Add user interface to select compression options (level and number of threads) for JMD dumper.

This commit is contained in:
goyuken 2012-05-08 22:19:12 +00:00
parent 037870eb43
commit 1980011952
7 changed files with 418 additions and 5 deletions

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@ -175,6 +175,12 @@
<Compile Include="Input\ControllerBinding.cs" />
<Compile Include="Input\GamePad.cs" Condition=" '$(OS)' == 'Windows_NT' " />
<Compile Include="Input\Input.cs" />
<Compile Include="JMDForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="JMDForm.Designer.cs">
<DependentUpon>JMDForm.cs</DependentUpon>
</Compile>
<Compile Include="JMDWriter.cs" />
<Compile Include="LogConsole.cs" />
<Compile Include="LogWindow.cs">
@ -305,6 +311,9 @@
<DependentUpon>Debugger.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="JMDForm.resx">
<DependentUpon>JMDForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="MainForm.resx">
<DependentUpon>MainForm.cs</DependentUpon>
<SubType>Designer</SubType>

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@ -39,6 +39,7 @@ namespace BizHawk
/// <summary>
/// obtain a set of recording compression parameters
/// return null on user cancel
/// </summary>
/// <param name="hwnd">hwnd to attach to if the user is shown config dialog</param>
/// <returns>codec token, dispose of it when you're done with it</returns>

178
BizHawk.MultiClient/JMDForm.Designer.cs generated Normal file
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@ -0,0 +1,178 @@
namespace BizHawk.MultiClient
{
partial class JMDForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.okButton = new System.Windows.Forms.Button();
this.threadsBar = new System.Windows.Forms.TrackBar();
this.compressionBar = new System.Windows.Forms.TrackBar();
this.threadLeft = new System.Windows.Forms.Label();
this.threadRight = new System.Windows.Forms.Label();
this.compressionLeft = new System.Windows.Forms.Label();
this.compressionRight = new System.Windows.Forms.Label();
this.threadTop = new System.Windows.Forms.Label();
this.compressionTop = new System.Windows.Forms.Label();
this.cancelButton = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.threadsBar)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.compressionBar)).BeginInit();
this.SuspendLayout();
//
// okButton
//
this.okButton.DialogResult = System.Windows.Forms.DialogResult.OK;
this.okButton.Location = new System.Drawing.Point(23, 224);
this.okButton.Name = "okButton";
this.okButton.Size = new System.Drawing.Size(117, 30);
this.okButton.TabIndex = 0;
this.okButton.Text = "OK";
this.okButton.UseVisualStyleBackColor = true;
this.okButton.Click += new System.EventHandler(this.okButton_Click);
//
// threadsBar
//
this.threadsBar.Location = new System.Drawing.Point(88, 68);
this.threadsBar.Name = "threadsBar";
this.threadsBar.Size = new System.Drawing.Size(104, 42);
this.threadsBar.TabIndex = 5;
this.threadsBar.Scroll += new System.EventHandler(this.threadsBar_Scroll);
//
// compressionBar
//
this.compressionBar.Location = new System.Drawing.Point(88, 138);
this.compressionBar.Name = "compressionBar";
this.compressionBar.Size = new System.Drawing.Size(104, 42);
this.compressionBar.TabIndex = 9;
this.compressionBar.Scroll += new System.EventHandler(this.compressionBar_Scroll);
//
// threadLeft
//
this.threadLeft.AutoSize = true;
this.threadLeft.Location = new System.Drawing.Point(47, 68);
this.threadLeft.Name = "threadLeft";
this.threadLeft.Size = new System.Drawing.Size(35, 13);
this.threadLeft.TabIndex = 2;
this.threadLeft.Text = "label1";
//
// threadRight
//
this.threadRight.AutoSize = true;
this.threadRight.Location = new System.Drawing.Point(198, 68);
this.threadRight.Name = "threadRight";
this.threadRight.Size = new System.Drawing.Size(35, 13);
this.threadRight.TabIndex = 4;
this.threadRight.Text = "label2";
//
// compressionLeft
//
this.compressionLeft.AutoSize = true;
this.compressionLeft.Location = new System.Drawing.Point(47, 148);
this.compressionLeft.Name = "compressionLeft";
this.compressionLeft.Size = new System.Drawing.Size(35, 13);
this.compressionLeft.TabIndex = 6;
this.compressionLeft.Text = "label3";
//
// compressionRight
//
this.compressionRight.AutoSize = true;
this.compressionRight.Location = new System.Drawing.Point(198, 148);
this.compressionRight.Name = "compressionRight";
this.compressionRight.Size = new System.Drawing.Size(35, 13);
this.compressionRight.TabIndex = 8;
this.compressionRight.Text = "label4";
//
// threadTop
//
this.threadTop.AutoSize = true;
this.threadTop.Location = new System.Drawing.Point(94, 52);
this.threadTop.Name = "threadTop";
this.threadTop.Size = new System.Drawing.Size(98, 13);
this.threadTop.TabIndex = 3;
this.threadTop.Text = "Number of Threads";
this.threadTop.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// compressionTop
//
this.compressionTop.AutoSize = true;
this.compressionTop.Location = new System.Drawing.Point(96, 122);
this.compressionTop.Name = "compressionTop";
this.compressionTop.Size = new System.Drawing.Size(96, 13);
this.compressionTop.TabIndex = 7;
this.compressionTop.Text = "Compression Level";
this.compressionTop.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// cancelButton
//
this.cancelButton.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.cancelButton.Location = new System.Drawing.Point(158, 224);
this.cancelButton.Name = "cancelButton";
this.cancelButton.Size = new System.Drawing.Size(122, 30);
this.cancelButton.TabIndex = 1;
this.cancelButton.Text = "Cancel";
this.cancelButton.UseVisualStyleBackColor = true;
this.cancelButton.Click += new System.EventHandler(this.cancelButton_Click);
//
// JMDForm
//
this.AcceptButton = this.okButton;
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.CancelButton = this.cancelButton;
this.ClientSize = new System.Drawing.Size(292, 273);
this.Controls.Add(this.cancelButton);
this.Controls.Add(this.compressionTop);
this.Controls.Add(this.threadTop);
this.Controls.Add(this.compressionRight);
this.Controls.Add(this.compressionLeft);
this.Controls.Add(this.threadRight);
this.Controls.Add(this.threadLeft);
this.Controls.Add(this.compressionBar);
this.Controls.Add(this.threadsBar);
this.Controls.Add(this.okButton);
this.Name = "JMDForm";
this.Text = "JMD Compression Options";
((System.ComponentModel.ISupportInitialize)(this.threadsBar)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.compressionBar)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button okButton;
private System.Windows.Forms.TrackBar threadsBar;
private System.Windows.Forms.TrackBar compressionBar;
private System.Windows.Forms.Label threadLeft;
private System.Windows.Forms.Label threadRight;
private System.Windows.Forms.Label compressionLeft;
private System.Windows.Forms.Label compressionRight;
private System.Windows.Forms.Label threadTop;
private System.Windows.Forms.Label compressionTop;
private System.Windows.Forms.Button cancelButton;
}
}

