BizHawk/BizHawk.Client.EmuHawk
YoshiRulz f45201ce7a
Replace remaining LINQ DSL with method chains
2019-03-25 03:03:54 +10:00
..
AVOut fix ffmpeg webm support (fixes #1477) 2019-02-05 15:29:40 -05:00
Api Use indexer instead of First() or Last() 2019-03-25 00:42:30 +10:00
CustomControls Use Count or Length instead of Count() or no-param Any() 2019-03-24 19:21:47 +10:00
DisplayManager Use Count or Length instead of Count() or no-param Any() 2019-03-24 19:21:47 +10:00
Extensions Remove EMU7800 from core extensions 2017-08-25 09:44:48 -04:00
Input Add preliminary Unix compatibility (using Mono; resolves #1384) (#1380) 2019-01-04 01:50:55 +03:00
Properties RAMWatch: Enhancements (#1315) 2018-09-14 08:28:38 +03:00
Resources RAMWatch: Enhancements (#1315) 2018-09-14 08:28:38 +03:00
Sound Add preliminary Unix compatibility (using Mono; resolves #1384) (#1380) 2019-01-04 01:50:55 +03:00
config Replace remaining LINQ DSL with method chains 2019-03-25 03:03:54 +10:00
images Delete emu7800.png 2017-08-29 10:43:53 -04:00
movie Use indexer instead of First() or Last() 2019-03-25 00:42:30 +10:00
tools Replace remaining LINQ DSL with method chains 2019-03-25 03:03:54 +10:00
AboutBox.Designer.cs apparently this dialog wasn't nifty enough 2018-09-10 20:43:46 +03:00
AboutBox.cs Spaces -> tabs. 2017-04-15 16:37:30 -04:00
AboutBox.resx fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them 2015-10-13 00:14:12 -05:00
ArchiveChooser.Designer.cs Archive Chooser - restore double-click selection (weird that I had to do it this way), and resize some things 2014-01-16 02:38:27 +00:00
ArchiveChooser.cs some minor code cleanups in BizHawk.Common 2014-02-04 21:15:33 +00:00
ArchiveChooser.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
ArgParser.cs support --config=c:\path\to\config.ini (fixes #1404) 2018-12-23 00:23:57 -05:00
BizBox.Designer.cs fix #1049 - anchoring of "Contributors" LinkLabel in BizBox 2017-11-07 19:49:33 -05:00
BizBox.cs Rename CoreAttributes to CoreAttribute as to not be a bad person 2017-07-12 14:10:55 -05:00
BizBox.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
BizBoxInfoControl.Designer.cs Apparently UserControls that are created dynamically need AutoScaleMode.Font. UserControls placed via the designer should use AutoScaleMode.Inherit. Actually it seems possible to get around the problems of dynamically created UserControls (including the need to manually scale the positions/sizes) by moving their creation into the constructor after InitializeComponent, adding SuspendLayout before InitializeComponent, and adding ResumeLayout after UserControl creation. But I don't want to risk moving the code around too much. 2014-12-31 05:34:21 +00:00
BizBoxInfoControl.cs Rename CoreAttributes to CoreAttribute as to not be a bad person 2017-07-12 14:10:55 -05:00
BizBoxInfoControl.resx Automate the about box 2014-06-01 01:57:22 +00:00
BizHawk.Client.EmuHawk.csproj GGHawkLink: Virtual Pad 2019-02-10 08:59:28 -06:00
BizHawk.Client.EmuHawk.csproj.DotSettings DoSettings file for all project to explicitely set language level to C#6 2018-06-23 13:06:13 -05:00
Communication.cs new library for communicating with other programs via Lua 2017-12-24 00:24:22 +01:00
CoreFeatureAnalysis.Designer.cs corefeatureanalysis: stuff 2015-01-16 00:55:50 +00:00
CoreFeatureAnalysis.cs Use indexer instead of First() or Last() 2019-03-25 00:42:30 +10:00
CoreFeatureAnalysis.resx fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them 2015-10-13 00:14:12 -05:00
ExternalCoreSupport.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
FileLoader.cs Use indexer instead of First() or Last() 2019-03-25 00:42:30 +10:00
