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Gameboy
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restore gb core to some semblance of working order, and hook up its debugger; and add the newer, improved Z80A (but not the Z80GB, ironically) disassembler
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2011-01-20 06:24:31 +00:00 |
Input
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improve fastforward system: add >> to fps display, add an 'alternate speed' selection (hold ctrl while choosing a speed from the config>speed/skip menu) which is used by holding FF key, add separate unthrottle toggle, clarify throttle control logic.
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2011-06-10 07:12:57 +00:00 |
NEStools
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[NES] specify scanlines in PPU/NT viewers
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2011-06-10 07:43:48 +00:00 |
Properties
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improve fastforward system: add >> to fps display, add an 'alternate speed' selection (hold ctrl while choosing a speed from the config>speed/skip menu) which is used by holding FF key, add separate unthrottle toggle, clarify throttle control logic.
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2011-06-10 07:12:57 +00:00 |
TI83tools
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good news: movies work! bad news: 1) movies don't work for TI83 yet 2) I broke some NES things, to be fixed in a later commit
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2011-05-08 00:06:43 +00:00 |
config
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improve fastforward system: add >> to fps display, add an 'alternate speed' selection (hold ctrl while choosing a speed from the config>speed/skip menu) which is used by holding FF key, add separate unthrottle toggle, clarify throttle control logic.
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2011-06-10 07:12:57 +00:00 |
images
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improve fastforward system: add >> to fps display, add an 'alternate speed' selection (hold ctrl while choosing a speed from the config>speed/skip menu) which is used by holding FF key, add separate unthrottle toggle, clarify throttle control logic.
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2011-06-10 07:12:57 +00:00 |
movie
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Input Config - Fix NES select & start (I had the saving of the key mappings flip flopped)
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2011-06-09 00:58:09 +00:00 |
output
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[NES] rewrite core mmc3 mapping logic to be more clear, handle some assorted mislabeled games, and fix a bug with mmc3+vram+chrmode=1
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2011-06-08 09:28:38 +00:00 |
tools
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fix various poorly constructed auxfile paths and paths with invalid characters
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2011-06-07 21:10:30 +00:00 |
AboutBox.Designer.cs
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Save & Load Named State functions added to hotkey dialog, and dynamically update shortcut string on menu items
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2011-04-11 00:22:17 +00:00 |
AboutBox.cs
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Save & Load Named State functions added to hotkey dialog, and dynamically update shortcut string on menu items
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2011-04-11 00:22:17 +00:00 |
AboutBox.resx
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Save & Load Named State functions added to hotkey dialog, and dynamically update shortcut string on menu items
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2011-04-11 00:22:17 +00:00 |
ArchiveChooser.Designer.cs
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Slight UI tweaks to Archive chooser
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2011-03-28 17:18:50 +00:00 |
ArchiveChooser.cs
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archive file choosing. also, support archive subdirectories. just because i always wanted to.
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2011-03-07 02:04:42 +00:00 |
ArchiveChooser.resx
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archive file choosing. also, support archive subdirectories. just because i always wanted to.
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2011-03-07 02:04:42 +00:00 |
BizHawk.MultiClient.csproj
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improve fastforward system: add >> to fps display, add an 'alternate speed' selection (hold ctrl while choosing a speed from the config>speed/skip menu) which is used by holding FF key, add separate unthrottle toggle, clarify throttle control logic.
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2011-06-10 07:12:57 +00:00 |
Config.cs
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improve fastforward system: add >> to fps display, add an 'alternate speed' selection (hold ctrl while choosing a speed from the config>speed/skip menu) which is used by holding FF key, add separate unthrottle toggle, clarify throttle control logic.
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2011-06-10 07:12:57 +00:00 |
ConfigService.cs
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change some NES savestates to use cleaner code. rename some PRAM and CRAM to WRAM and VRAM. fix multiple save/load hotkey triggerings. dynamically drive file menu shortcut key labels instead of having hardcoded shortcut keys. this needs to be done to the other menus as well, where hardcoded shortcut keys exist.
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2011-03-21 06:03:58 +00:00 |
Global.cs
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active controls should be set to a null emulator as an option too (this still doesn't fix the crash on load though as it never gets to the code that sets active controls because that is triggered by the loading of a ROM)
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2011-05-08 13:43:53 +00:00 |
HawkFile.cs
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[NES] add loader for FCEUX format palettes and an example of how to set it
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2011-06-10 05:31:46 +00:00 |
LuaImplementation.cs
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Adding lua function lists.
