BizHawk/BizHawk.Client.Common
adelikat fb78215590 Lua - Implement emu.getregister() and emu.getregisters(). Only implemented in NESHawk right now 2013-11-11 03:20:33 +00:00
..
7z detangle and move some savestate code to client.common 2013-11-01 20:53:47 +00:00
Properties Clean up assembly info stuff in all projects 2013-11-08 15:56:58 +00:00
config move controller default logic from controller config winform to client.common config object and hook it back up to the client 2013-11-09 01:12:46 +00:00
helpers etc 2013-10-25 00:59:34 +00:00
lua Lua - Implement emu.getregister() and emu.getregisters(). Only implemented in NESHawk right now 2013-11-11 03:20:33 +00:00
movie move GetEmuVersion() to VersionInfo and refactor a whole bunch of stuff as a result 2013-11-10 02:55:11 +00:00
tools oops, forgot to check this in 2013-11-07 22:56:10 +00:00
BinarySaveStates.cs Client.Common code refactoring and some misc things to do 2013-10-27 17:47:54 +00:00
BizHawk.Client.Common.csproj set up subwcrev stuff to client.common, and set up assembly info for it, and fix assembly info for emuhawk 2013-11-08 15:34:47 +00:00
ControllerBinding.cs Move interfaces and base implemenations from emulation to emulation.common 2013-11-04 01:39:19 +00:00
CoreFileProvider.cs Move interfaces and base implemenations from emulation to emulation.common 2013-11-04 01:39:19 +00:00
FirmwareManager.cs start Emulation.Common project and move the Emulation/Database folder files to it 2013-11-04 01:06:36 +00:00
Global.cs start Emulation.Common project and move the Emulation/Database folder files to it 2013-11-04 01:06:36 +00:00
IPS.cs moe IPS.cs from Emulation to Client.Common, until it is needed by cores 2013-11-04 01:17:59 +00:00
KeyTurbo.cs etc 2013-10-25 00:59:34 +00:00
NESGameGenieEncoderDecoder.cs move NES game genie encoding/decoding logic into specialized classes in client.common and refactor the dialog and lua functions accordingly 2013-11-02 01:48:35 +00:00
PathManager.cs start Emulation.Common project and move the Emulation/Database folder files to it 2013-11-04 01:06:36 +00:00
RecentFiles.cs etc 2013-10-25 00:59:34 +00:00
RomGame.cs start Emulation.Common project and move the Emulation/Database folder files to it 2013-11-04 01:06:36 +00:00
SaveSlotManager.cs Move interfaces and base implemenations from emulation to emulation.common 2013-11-04 01:39:19 +00:00
SavestateManager.cs detangle and move some savestate code to client.common 2013-11-01 20:53:47 +00:00
SevenZipSharpArchiveHandler.cs move HawkFile to BizHawk.Common along with a small web of dependencies and then add "using BizHawk.Common" to 100 files 2013-10-27 22:07:40 +00:00
XmlGame.cs start Emulation.Common project and move the Emulation/Database folder files to it 2013-11-04 01:06:36 +00:00