GLManager.cs Fix mixed line endings. 2017-04-15 15:53:02 -04:00
Global.cs Restore missing 7Z.dlll File and missing Global.cs 2014-11-20 15:35:27 +00:00
GlobalWin.cs Completely refactored PluginAPI to extend ApiHawk. Ecco2AssistantPlugin is now an external tool. 2018-12-22 10:40:30 -08:00
IControlMainform.cs Revert "This fixes a bug in TAStudio where you cannot use '<'to get to frame 0" (#1382) 2018-11-28 22:03:16 +03:00
JumpLists.cs I guess this might help us someday, if we support other environments... 2017-05-16 20:55:37 -04:00
LogConsole.cs fix global base path handling to make some sense to me 2017-06-25 23:12:31 -05:00
LogWindow.Designer.cs On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good" 2014-04-15 22:10:39 +00:00
LogWindow.cs Create and use IEnumerable.SelectAsIndexOf extension 2019-03-24 21:06:05 +10:00
LogWindow.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
MainForm.Designer.cs Game Linking: resolve #321 2019-02-10 16:22:29 -06:00
MainForm.Events.cs Game Linking: resolve #321 2019-02-10 16:22:29 -06:00
MainForm.Hotkey.cs Use Count or Length instead of Count() or no-param Any() 2019-03-24 19:21:47 +10:00
MainForm.Movie.cs MainForm cleanups. 2017-04-29 15:18:08 -04:00
MainForm.cs GGHawkLink: menues and API stuff 2019-02-09 12:41:23 -06:00
MainForm.resources Rename Multiclient folder 2013-11-03 04:05:56 +00:00
MainForm.resx add new field to gamedb to specify which core should be used. 2016-11-12 19:23:54 -06:00
NameStateForm.Designer.cs Change the default Position property of every winform from windows default to center parent 2013-11-08 18:43:24 +00:00
NameStateForm.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
NameStateForm.resources Rename Multiclient folder 2013-11-03 04:05:56 +00:00
NameStateForm.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
OpenAdvancedChooser.Designer.cs Advanced loader - if magic folder necessary for the feature to work doesn't exist, create it. Allow drag and drop of dll files on the Current Core box 2017-05-04 17:54:21 -05:00
OpenAdvancedChooser.cs Fix typo, using interpolation 2019-02-24 15:41:00 +10:00
OpenAdvancedChooser.resx usably functional libretro player 2015-11-07 00:14:59 -06:00
PlatformChooser.Designer.cs replace "Ok" with "OK" 2016-03-26 21:50:33 -05:00
PlatformChooser.cs heh 2017-05-10 07:45:23 -04:00
PlatformChooser.resx Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores 2014-04-14 01:59:57 +00:00
PresentationPanel.cs fix #790 (Scroll wheel missing from input.getMouse()) 2017-02-04 20:52:32 -06:00
Program.cs rejigger PlatformLinkedLibSingleton so it can be used embedded in the EXE without requiring a dependency on dlls, so it can boot when dlls are relocated 2019-01-04 17:42:12 -05:00
RomStatusPicker.Designer.cs replace "Ok" with "OK" 2016-03-26 21:50:33 -05:00
RomStatusPicker.cs add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
RomStatusPicker.resx add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
ScreenSaver.cs Add preliminary Unix compatibility (using Mono; resolves #1384) (#1380) 2019-01-04 01:50:55 +03:00
Throttle.cs Add preliminary Unix compatibility (using Mono; resolves #1384) (#1380) 2019-01-04 01:50:55 +03:00
ToolAttribute.cs EmuHawk: ToolManager.IsAvailable<T> (#1294) 2018-09-10 22:08:44 +03:00
UIHelper.cs Merge from TASVideo 2015-11-01 22:01:19 +01:00
UpdateChecker.cs Emulation.Common cleanups 2017-04-27 11:37:26 -05:00
Watch.cs Spaces -> tabs. 2017-04-15 16:37:30 -04:00
app.config Roll back to .NET 4.6.1 (instead of 4.6.2) to avoid a dependency on Windows 10 Anniversary Update for Windows 10 users 2017-06-06 10:24:21 -05:00