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AVOut
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Use nameof
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2019-03-28 14:17:14 +11:00 |
Api
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Use string interpolation
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2019-03-19 00:06:37 +10:00 |
CustomControls
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Use nameof
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2019-03-28 14:17:14 +11:00 |
DisplayManager
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Use nameof
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2019-03-28 14:17:14 +11:00 |
Extensions
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Use string interpolation
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2019-03-19 00:06:37 +10:00 |
Input
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Use nameof
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2019-03-28 14:17:14 +11:00 |
Properties
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RAMWatch: Enhancements (#1315)
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2018-09-14 08:28:38 +03:00 |
Resources
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RAMWatch: Enhancements (#1315)
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2018-09-14 08:28:38 +03:00 |
Sound
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Use string interpolation
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2019-03-19 00:06:37 +10:00 |
config
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Use nameof
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2019-03-28 14:17:14 +11:00 |
images
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Delete emu7800.png
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2017-08-29 10:43:53 -04:00 |
movie
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Use string interpolation
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2019-03-19 00:06:37 +10:00 |
tools
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Add MutableIntRange and float.RoundToInt and refactor AnalogStickPanel
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2019-04-01 14:41:08 +11:00 |
AboutBox.Designer.cs
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apparently this dialog wasn't nifty enough
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2018-09-10 20:43:46 +03:00 |
AboutBox.cs
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Use string interpolation
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2019-03-19 00:06:37 +10:00 |
AboutBox.resx
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fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them
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2015-10-13 00:14:12 -05:00 |
ArchiveChooser.Designer.cs
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Archive Chooser - restore double-click selection (weird that I had to do it this way), and resize some things
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2014-01-16 02:38:27 +00:00 |
ArchiveChooser.cs
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Use string interpolation
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2019-03-19 00:06:37 +10:00 |
ArchiveChooser.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
ArgParser.cs
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support --config=c:\path\to\config.ini (fixes #1404)
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2018-12-23 00:23:57 -05:00 |
BizBox.Designer.cs
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fix #1049 - anchoring of "Contributors" LinkLabel in BizBox
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2017-11-07 19:49:33 -05:00 |
BizBox.cs
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Use string interpolation
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2019-03-19 00:06:37 +10:00 |
BizBox.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
BizBoxInfoControl.Designer.cs
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Apparently UserControls that are created dynamically need AutoScaleMode.Font. UserControls placed via the designer should use AutoScaleMode.Inherit. Actually it seems possible to get around the problems of dynamically created UserControls (including the need to manually scale the positions/sizes) by moving their creation into the constructor after InitializeComponent, adding SuspendLayout before InitializeComponent, and adding ResumeLayout after UserControl creation. But I don't want to risk moving the code around too much.
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2014-12-31 05:34:21 +00:00 |
BizBoxInfoControl.cs
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Use string interpolation
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2019-03-19 00:06:37 +10:00 |
BizBoxInfoControl.resx
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Automate the about box
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2014-06-01 01:57:22 +00:00 |
BizHawk.Client.EmuHawk.csproj
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Add MutableIntRange and float.RoundToInt and refactor AnalogStickPanel
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2019-04-01 14:41:08 +11:00 |
BizHawk.Client.EmuHawk.csproj.DotSettings
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DoSettings file for all project to explicitely set language level to C#6
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2018-06-23 13:06:13 -05:00 |
Communication.cs
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new library for communicating with other programs via Lua
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2017-12-24 00:24:22 +01:00 |
CoreFeatureAnalysis.Designer.cs
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corefeatureanalysis: stuff
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2015-01-16 00:55:50 +00:00 |
CoreFeatureAnalysis.cs
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Use string interpolation
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2019-03-19 00:06:37 +10:00 |
CoreFeatureAnalysis.resx
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fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them
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2015-10-13 00:14:12 -05:00 |
ExternalCoreSupport.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
FileLoader.cs
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EmuHawk: fix typos in MainForm.RomFilter and FileLoader.KnownRomExtensions - fixes #1392
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2018-12-06 09:48:28 +00:00 |
GLManager.cs
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Use nameof
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2019-03-28 14:17:14 +11:00 |
Global.cs
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Restore missing 7Z.dlll File and missing Global.cs
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2014-11-20 15:35:27 +00:00 |
GlobalWin.cs
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Completely refactored PluginAPI to extend ApiHawk. Ecco2AssistantPlugin is now an external tool.
