BizHawk/BizHawk.MultiClient
adelikat 9d5e4d9451 Fix so that rewind only sends bizhawk into play mode if it was in record mode previously 2012-05-30 00:52:08 +00:00
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DisplayManager voila, "emu" resolution lua drawing, hacked in place of the native resolution drawing because rolanmen1 decided to destroy my surface management paradigms (i can tell because the earth is scorched with spaces instead of tabs) 2012-05-06 07:09:04 +00:00
Gameboy Gameboy - make debugger useful by connecting it to the multiclient events 2012-05-19 13:33:45 +00:00
Input Conditionally compile Windows code, make Throttle class portable, and add dummy input/audio implementations for non-Windows 2012-03-12 04:44:34 +00:00
NEStools NES Graphics Config Dialog - limit last line to 239 instead of 240 (prevents crash) 2012-04-21 15:13:42 +00:00
PCEtools PCE BG Viewer - GUI overhaul 2012-03-16 15:29:05 +00:00
Properties Added an image for the TurboFastForward button which was entirely forgotten in my previous commit. 2012-05-28 00:56:51 +00:00
SMStools Added SMS specific menu: Graphics Settings 2012-03-11 17:08:25 +00:00
TI83tools TI83 Keypad - implement the 0 button, somehow it was missed 2012-02-21 03:45:25 +00:00
config Slight UI fixes - show mapped hotkey for Open TAStudio on TAStudio menu item, fix alignment of a few boxes in the hotkey config 2012-05-28 03:09:47 +00:00
images Added an image for the TurboFastForward button which was entirely forgotten in my previous commit. 2012-05-28 00:56:51 +00:00
movie These changes are for TAStudio upgrades. If I've broken other stuff please yell at me. 2012-05-28 00:44:27 +00:00
output Add 2 SMS homebrew and a GG prototype to gamedb 2012-05-05 22:43:11 +00:00
tools Fixed TAStudio read-only mode button to change the movie mode instead of changing the read-only flag which has a different meaning. 2012-05-28 01:50:16 +00:00
AboutBox.Designer.cs Replace the "Play" and "Record" messages for movies with Icons. 2012-04-16 21:04:00 +00:00
AboutBox.cs Show svn revision number in about boxes 2012-04-21 15:25:47 +00:00
AboutBox.resx unofficial about box - Add a nifty close button 2012-03-28 23:43:15 +00:00
ArchiveChooser.Designer.cs Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
ArchiveChooser.cs Archive Chooser - put (U) [!] roms at the top of the list 2012-04-30 01:26:37 +00:00
ArchiveChooser.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
AviWriter.cs AviWriter.cs: be informative if worker thread dies 2012-05-09 01:00:16 +00:00
BizBox.Designer.cs Show svn revision number in about boxes 2012-04-21 15:25:47 +00:00
BizBox.cs Show svn revision number in about boxes 2012-04-21 15:25:47 +00:00
BizBox.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
BizHawk.MultiClient.csproj Fixed TAStudio read-only mode button to change the movie mode instead of changing the read-only flag which has a different meaning. 2012-05-28 01:50:16 +00:00
Config.cs GameboyHawk - Skip BIOS menu option 2012-05-19 15:17:32 +00:00
ConfigService.cs try not to crash when size of arrays in config file changes 2012-03-24 17:47:52 +00:00
ExternalCoreSupport.cs forgot an add 2011-07-24 07:00:54 +00:00
Global.cs ColecoHawk - set up ROM loading (bind .col to Coleco), set up preliminary controller garbage in 85 places for coleco 2012-05-06 00:54:13 +00:00
HawkFile.cs cleanup Controller class (remove old sticky and forcing code) 2011-07-24 20:37:10 +00:00
IVideoWriter.cs Add user interface to select compression options (level and number of threads) for JMD dumper. 2012-05-08 22:19:12 +00:00
JMDForm.Designer.cs Add user interface to select compression options (level and number of threads) for JMD dumper. 2012-05-08 22:19:12 +00:00
JMDForm.cs clarify some comments and add more comments to JMD code 2012-05-09 00:15:59 +00:00
JMDForm.resx Add user interface to select compression options (level and number of threads) for JMD dumper. 2012-05-08 22:19:12 +00:00
JMDWriter.cs Add JMD to config.cs, and fix whitespace on JMDWriter.cs. 2012-05-10 00:38:26 +00:00
LogConsole.cs Bugfix for log console. 2012-03-09 21:36:55 +00:00
LogWindow.Designer.cs PCE - Implement PCECD system id in core and in game info. Also set cancel property of LogWindow winform 2011-09-24 17:05:34 +00:00
LogWindow.cs Removed unused LogWindow::ShowConsole() 2012-03-09 21:22:52 +00:00
LogWindow.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
LuaImplementation.cs Removed the now redundant TargetZoomFactor scaling for drawRectangle. Drawn shapes now scale nicely. Whether or not text should be drawn this way is a worthwhile discussion IMO, but as zeromus has said, it would require text to be drawn in the same way like shapes. 2012-05-11 21:11:29 +00:00
