BizHawk/BizHawk.MultiClient/tools
adelikat 6578371bca Hex Editor - remove poke context menu item, since there is no need for it, just type in the values! 2012-06-02 18:49:06 +00:00
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Cheat.cs Fix so that cheat list isn't cleared after loading a .cht file automatically in mainform. Add a destructor to the Cheat Object that clears the corresponding memory pulse. Make a Clear() function on CheatList that clears the MemoryPulse, Cheat Window - Disable All Cheats clears the memory pulse even those not in the CheatList 2011-08-07 01:16:55 +00:00
CheatList.cs Hex Editor - space bar toggles an address as frozen/unfrozen 2012-03-09 01:24:46 +00:00
Cheats.Designer.cs Lua Console - another round of dialog fix ups 2012-01-11 02:29:50 +00:00
Cheats.cs Cheats - on screen message when Disable All Cheats is performed. 2012-04-21 22:42:32 +00:00
Cheats.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
HexEditor.Designer.cs Hex Editor - remove poke context menu item, since there is no need for it, just type in the values! 2012-06-02 18:49:06 +00:00
HexEditor.cs Hex Editor - remove poke context menu item, since there is no need for it, just type in the values! 2012-06-02 18:49:06 +00:00
HexEditor.resx Trade out Poke icon with a nicer one (with a larger image size than 16x16) 2011-09-11 01:39:26 +00:00
InputPrompt.Designer.cs Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
InputPrompt.cs Hex Editor - Context menu with Poke & Add to Ram Watch options 2011-03-08 13:33:46 +00:00
InputPrompt.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
LuaConsole.Designer.cs Lua Console - add online documentation link to the Lua Function wiki 2012-03-28 20:49:58 +00:00
LuaConsole.cs voila, "emu" resolution lua drawing, hacked in place of the native resolution drawing because rolanmen1 decided to destroy my surface management paradigms (i can tell because the earth is scorched with spaces instead of tabs) 2012-05-06 07:09:04 +00:00
LuaConsole.resx Lua Console - add online documentation link to the Lua Function wiki 2012-03-28 20:49:58 +00:00
LuaFiles.cs Added Resume/Pause Script Option Everwhere It Should Be And Also Added Pause Icon To All Of Them. 2012-03-24 12:43:11 +00:00
LuaFunctionList.Designer.cs Lua Console - logic for hiding/disabling menu items 2012-03-17 23:16:11 +00:00
LuaFunctionList.cs Lua - sort the functions in the lua function list (both in the console dialog, and console.luafunctionslist()) 2012-03-28 12:26:43 +00:00
LuaFunctionList.resx Lua Console - Better dialog for lua functions list, stop and start sound on calling list 2012-03-17 02:18:09 +00:00
LuaText.cs shut up some warnings 2011-06-22 17:41:59 +00:00
LuaWindow.Designer.cs Add stuff to tool box 2011-04-30 20:18:42 +00:00
LuaWindow.cs start a LuaText object 2011-05-07 01:17:19 +00:00
LuaWindow.resx Add stuff to tool box 2011-04-30 20:18:42 +00:00
MemoryPulse.cs Fix so that cheat list isn't cleared after loading a .cht file automatically in mainform. Add a destructor to the Cheat Object that clears the corresponding memory pulse. Make a Clear() function on CheatList that clears the MemoryPulse, Cheat Window - Disable All Cheats clears the memory pulse even those not in the CheatList 2011-08-07 01:16:55 +00:00
MemoryViewer.cs Hex Editor / MemoryViewer - remove info label widget and draw the info directly in the paint event 2011-08-21 23:59:42 +00:00
MemoryViewer.resx MemoryViewer - fix so that it never attempts to display an address greater than the memory domain. Also check in memoryviewer.resx 2011-03-07 03:15:16 +00:00
RamPoke.Designer.cs Ram poke - Implement memory domain selection, on memory domain selection set addressbox length, reset address & value. Hex Editor - when show frozen addresses, check that addresses is in the selected memory domain. Cheat Window - update memory domain selection when clicking a cheat list item 2011-09-17 16:39:43 +00:00
RamPoke.cs Ram poke - Implement memory domain selection, on memory domain selection set addressbox length, reset address & value. Hex Editor - when show frozen addresses, check that addresses is in the selected memory domain. Cheat Window - update memory domain selection when clicking a cheat list item 2011-09-17 16:39:43 +00:00
RamPoke.resx Trade out Poke icon with a nicer one (with a larger image size than 16x16) 2011-09-11 01:39:26 +00:00
RamSearch.Designer.cs Ram Search - add View In Hex Editor menu item to the context menu 2012-06-02 14:38:35 +00:00
RamSearch.cs Ram Search - add View In Hex Editor menu item to the context menu 2012-06-02 14:38:35 +00:00
RamSearch.resx Ram Search - add View In Hex Editor menu item to the context menu 2012-06-02 14:38:35 +00:00
RamWatch.Designer.cs Fixed drop down labels in RAM Watch and Search. 2012-05-12 07:07:34 +00:00
RamWatch.cs Fix when guitext gets cleared, reduces most of the flickering and inconsistencies with ram watch on screen and lua gui.text, fix punchoutstats lua script 2012-04-30 01:14:23 +00:00
RamWatch.resx Fixed drop down labels in RAM Watch and Search. 2012-05-12 07:07:34 +00:00
RamWatchNewWatch.Designer.cs Better input validation on Ram Watch - New Watch Dialog 2011-03-20 01:25:11 +00:00
RamWatchNewWatch.cs fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually 2011-06-19 23:39:25 +00:00
RamWatchNewWatch.resx Move RAM Watch & related files to a tools folder 2011-01-23 18:27:26 +00:00
TAStudio.Designer.cs These changes are TAStudio related. 2012-06-01 05:49:26 +00:00
TAStudio.cs These changes are TAStudio related. 2012-06-01 05:49:26 +00:00
TAStudio.resx These changes are TAStudio related. 2012-06-01 05:49:26 +00:00
ToolBox.Designer.cs Debugger icon, add to gameboy debugger menu item, add gameboy debugger to toolbox (conditional on gb emulation) 2012-01-10 02:02:11 +00:00
ToolBox.cs Gameboy - make debugger useful by connecting it to the multiclient events 2012-05-19 13:33:45 +00:00
ToolBox.resx Toolbox - resize slightly, set minimum size, change bg color of toolstrip, make ti83 keypad visible only if ti83 is loaded 2011-09-10 21:48:27 +00:00
VirtualPad.cs TAStudio - virtualpads update on movie playback, used monospace font for listview 2011-07-30 03:00:18 +00:00
VirtualPad.resx VirtualPadNES added 2011-06-12 18:58:30 +00:00
VirtualPadA26.cs TAStudio - atari virtualpads 2012-04-01 18:53:06 +00:00
VirtualPadA26Control.cs TAStudio - atari virtualpads 2012-04-01 18:53:06 +00:00
VirtualPadNES.cs These changes are TAStudio related. 2012-06-01 05:49:26 +00:00
VirtualPadNESControl.cs These changes are TAStudio related. 2012-06-01 05:49:26 +00:00
VirtualPadPCE.cs fix build error in last commit, oops 2011-07-30 12:22:33 +00:00
VirtualPadSMS.cs TAStudio - virtualpads update on movie playback, used monospace font for listview 2011-07-30 03:00:18 +00:00
VirtualPadSMSControl.cs -Made the errorMsg in ImportFile display. 2012-02-24 04:44:40 +00:00
Watch.cs Fix a few warnings 2012-03-09 20:38:44 +00:00