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ExceptionBox.Designer.cs
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better error handling in shader compiling. kind of sloppy, but gets the job done. entire system could use a little rethinking, if i ever revisit filters
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2016-02-03 02:28:03 -06:00 |
ExceptionBox.cs
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better error handling in shader compiling. kind of sloppy, but gets the job done. entire system could use a little rethinking, if i ever revisit filters
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2016-02-03 02:28:03 -06:00 |
ExceptionBox.resx
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better error handling in shader compiling. kind of sloppy, but gets the job done. entire system could use a little rethinking, if i ever revisit filters
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2016-02-03 02:28:03 -06:00 |
FolderBrowserDialogEx.cs
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proof of concept syncless recorder AV out module
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2014-06-18 02:28:07 +00:00 |
GDIRenderer.cs
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GDIRenderer: add a method to create NormalFont using the LOGFONT features.
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2016-04-17 11:47:18 +03:00 |
HexTextBox.cs
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on specialized number boxes, select all text when reseting an empty box to a default value. This fixes #685
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2016-11-09 10:19:49 -06:00 |
HexView.cs
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HexView - setting up some API
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2015-12-24 15:46:57 -05:00 |
InputConfigBase.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
InputConfigBase.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
InputRoll.Drawing.cs
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Fixed bug with InputRoll selected rows drawing hidden columns.
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2016-09-25 14:04:57 -06:00 |
InputRoll.cs
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tastudio: revive ColumnsChangedCallback, and alarm if it dies again
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2016-11-17 21:30:42 +03:00 |
MenuButton.cs
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refine hotkey/controller dialogs a tiny bit
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2014-10-05 02:02:04 +00:00 |
MiscControls.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
MsgBox.cs
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Specify the parameter for argument-based exceptions. Correct the parameter names of others.
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2015-02-10 04:19:34 +00:00 |
MsgBox.designer.cs
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Change the snes performance core recording nag so that it doesn't allow the choice to continue, as of this commit we do not support the use of the performance profile for movie recording
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2014-07-21 18:30:54 +00:00 |
MsgBox.resx
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Add a "Don't ask me again" checkbox on the Performance core recording nag
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2014-06-14 02:23:13 +00:00 |
PrereqsAlert.Designer.cs
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PrereqsAlert - give a little more vertical space to the general advice box so the user can see the final message (that we will keep nagging them)
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2016-11-07 12:20:54 -06:00 |
PrereqsAlert.cs
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make direct3d9 prereq check non-fatal and make d3d display method initialization fail non-fatal, falling back to gdi+
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2016-05-05 09:01:01 -05:00 |
PrereqsAlert.resx
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make direct3d9 prereq check non-fatal and make d3d display method initialization fail non-fatal, falling back to gdi+
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2016-05-05 09:01:01 -05:00 |
QuickProgressPopup.Designer.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
QuickProgressPopup.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
QuickProgressPopup.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
ReadonlyCheckbox.cs
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Atari 2600 debugger - make flag checkbox buttons read-only
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2014-05-31 18:41:56 +00:00 |
RepeatButton.cs
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Tastudio - make < and > buttons repeatable buttons
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2015-02-24 21:44:26 +00:00 |
SmartTextBoxControl.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
TasListView.cs
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Some renaming of stuff in preparation for obsoleting TasView
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2014-08-23 13:14:25 +00:00 |
TasListView.resx
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Quick add to subversion.
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2014-08-23 01:28:04 +00:00 |
TextDebugView.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
ToolStripEx.cs
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Create StatusStripEx similar to MenuStripEx and ToolStripEx to allow click through, and replace all our status bars with it
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2014-05-17 00:42:28 +00:00 |
TransparentTrackbar.cs
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Fix trackbars in Display config having different background color than their container (workaround applied only at runtime to avoid breaking designer).
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2015-01-18 19:44:51 +00:00 |
ViewportPanel.cs
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remove redundant code throughout the emuhawk project
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2014-06-29 02:28:48 +00:00 |
VirtualListView.cs
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fix VirtualListView (incl. movie open dialog) on x64
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2016-04-07 15:25:14 -05:00 |
Win32.cs
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work on stability of avi writing. Unfortunately, I did a half dozen things here, overlapping in complicated ways, and at least 2 of which were required to fix it: changed pinvoke wrapper of AVISaveOptions, removed ownership of pointers from codec token (simplified analysis and in principle [but not practice] determinism due to less GC involvement), changed life cycle management of codec token (irrelevant due to prior), changed functions used to allocate memory from AllocHGlobal to pinvoke HeapAlloc, made different assumptions of ownership/lifecycle of pointers accessed by AVISaveOptions. notably the pinvoke wrapper for AVISaveOptions was the last thing I fixed that sealed the deal, but I don't think it was that simple.
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2015-12-19 05:13:31 -06:00 |