LuaInterface.dll build lua differently so that it has at least a prayer at interoperating with plug-in dlls. at least, it can load them. there may be other problems later due to the dlls generally being compiled against a different CRT (vc8) than our lua and luainterface (vc10). we could fix this if we needed to by compiling the CUSTOMIZED lua in vc8 and referencing it from the vc10 luainterface. 2012-04-05 01:05:08 +00:00
MainForm.Designer.cs Move Help menu back to its intended location 2012-05-20 15:37:01 +00:00
MainForm.MenuItems.cs Slight UI fixes - show mapped hotkey for Open TAStudio on TAStudio menu item, fix alignment of a few boxes in the hotkey config 2012-05-28 03:09:47 +00:00
MainForm.Movie.cs These changes are for TAStudio upgrades. If I've broken other stuff please yell at me. 2012-05-28 00:44:27 +00:00
MainForm.cs Fix so that rewind only sends bizhawk into play mode if it was in record mode previously 2012-05-30 00:52:08 +00:00
MainForm.resources 2011-01-11 02:55:51 +00:00
MainForm.resx Disable NES Debugger menu item, and remove a commented out debug line I left by accident 2011-08-27 16:30:59 +00:00
MruStack.cs fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually 2011-06-19 23:39:25 +00:00
NameStateForm.Designer.cs Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
NameStateForm.cs 2011-01-11 02:55:51 +00:00
NameStateForm.resources 2011-01-11 02:55:51 +00:00
NameStateForm.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
PlayMovie.Designer.cs Play Movie - small dialog tweaks - fix anchoring of a checkbox, better minimum size values 2012-03-27 21:44:04 +00:00
PlayMovie.cs Play Movie Dialog - show warnings on mismatches for system, movie version, and emu version 2012-04-29 13:11:33 +00:00
PlayMovie.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
Program.cs Replace the "Play" and "Record" messages for movies with Icons. 2012-04-16 21:04:00 +00:00
RecentFiles.cs Fix an exception from commit 2161 (Prevent lua script restart when resetting a game). Fixed by making RecentFiles.GetRecentFileByPosition() more robust by not crashing when there is no recent file (returns "") instead 2012-04-04 02:23:47 +00:00
RecordMovie.Designer.cs Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
RecordMovie.cs These changes are for TAStudio upgrades. If I've broken other stuff please yell at me. 2012-05-28 00:44:27 +00:00
RecordMovie.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
RenderPanel.cs gui.text now has a line color parameter. 2012-04-24 15:23:56 +00:00
Rewind.cs Fixed a rewind buffer problem. A recent hack started the rewind buffer by saving the state after frame 0 to the start of the rewind buffer. This fix saves the state to LastState at the end of the rom load. This way the rewind buffer starts with a diff between the state after rom load and the state after frame 0. 2012-05-28 04:59:22 +00:00
RomGame.cs general cleanup.. remove a bunch of warnings.. improve log console system a bit.. add new icons for log console window.. remove old demo psx interop system and add new, simpler one, which isnt really tested yet but is way less annoying. 2012-02-24 20:38:35 +00:00
SavestateManager.cs M-M-M-MONSTER COMMIT! change Game-load api stuff 2011-08-04 03:20:54 +00:00
ScreenSaver.cs fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually 2011-06-19 23:39:25 +00:00
Sound.cs Conditionally compile Windows code, make Throttle class portable, and add dummy input/audio implementations for non-Windows 2012-03-12 04:44:34 +00:00
Throttle.cs These changes are for TAStudio upgrades. If I've broken other stuff please yell at me. 2012-05-28 00:44:27 +00:00
Watch.cs Ram Watch - Implement separator feature + reading it from files. Todo: Insert Separator menu/toolbar item 2011-01-21 18:37:53 +00:00
WavWriter.cs add WavWriter, writes standard WAV files for capture. For the moment, only available as its own IVideoWriter (that discards all video frames). Choose by selecting .wav format in the start avi capture file select dialog. 2012-05-11 17:00:44 +00:00
lua51.dll build lua differently so that it has at least a prayer at interoperating with plug-in dlls. at least, it can load them. there may be other problems later due to the dlls generally being compiled against a different CRT (vc8) than our lua and luainterface (vc10). we could fix this if we needed to by compiling the CUSTOMIZED lua in vc8 and referencing it from the vc10 luainterface. 2012-04-05 01:05:08 +00:00