Remove speed hack on sound off for NES core, I've been told bypassing the APU isn't TAS safe
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@ -185,6 +185,7 @@ namespace BizHawk.MultiClient
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else
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DSoundBuffer.Volume = 0 - ((100 - Global.Config.SoundVolume) * 15);
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/* //adelikat: I've been told this isn't TAS safe, so I'm disabling this speed hack
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if (Global.Emulator is NES)
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{
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NES n = Global.Emulator as NES;
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@ -193,6 +194,7 @@ namespace BizHawk.MultiClient
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else
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n.SoundOn = true;
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}
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*/
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}
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}
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#else
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