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@ -0,0 +1,87 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace BizHawk.MultiClient
{
public partial class JMDForm : Form
{
public JMDForm()
{
InitializeComponent();
}
private void okButton_Click(object sender, EventArgs e)
{
}
private void cancelButton_Click(object sender, EventArgs e)
{
}
private void threadsBar_Scroll(object sender, EventArgs e)
{
threadTop.Text = String.Format("Number of compression threads: {0}", threadsBar.Value);
}
private void compressionBar_Scroll(object sender, EventArgs e)
{
if (compressionBar.Value == compressionBar.Minimum)
compressionTop.Text = "Compression Level: NONE";
else
compressionTop.Text = String.Format("Compression Level: {0}", compressionBar.Value);
}
// we are given a HWND and need a IWin32Window
class WindowWrapper : IWin32Window
{
public WindowWrapper (IntPtr handle)
{
hwnd = handle;
}
public IntPtr Handle
{
get { return hwnd; }
}
IntPtr hwnd;
}
public static bool DoCompressionDlg(ref int threads, ref int complevel, int tmin, int tmax, int cmin, int cmax, IntPtr hwnd)
{
JMDForm j = new JMDForm();
j.threadsBar.Minimum = tmin;
j.threadsBar.Maximum = tmax;
j.compressionBar.Minimum = cmin;
j.compressionBar.Maximum = cmax;
j.threadsBar.Value = threads;
j.compressionBar.Value = complevel;
j.threadsBar_Scroll(null, null);
j.compressionBar_Scroll(null, null);
j.threadLeft.Text = String.Format("{0}", tmin);
j.threadRight.Text = String.Format("{0}", tmax);
j.compressionLeft.Text = String.Format("{0}", cmin);
j.compressionRight.Text = String.Format("{0}", cmax);
DialogResult d = j.ShowDialog(new WindowWrapper(hwnd));
threads = j.threadsBar.Value;
complevel = j.compressionBar.Value;
j.Dispose();
if (d == DialogResult.OK)
return true;
else
return false;
}
}
}

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:attribute name="name" type="xsd:string" use="required" />
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<resheader name="resmimetype">
<value>text/microsoft-resx</value>
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<resheader name="version">
<value>2.0</value>
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<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -25,13 +25,13 @@ namespace BizHawk.MultiClient
public int compressionlevel
{
get;
private set;
set;
}
public int numthreads
{
get;
private set;
set;
}
public CodecToken()
@ -134,8 +134,19 @@ namespace BizHawk.MultiClient
/// <returns>codec token, dispose of it when you're done with it</returns>
public IDisposable AcquireVideoCodecToken(IntPtr hwnd)
{
// no user interaction for now
return new CodecToken();
CodecToken ret = new CodecToken();
int t = ret.numthreads;
// Deflater.DEFAULT_COMPRESSION is actually a magic value and is not in the range, so guestimate
int c = (Deflater.BEST_COMPRESSION + Deflater.NO_COMPRESSION) / 2;
if (!JMDForm.DoCompressionDlg(ref t, ref c, 1, 6, Deflater.NO_COMPRESSION, Deflater.BEST_COMPRESSION, hwnd))
return null;
ret.numthreads = t;
ret.compressionlevel = c;
return ret;
}
/// <summary>

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@ -2681,7 +2681,14 @@ namespace BizHawk.MultiClient
aw.SetMovieParameters(fps, 0x01000000);
aw.SetVideoParameters(Global.Emulator.VideoProvider.BufferWidth, Global.Emulator.VideoProvider.BufferHeight);
aw.SetAudioParameters(44100, 2, 16);
var token = aw.AcquireVideoCodecToken(Global.MainForm.Handle); //, null);
var token = aw.AcquireVideoCodecToken(Global.MainForm.Handle);
if (token == null)
{
Global.OSD.AddMessage("AVI capture canceled.");
aw.Dispose();
return;
}
aw.SetVideoCodecToken(token);
aw.OpenFile(sfd.FileName);