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2011-05-14 01:05:26 +00:00 |
LuaInterface.dll
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Add Lua DLLs to BizHawk
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2011-02-19 22:47:33 +00:00 |
MainForm.Designer.cs
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improve fastforward system: add >> to fps display, add an 'alternate speed' selection (hold ctrl while choosing a speed from the config>speed/skip menu) which is used by holding FF key, add separate unthrottle toggle, clarify throttle control logic.
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2011-06-10 07:12:57 +00:00 |
MainForm.MenuItems.cs
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improve fastforward system: add >> to fps display, add an 'alternate speed' selection (hold ctrl while choosing a speed from the config>speed/skip menu) which is used by holding FF key, add separate unthrottle toggle, clarify throttle control logic.
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2011-06-10 07:12:57 +00:00 |
MainForm.cs
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improve fastforward system: add >> to fps display, add an 'alternate speed' selection (hold ctrl while choosing a speed from the config>speed/skip menu) which is used by holding FF key, add separate unthrottle toggle, clarify throttle control logic.
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2011-06-10 07:12:57 +00:00 |
MainForm.resources
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2011-01-11 02:55:51 +00:00 |
MainForm.resx
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Status bar!
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2011-04-11 23:37:51 +00:00 |
MruStack.cs
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2011-01-11 02:55:51 +00:00 |
NameStateForm.Designer.cs
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2011-01-11 02:55:51 +00:00 |
NameStateForm.cs
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2011-01-11 02:55:51 +00:00 |
NameStateForm.resources
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2011-01-11 02:55:51 +00:00 |
NameStateForm.resx
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2011-01-11 02:55:51 +00:00 |
PlayMovie.Designer.cs
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Added a CompareTo function for Movie objects, and created a basic insertion sort for the play movie dialog.
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2011-05-24 01:19:42 +00:00 |
PlayMovie.cs
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hand coded special purpose sorts are a bad idea.
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2011-05-24 05:30:21 +00:00 |
PlayMovie.resx
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Various fixes to play movie dialog & movie class
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2011-05-10 00:38:20 +00:00 |
Program.cs
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Use EXE path instead of working directory for Nescarts.7z, config.ini, and gamedb.txt
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2011-05-23 01:34:19 +00:00 |
RecentFiles.cs
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config system update
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2011-02-20 06:13:26 +00:00 |
RecordMovie.Designer.cs
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Start a Starts From combo box in the Record Movie dialog, and use HawkFile instead of FileInfo for Play dialog
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2011-05-22 14:51:22 +00:00 |
RecordMovie.cs
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Start a Starts From combo box in the Record Movie dialog, and use HawkFile instead of FileInfo for Play dialog
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2011-05-22 14:51:22 +00:00 |
RecordMovie.resx
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Implement record movie dialog enough to choose a movie and begin recording. Needs a way to set header info & settings
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2011-05-16 00:56:16 +00:00 |
RenderPanel.cs
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improve fastforward system: add >> to fps display, add an 'alternate speed' selection (hold ctrl while choosing a speed from the config>speed/skip menu) which is used by holding FF key, add separate unthrottle toggle, clarify throttle control logic.
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2011-06-10 07:12:57 +00:00 |
Rewind.cs
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[NES] mapper cleanup and savestates
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2011-03-01 09:32:12 +00:00 |
RomGame.cs
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fix various poorly constructed auxfile paths and paths with invalid characters
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2011-06-07 21:10:30 +00:00 |
ScreenSaver.cs
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2011-01-11 02:55:51 +00:00 |
Sound.cs
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Rip out sample rate config
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2011-06-04 01:03:13 +00:00 |
Throttle.cs
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improve fastforward system: add >> to fps display, add an 'alternate speed' selection (hold ctrl while choosing a speed from the config>speed/skip menu) which is used by holding FF key, add separate unthrottle toggle, clarify throttle control logic.
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2011-06-10 07:12:57 +00:00 |
Watch.cs
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Ram Watch - Implement separator feature + reading it from files. Todo: Insert Separator menu/toolbar item
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2011-01-21 18:37:53 +00:00 |
corphawk.ico
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Add icon to this folder, the properties seem to not like it being in another folder
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2011-05-24 01:15:42 +00:00 |