BizHawk/BizHawk.Client.Common
adelikat d37f186107 Hex Editor - a bunch of clean up, refactoring, rethinking of stuff, and some slight bug fixes 2013-11-28 20:02:32 +00:00
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7z detangle and move some savestate code to client.common 2013-11-01 20:53:47 +00:00
Properties Clean up assembly info stuff in all projects 2013-11-08 15:56:58 +00:00
config Hex Editor - a bunch of clean up, refactoring, rethinking of stuff, and some slight bug fixes 2013-11-28 20:02:32 +00:00
helpers etc 2013-10-25 00:59:34 +00:00
lua Lua Console - when removing a script, remove its registered function. Currently however, this behavior will only happen if the script is currently running. If you disable it and then remove it, the functions remain. 2013-11-26 01:21:24 +00:00
movie Merge r5447 to trunk 2013-11-27 21:45:50 +00:00
tools Ram Watch - clode cleanup 2013-11-20 01:17:01 +00:00
BinarySaveStates.cs Client.Common code refactoring and some misc things to do 2013-10-27 17:47:54 +00:00
BizHawk.Client.Common.csproj Refactor Lua Console code to move most of the logic to a custom LuaFile list object. Also fix number of bugs in the process 2013-11-25 21:01:38 +00:00
ControllerBinding.cs Move interfaces and base implemenations from emulation to emulation.common 2013-11-04 01:39:19 +00:00
CoreFileProvider.cs Move interfaces and base implemenations from emulation to emulation.common 2013-11-04 01:39:19 +00:00
FirmwareManager.cs start Emulation.Common project and move the Emulation/Database folder files to it 2013-11-04 01:06:36 +00:00
Global.cs Previous commit was a lie, it implemented ICollection instead, therefore change the name of the object to CheatCollection 2013-11-16 16:30:20 +00:00
IPS.cs moe IPS.cs from Emulation to Client.Common, until it is needed by cores 2013-11-04 01:17:59 +00:00
KeyTurbo.cs etc 2013-10-25 00:59:34 +00:00
NESGameGenieEncoderDecoder.cs move NES game genie encoding/decoding logic into specialized classes in client.common and refactor the dialog and lua functions accordingly 2013-11-02 01:48:35 +00:00
PathManager.cs A fix to PathManager, get the executable path, not the dll path 2013-11-20 20:10:10 +00:00
RecentFiles.cs etc 2013-10-25 00:59:34 +00:00
RomGame.cs start Emulation.Common project and move the Emulation/Database folder files to it 2013-11-04 01:06:36 +00:00
SaveSlotManager.cs Move interfaces and base implemenations from emulation to emulation.common 2013-11-04 01:39:19 +00:00
SavestateManager.cs detangle and move some savestate code to client.common 2013-11-01 20:53:47 +00:00
SevenZipSharpArchiveHandler.cs move HawkFile to BizHawk.Common along with a small web of dependencies and then add "using BizHawk.Common" to 100 files 2013-10-27 22:07:40 +00:00
XmlGame.cs start Emulation.Common project and move the Emulation/Database folder files to it 2013-11-04 01:06:36 +00:00