.. |
AVOut
|
AviWriter.cs : don't mix unmanaged allocation types
|
2012-08-03 22:02:04 +00:00 |
DisplayManager
|
Fix input display that I broke yesterday. Hook up SNES input display and movie recording (but not playback)
|
2012-09-05 02:07:30 +00:00 |
Gameboy
|
Gameboy - make debugger useful by connecting it to the multiclient events
|
2012-05-19 13:33:45 +00:00 |
Input
|
Conditionally compile Windows code, make Throttle class portable, and add dummy input/audio implementations for non-Windows
|
2012-03-12 04:44:34 +00:00 |
NEStools
|
NES Graphics Config - double clicking GB color opens up color selection (same as clicking change), clean up outdated TODO list
|
2012-09-03 21:52:51 +00:00 |
PCEtools
|
PCE - BG Viewer - add tile and palette stats on mouse over. Add tool to non-interim builds
|
2012-07-13 02:25:45 +00:00 |
Properties
|
Hex Editor - add a save as binary option (in addition to the text option)
|
2012-06-10 17:28:38 +00:00 |
SMStools
|
Added SMS specific menu: Graphics Settings
|
2012-03-11 17:08:25 +00:00 |
SNESTools
|
snes-some beginning steps on graphics debugging tools. nothing to see yet, move along
|
2012-09-06 08:32:25 +00:00 |
TI83tools
|
TI83 Keypad - implement the 0 button, somehow it was missed
|
2012-02-21 03:45:25 +00:00 |
config
|
hook up path config for intellivision and change erom and grom to use it. now you need erom.bin and grom.bin in the Intellivision directory by default.
|
2012-09-07 06:18:58 +00:00 |
images
|
Hex Editor - add a save as binary option (in addition to the text option)
|
2012-06-10 17:28:38 +00:00 |
movie
|
SNES - hook up movie playback, probably, needs a frame counter to use it
|
2012-09-05 02:24:03 +00:00 |
output
|
snes-some beginning steps on graphics debugging tools. nothing to see yet, move along
|
2012-09-06 08:32:25 +00:00 |
tools
|
add a null check that could potentially crash the emulator in the HowMany() function I wrote for path and watch functions. No functional change probably. Also clean up the organization of this method
|
2012-09-04 20:40:39 +00:00 |
AboutBox.Designer.cs
|
Replace the "Play" and "Record" messages for movies with Icons.
|
2012-04-16 21:04:00 +00:00 |
AboutBox.cs
|
Show svn revision number in about boxes
|
2012-04-21 15:25:47 +00:00 |
AboutBox.resx
|
unofficial about box - Add a nifty close button
|
2012-03-28 23:43:15 +00:00 |
ArchiveChooser.Designer.cs
|
Archive Chooser - sort entries by region, add hotkeys 1-9 that select items 1-9 respectively
|
2012-08-04 22:45:58 +00:00 |
ArchiveChooser.cs
|
Archive Chooser - sort entries by region, add hotkeys 1-9 that select items 1-9 respectively
|
2012-08-04 22:45:58 +00:00 |
ArchiveChooser.resx
|
Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
|
2011-09-11 01:01:40 +00:00 |
BizBox.Designer.cs
|
About box cleanup - use emuversion constant so I don't have to update it in two places, add a release date constant so I don't forget to update that, some misc dialog tweaks
|
2012-08-19 23:44:17 +00:00 |
BizBox.cs
|
About box cleanup - use emuversion constant so I don't have to update it in two places, add a release date constant so I don't forget to update that, some misc dialog tweaks
|
2012-08-19 23:44:17 +00:00 |
BizBox.resx
|
Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
|
2011-09-11 01:01:40 +00:00 |
BizHawk.MultiClient.csproj
|
snes-some beginning steps on graphics debugging tools. nothing to see yet, move along
|
2012-09-06 08:32:25 +00:00 |
Config.cs
|
hook up path config for intellivision and change erom and grom to use it. now you need erom.bin and grom.bin in the Intellivision directory by default.
|
2012-09-07 06:18:58 +00:00 |
ConfigService.cs
|
forgot part of the config serializer fix checkin
|
2012-06-15 19:55:11 +00:00 |
ExternalCoreSupport.cs
|
forgot an add
|
2011-07-24 07:00:54 +00:00 |
Global.cs
|
SNES - hook up movie playback, probably, needs a frame counter to use it
|
2012-09-05 02:24:03 +00:00 |
HawkFile.cs
|
cleanup Controller class (remove old sticky and forcing code)
|
2011-07-24 20:37:10 +00:00 |
LogConsole.cs
|
Bugfix for log console.