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2018-12-22 10:40:30 -08:00 |
IControlMainform.cs
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Revert "This fixes a bug in TAStudio where you cannot use '<'to get to frame 0" (#1382)
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2018-11-28 22:03:16 +03:00 |
JumpLists.cs
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Use string interpolation
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2019-03-26 17:57:33 +11:00 |
LogConsole.cs
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Use nameof
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2019-03-28 14:17:14 +11:00 |
LogWindow.Designer.cs
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On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good"
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2014-04-15 22:10:39 +00:00 |
LogWindow.cs
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create an ICreateGameDBEntires specialized service and have Atari2600 implement it. Use this in the log window instead of sneaky reflection to access the method
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2016-12-15 10:45:20 -06:00 |
LogWindow.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
MainForm.Designer.cs
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Game Linking: resolve #321
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2019-02-10 16:22:29 -06:00 |
MainForm.Events.cs
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Use string interpolation
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2019-03-19 00:06:37 +10:00 |
MainForm.Hotkey.cs
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Use string interpolation
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2019-03-19 00:06:37 +10:00 |
MainForm.Movie.cs
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MainForm cleanups.
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2017-04-29 15:18:08 -04:00 |
MainForm.cs
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Use string interpolation
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2019-03-19 00:06:37 +10:00 |
MainForm.resources
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
MainForm.resx
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add new field to gamedb to specify which core should be used.
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2016-11-12 19:23:54 -06:00 |
NameStateForm.Designer.cs
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Change the default Position property of every winform from windows default to center parent
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2013-11-08 18:43:24 +00:00 |
NameStateForm.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
NameStateForm.resources
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
NameStateForm.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
OpenAdvancedChooser.Designer.cs
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Advanced loader - if magic folder necessary for the feature to work doesn't exist, create it. Allow drag and drop of dll files on the Current Core box
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2017-05-04 17:54:21 -05:00 |
OpenAdvancedChooser.cs
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Use nameof
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2019-03-28 14:17:14 +11:00 |
OpenAdvancedChooser.resx
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usably functional libretro player
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2015-11-07 00:14:59 -06:00 |
PlatformChooser.Designer.cs
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replace "Ok" with "OK"
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2016-03-26 21:50:33 -05:00 |
PlatformChooser.cs
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Use string interpolation
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2019-03-19 00:06:37 +10:00 |
PlatformChooser.resx
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Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores
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2014-04-14 01:59:57 +00:00 |
PresentationPanel.cs
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fix #790 (Scroll wheel missing from input.getMouse())
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2017-02-04 20:52:32 -06:00 |
Program.cs
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Use string interpolation
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2019-03-19 00:06:37 +10:00 |
RomStatusPicker.Designer.cs
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replace "Ok" with "OK"
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2016-03-26 21:50:33 -05:00 |
RomStatusPicker.cs
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add a Rom Status picker to allow the user to pick something other than a good dump
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2014-04-15 22:51:42 +00:00 |
RomStatusPicker.resx
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add a Rom Status picker to allow the user to pick something other than a good dump
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2014-04-15 22:51:42 +00:00 |
ScreenSaver.cs
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Add preliminary Unix compatibility (using Mono; resolves #1384) (#1380)
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2019-01-04 01:50:55 +03:00 |
Throttle.cs
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Use string interpolation
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2019-03-19 00:06:37 +10:00 |
ToolAttribute.cs
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EmuHawk: ToolManager.IsAvailable<T> (#1294)
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2018-09-10 22:08:44 +03:00 |
UIHelper.cs
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Merge from TASVideo
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2015-11-01 22:01:19 +01:00 |
UpdateChecker.cs
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Use string interpolation
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2019-03-19 00:06:37 +10:00 |
Watch.cs
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Spaces -> tabs.
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2017-04-15 16:37:30 -04:00 |
app.config
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Roll back to .NET 4.6.1 (instead of 4.6.2) to avoid a dependency on Windows 10 Anniversary Update for Windows 10 users
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2017-06-06 10:24:21 -05:00 |