2021-02-09 12:33:00 +01:00
ergo720 9c1c61f191 Deleted XapiCxbxr.h 2021-02-08 22:37:29 +01:00
ergo720 769444f91c Deleted old vsbc project 2021-02-08 22:37:29 +01:00
ergo720 6a54aa5573 Add Steel battalion controller support to input gui 2021-02-08 22:37:29 +01:00