BizHawk.Client.Common
Disable new movie import system, since I won't be attempting that seriously any time soon
2015-02-05 22:34:41 +00:00
BizHawk.Client.DBMan
Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms.
2015-01-13 15:28:58 +00:00
BizHawk.Client.DiscoHawk
Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms.
2015-01-13 15:28:58 +00:00
BizHawk.Client.EmuHawk
PSX - change controller definition name dynamically, use it in Controller Config to set a gamepad or dualshock image. The logic here is dubious when you consider multiple players and mixed controllers but that doesn't sound like a real situation anyway.
2015-02-05 22:08:23 +00:00
BizHawk.Common
Add Yield/SwitchToThread in SNES IPCRingBuffer. Improves performance on Core 2 Duo, about the same on i5, and will prevent it from going < 1 fps on a single core machine :).
2015-02-04 04:31:41 +00:00
BizHawk.Emulation.Common
IMemoryCallbackSystem - add a flag to indicate whether execute callbacks are available, in lua and the debugger, take this flag into account, also improve some availability checking in Lua memory callbacks. Flag N64 as not having execute callbacks available
2015-01-25 22:14:58 +00:00
BizHawk.Emulation.Cores
coleco: clean up corefileprovider usage
2015-02-05 23:09:37 +00:00
BizHawk.Emulation.DiscSystem
Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms.
2015-01-13 15:28:58 +00:00
BizHawk.Installer
Installer - fixes due to name changes, new projects, removed projects, etc. I didn't test this, so I may not have done this properly. Remove 4.5 installer, since we no longer have a 4.5 project
2013-11-03 14:19:02 +00:00
Bizware
Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms.
2015-01-13 15:28:58 +00:00
CpuCoreGenerator
PCE - Hu6280 - pass in and store the callback system instead of an IDebuggable instance and calling .MemoryCallbacks constantly
2015-01-24 15:05:03 +00:00
Dist
More bat magic.
2015-02-02 23:44:48 +00:00
EMU7800
fix emu7800 post build event
2014-07-27 00:43:23 +00:00
LuaInterface
build luainterface.dll into the references folder, like other more modern things.
2014-08-14 01:07:26 +00:00
References
add infrastructure to use alternate zipping libraries in savestate. use DotNetZip for some speedupzzzzzzzzzzzz
2014-10-09 23:39:13 +00:00
Tools /cg2glsl
add a rather bulky build of themaister's cg2glsl. as usual, the python->exe conversion story is totally bolloxed, so I had to use ironpython which turns 250KB of python code into 5280KB of MSIL
2014-02-03 07:16:26 +00:00
Version
revert a line in 8998, msbuild now works, I don't know if this broke anything 8998 was trying to do though
2015-02-01 18:43:56 +00:00
attic
old VRC6 sound moved to attic/
2012-12-10 20:26:59 +00:00
blip_buf
Add Blargg's "blip_buf" as an unmanaged dll. license is LGPL; if I like the way it works, I'll rewrite it with MIT code. Implement it as the new resampling output track for NES. Small (~3%)? speedup. Should sound better, especially when the emulator can't quite keep speed.
2012-12-09 03:13:47 +00:00
genplus-gx
gpgx: fix audio CD scanning
2014-10-10 01:05:13 +00:00
help
Added help file
2014-07-26 21:24:27 +00:00
libgambatte
maybe fix issue 375. GB text savestates are bumped (binary savestates are ok).
2015-01-20 22:18:38 +00:00
libmeteor
gba: support register reading. shows current mode's r0..r15, cpsr, spsr. at the moment, none of the other out of context banked regs are shown, which may or may not be a good idea.
2013-11-12 00:40:28 +00:00
libmupen64plus
n64 - fix crash when attempting to read the PC register on frame 0, solved on the c++ side with a null pointer check and a default value returned.
2015-01-25 03:54:07 +00:00
libsnes
Add Yield/SwitchToThread in SNES IPCRingBuffer. Improves performance on Core 2 Duo, about the same on i5, and will prevent it from going < 1 fps on a single core machine :).
2015-02-04 04:31:41 +00:00
lynx
lynx: memory domains. R/W: RAM, Save Ram. R: Cart A, Cart B.
2014-11-02 19:11:19 +00:00
output
fix a bunch of genesis lua scripts
2015-02-05 00:28:36 +00:00
psx
psx - hook up non-dualshock pad types
2015-02-01 07:45:41 +00:00
quicknes
partially functional ppu viewing tools for quicknes
2014-12-17 03:27:44 +00:00
vbanext
gba (vba): some roughing in for the tracelogger
2014-11-19 02:24:33 +00:00
wonderswan
wonderswan: clear out unused code for clear saveram
2014-11-24 18:50:18 +00:00
yabause
give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes.
2014-06-08 23:30:34 +00:00
BizHawk.sln
fix subwcrev stuff. this time, fixes stale versions on f5 or ctrl+f5 builds.
2015-02-01 03:01:31 +00:00
Building Other Solutions.txt
add mingw-w64 notes
2015-02-04 08:21:46 +00:00
CpuCoreGenerator.sln
Upgrade CpuCoreGenerator solution also
2011-08-27 02:20:10 +00:00
Good Core Bad Core.txt
philosophize about good cores and bad cores
2015-02-01 02:57:52 +00:00
snes9xgit.txt
update git url for bizsnes and add dll file.
2014-07-28 21:10:16 +00:00
subwcrev.sh
Add subwcrev.sh build script for non-Windows platforms
2012-03-12 04:44:10 +00:00