BizHawk/BizHawk.Client.EmuHawk
zeromus fbd7601b77 for evaluation:
overhaul snes core -- radically simplify IPC.

There were two goals
1. speedup (failed)
2. not break in the old way of becoming unstable when GC happens (uncertain)
3. lay framework for simplified libretro interface (success, provisional on #2)

the speedup failed, I think, because a slower libco is needed to coexist with .net. I think I will fix this be incorporating both libcos, one for bsnes internal use, and one for .net<->c++ switching
2017-03-06 05:21:35 -06:00
..
AVOut Swag up NullSound 2016-12-11 14:07:12 -05:00
CustomControls tastudio: it's never enough, fix #800 (row count cap) 2017-02-15 19:54:45 +03:00
DisplayManager "fix" client.bufferwidth and client.bufferheight .... I dont understand why they were doing what they were doing. It seems like such a simple thing, just return the dimensions of the core's videoprovider. Someone should rethink all these (and the surface names, and the padding names) and craft a complete, new design. 2017-01-26 00:54:44 -06:00
Extensions tastudio makers text popup: 2017-01-19 23:24:41 +03:00
Input Quick fix to #722 (I think) 2016-10-31 13:31:48 -05:00
Properties Intellivision - movie mnemonics and virtual pads 2016-12-06 20:16:22 -06:00
Resources lua: make fceux font monospace 2016-02-10 20:06:44 +03:00
Sound Sound cleanup. In case you're curious, the "SilenceLeaveRoomForFrameCount" part ended up not mattering (and may have been slightly counterproductive) once SoundOutputProvider had the ability to be notified of underruns. It doesn't matter for BufferedAsync either. 2016-12-18 20:45:38 -05:00
config for evaluation: 2017-03-06 05:21:35 -06:00
images Intellivision - movie mnemonics and virtual pads 2016-12-06 20:16:22 -06:00
movie Pass the core instance to the record movie dialog 2016-12-04 12:51:48 -06:00
tools hex editor: add import binary tool (quick and dirty way to effect .sav importing in many cases) 2017-03-01 15:06:58 -06:00
AboutBox.Designer.cs make aboutboxes more informational while simultaneously removing svn revision 2015-10-03 20:26:30 -05:00
AboutBox.cs make aboutboxes more informational while simultaneously removing svn revision 2015-10-03 20:26:30 -05:00
AboutBox.resx fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them 2015-10-13 00:14:12 -05:00
ArchiveChooser.Designer.cs Archive Chooser - restore double-click selection (weird that I had to do it this way), and resize some things 2014-01-16 02:38:27 +00:00
ArchiveChooser.cs some minor code cleanups in BizHawk.Common 2014-02-04 21:15:33 +00:00
ArchiveChooser.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
BizBox.Designer.cs contributers -> contributors 2016-06-13 11:48:19 -05:00
BizBox.cs tastudio: promote some links 2016-06-11 19:40:25 +03:00
BizBox.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
BizBoxInfoControl.Designer.cs Apparently UserControls that are created dynamically need AutoScaleMode.Font. UserControls placed via the designer should use AutoScaleMode.Inherit. Actually it seems possible to get around the problems of dynamically created UserControls (including the need to manually scale the positions/sizes) by moving their creation into the constructor after InitializeComponent, adding SuspendLayout before InitializeComponent, and adding ResumeLayout after UserControl creation. But I don't want to risk moving the code around too much. 2014-12-31 05:34:21 +00:00
BizBoxInfoControl.cs N64 - make video size a setting, not a sync setting 2014-06-01 12:06:22 +00:00
BizBoxInfoControl.resx Automate the about box 2014-06-01 01:57:22 +00:00
BizHawk.Client.EmuHawk.csproj remove noise from csproj 2017-03-06 05:21:35 -06:00
CoreFeatureAnalysis.Designer.cs corefeatureanalysis: stuff 2015-01-16 00:55:50 +00:00
CoreFeatureAnalysis.cs * add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update) 2016-08-13 15:31:26 -05:00