|
2012-03-09 21:36:55 +00:00 |
LogWindow.Designer.cs
|
PCE - Implement PCECD system id in core and in game info. Also set cancel property of LogWindow winform
|
2011-09-24 17:05:34 +00:00 |
LogWindow.cs
|
Removed unused LogWindow::ShowConsole()
|
2012-03-09 21:22:52 +00:00 |
LogWindow.resx
|
Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
|
2011-09-11 01:01:40 +00:00 |
LuaImplementation.cs
|
lua-try caching solidbrushes and pens for faster drawing
|
2012-09-07 03:34:16 +00:00 |
LuaInterface.dll
|
lua-fix crashes when scripts terminate
|
2012-07-10 19:40:35 +00:00 |
MainForm.Designer.cs
|
snes-some beginning steps on graphics debugging tools. nothing to see yet, move along
|
2012-09-06 08:32:25 +00:00 |
MainForm.MenuItems.cs
|
snes-some beginning steps on graphics debugging tools. nothing to see yet, move along
|
2012-09-06 08:32:25 +00:00 |
MainForm.Movie.cs
|
Movies - final round of refactoring, also removed all code relating to the StopOnFrame variable. The fast foraward button on TAStudio now loses some functionality, but the code that did it needed an overhaul
|
2012-09-03 20:17:57 +00:00 |
MainForm.cs
|
hook up path config for intellivision and change erom and grom to use it. now you need erom.bin and grom.bin in the Intellivision directory by default.
|
2012-09-07 06:18:58 +00:00 |
MainForm.resources
|
|
2011-01-11 02:55:51 +00:00 |
MainForm.resx
|
snes-some beginning steps on graphics debugging tools. nothing to see yet, move along
|
2012-09-06 08:32:25 +00:00 |
MruStack.cs
|
fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually
|
2011-06-19 23:39:25 +00:00 |
NameStateForm.Designer.cs
|
Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
|
2011-09-11 01:01:40 +00:00 |
NameStateForm.cs
|
|
2011-01-11 02:55:51 +00:00 |
NameStateForm.resources
|
|
2011-01-11 02:55:51 +00:00 |
NameStateForm.resx
|
Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
|
2011-09-11 01:01:40 +00:00 |
PlayMovie.Designer.cs
|
Multiclient menu - disable the movie, avi, and screen shot menus when no ROM is loaded
|
2012-05-31 01:13:25 +00:00 |
PlayMovie.cs
|
Movie refactoring - round 2
|
2012-09-03 19:42:53 +00:00 |
PlayMovie.resx
|
Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
|
2011-09-11 01:01:40 +00:00 |
Program.cs
|
bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think.
|
2012-09-04 00:20:36 +00:00 |
RecentFiles.cs
|
Fix an exception from commit 2161 (Prevent lua script restart when resetting a game). Fixed by making RecentFiles.GetRecentFileByPosition() more robust by not crashing when there is no recent file (returns "") instead
|
2012-04-04 02:23:47 +00:00 |
RecordMovie.Designer.cs
|
Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
|
2011-09-11 01:01:40 +00:00 |
RecordMovie.cs
|
Movies - final round of refactoring, also removed all code relating to the StopOnFrame variable. The fast foraward button on TAStudio now loses some functionality, but the code that did it needed an overhaul
|
2012-09-03 20:17:57 +00:00 |
RecordMovie.resx
|
Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
|
2011-09-11 01:01:40 +00:00 |
RenderPanel.cs
|
Render Panel - some tiny speedups
|
2012-08-11 22:38:40 +00:00 |
Rewind.cs
|
Movie refactoring - round 2
|
2012-09-03 19:42:53 +00:00 |
RomGame.cs
|
bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think.
|
2012-09-04 00:20:36 +00:00 |
SavestateManager.cs
|
M-M-M-MONSTER COMMIT! change Game-load api stuff
|
2011-08-04 03:20:54 +00:00 |
ScreenSaver.cs
|
fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually
|
2011-06-19 23:39:25 +00:00 |
Sound.cs
|
Remove speed hack on sound off for NES core, I've been told bypassing the APU isn't TAS safe
|
2012-07-05 19:27:07 +00:00 |
Throttle.cs
|
Max Turbo - bypass limit frame rate, and auto-minimize skipping, and ramp up frame skip to 20
|
2012-08-28 02:20:22 +00:00 |
Watch.cs
|
Ram Watch - Implement separator feature + reading it from files. Todo: Insert Separator menu/toolbar item
|
2011-01-21 18:37:53 +00:00 |
lua51.dll
|
try fixing lua "buffer overflow" stack corruption crash when GC occurs while calling a cfunction
|
2012-06-11 22:15:49 +00:00 |