CoreFeatureAnalysis.resx fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them 2015-10-13 00:14:12 -05:00
ExternalCoreSupport.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
FileLoader.cs More ROM Extensions 2016-03-21 05:34:32 -04:00
GLManager.cs fix bug in GLManager causing yabause in opengl mode to not work unless frameadvancing 2016-02-21 22:02:59 -06:00
Global.cs Restore missing 7Z.dlll File and missing Global.cs 2014-11-20 15:35:27 +00:00
GlobalWin.cs Add a return value to the main function for various purposes. 2015-12-15 22:39:42 -07:00
IControlMainform.cs tastudio: properly save/load column settings. 2015-12-07 20:05:04 +03:00
JumpLists.cs usably functional libretro player 2015-11-07 00:14:59 -06:00
LogConsole.cs move Log.cs from BizHawk.Emulation to BizHawk.Common 2013-11-04 00:45:23 +00:00
LogWindow.Designer.cs On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good" 2014-04-15 22:10:39 +00:00
LogWindow.cs create an ICreateGameDBEntires specialized service and have Atari2600 implement it. Use this in the log window instead of sneaky reflection to access the method 2016-12-15 10:45:20 -06:00
LogWindow.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
MainForm.Designer.cs Add files via upload 2017-03-01 11:07:39 +08:00
MainForm.Events.cs Add files via upload 2017-03-01 11:07:39 +08:00
MainForm.Hotkey.cs add a toggle all cheats hotkey 2017-02-25 15:32:18 -06:00
MainForm.Movie.cs tastudio: stop crashing upon movie platform mismatch 2017-02-19 00:26:42 +03:00
MainForm.cs Add files via upload 2017-03-01 11:15:16 +08:00
MainForm.resources Rename Multiclient folder 2013-11-03 04:05:56 +00:00
MainForm.resx add new field to gamedb to specify which core should be used. 2016-11-12 19:23:54 -06:00
NameStateForm.Designer.cs Change the default Position property of every winform from windows default to center parent 2013-11-08 18:43:24 +00:00
NameStateForm.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
NameStateForm.resources Rename Multiclient folder 2013-11-03 04:05:56 +00:00
NameStateForm.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
OpenAdvanced.cs usably functional libretro player 2015-11-07 00:14:59 -06:00
OpenAdvancedChooser.Designer.cs Advanced Loader - set StartPosition to CenterParent 2016-11-26 15:41:18 -06:00
OpenAdvancedChooser.cs Revert "Revert "common logic for tempfiles"" 2015-11-17 17:26:03 -06:00
OpenAdvancedChooser.resx usably functional libretro player 2015-11-07 00:14:59 -06:00
PlatformChooser.Designer.cs replace "Ok" with "OK" 2016-03-26 21:50:33 -05:00
PlatformChooser.cs Move MainForm.SupportedPlatforms to Emulation.Common.SystemLookup 2015-02-22 17:15:09 +00:00
PlatformChooser.resx Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores 2014-04-14 01:59:57 +00:00
PresentationPanel.cs fix #790 (Scroll wheel missing from input.getMouse()) 2017-02-04 20:52:32 -06:00
Program.cs do WhackMOTW after redirecting the dll directories fully, so that the shared RemoveMOTW that I moved to a common assembly can be found (wild guess) 2017-02-23 05:27:27 -06:00
RomStatusPicker.Designer.cs replace "Ok" with "OK" 2016-03-26 21:50:33 -05:00
RomStatusPicker.cs add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
RomStatusPicker.resx add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
ScreenSaver.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
Throttle.cs Prevent divide by zero. Would sometimes result in fSkipFrames being PositiveInfinity, which gets propagated to fSkipFramesError, resulting in the "while (fSkipFramesError <= -1.0f..." loop freezing. 2016-12-15 22:10:38 -05:00
ToolAttributes.cs Revert "Cleanup GameShark.Designer.cs" 2015-11-14 15:11:13 -06:00
UIHelper.cs Merge from TASVideo 2015-11-01 22:01:19 +01:00
UpdateChecker.cs Cleanup HTML decoding fix. 2015-01-06 01:20:19 +00:00
Watch.cs Tools: Ram -> RAM #669 2016-07-22 01:32:54 +09:30