BizHawk.Client.Common
Save cheats even if the cheat dialog was never opened (for instance, if the cheat were added via a game genie dialog or lua)
2014-04-26 17:28:43 +00:00
BizHawk.Client.DBMan
Add OSD message notifier to CoreComm
2014-03-18 03:03:53 +00:00
BizHawk.Client.DiscoHawk
cnrom musings
2014-01-10 18:28:37 +00:00
BizHawk.Client.EmuHawk
Save cheats even if the cheat dialog was never opened (for instance, if the cheat were added via a game genie dialog or lua)
2014-04-26 17:28:43 +00:00
BizHawk.Client.PceDebugger
Clean up assembly info stuff in all projects
2013-11-08 15:56:58 +00:00
BizHawk.Common
On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good"
2014-04-15 22:10:39 +00:00
BizHawk.Emulation.Common
Add more info to IEmulator CoreAttributes, add status bar icon that gives the name of the current core with a tooltip with additional info, put bizhawk icon on "in house" cores, and the icon of the ported emulator on ported cores. Still todo: icons for ported cores other than quicknes
2014-04-25 01:19:57 +00:00
BizHawk.Emulation.Cores
more icons, don't show one if there isn't oen
2014-04-25 23:17:10 +00:00
BizHawk.Emulation.DiscSystem
PCE: convert states to Serializer implementation
2014-04-07 04:53:18 +00:00
BizHawk.Installer
Installer - fixes due to name changes, new projects, removed projects, etc. I didn't test this, so I may not have done this properly. Remove 4.5 installer, since we no longer have a 4.5 project
2013-11-03 14:19:02 +00:00
Bizware
misc tidying
2014-04-16 16:31:53 +00:00
CpuCoreGenerator
PCE CDL: add a new "disassemble" command. this makes a text dump of every opcode that has been mapped out so far, dumping memory domain, address within the domain, and huc6280 disassembly
2014-02-20 22:59:37 +00:00
Dist
include shaders dir in build process. im not sure how this will eventually be organized, but we at least need this to make intact builds right now
2014-04-19 18:57:36 +00:00
EMU7800
Lua - event.oninputpoll - support Atari 7800
2013-11-17 00:06:21 +00:00
LuaInterface
lua-fix crashes when scripts terminate
2012-07-10 19:40:35 +00:00
References
reorganize some dlls into References directory, im tired of seeing all these things in the project root
2014-01-27 01:11:39 +00:00
Tools /cg2glsl
add a rather bulky build of themaister's cg2glsl. as usual, the python->exe conversion story is totally bolloxed, so I had to use ironpython which turns 250KB of python code into 5280KB of MSIL
2014-02-03 07:16:26 +00:00
attic
old VRC6 sound moved to attic/
2012-12-10 20:26:59 +00:00
blip_buf
Add Blargg's "blip_buf" as an unmanaged dll. license is LGPL; if I like the way it works, I'll rewrite it with MIT code. Implement it as the new resampling output track for NES. Small (~3%)? speedup. Should sound better, especially when the emulator can't quite keep speed.
2012-12-09 03:13:47 +00:00
genplus-gx
gpgx: clean up 32bpp code (no functional changes)
2014-02-21 17:07:09 +00:00
libgambatte
gambatte: support reading\writing IER through the HRAM memory domain. if you write something funny there and break something, then you better call al gore
2014-02-26 20:24:31 +00:00
libmeteor
gba: support register reading. shows current mode's r0..r15, cpsr, spsr. at the moment, none of the other out of context banked regs are shown, which may or may not be a good idea.
2013-11-12 00:40:28 +00:00
libmupen64plus
work around issue in mupen core which was sort of wrecking subsequent GL work in the frontend
2014-04-20 01:44:06 +00:00
libsnes
snes-repair BG layer toggling
2014-02-09 22:52:09 +00:00
mednafen
slight libmednahawk fixup
2012-11-13 19:57:50 +00:00
output
Fix joypad.Set() when using the controller number parameter, also strongly type that parameter to nullable int instead of object, add a unit test lua script that tests for this
2014-04-22 21:55:04 +00:00
quicknes
quicknes: support mapper 78. a crappy heuristic is used to guess board type, but it works for both games on it, so there
2014-01-17 19:40:25 +00:00
yabause
saturnus: support 8mbit/32mbit dram cart as a syncsetting. this inflates your savestate size heavily, of course...
2014-02-23 17:06:24 +00:00
BizHawk.sln
dbman initial check-in
2014-03-11 02:48:27 +00:00
CpuCoreGenerator.sln
Upgrade CpuCoreGenerator solution also
2011-08-27 02:20:10 +00:00
SubWCRev.bat
never mind. now we know why.
2013-07-27 22:33:40 +00:00
SubWCRev.exe
improve nes rom detection log, and set svn:executable on some files
2012-03-07 19:14:15 +00:00
VersionInfo.cs
Rip out date all together in release info
2014-04-22 22:09:22 +00:00
intl3_tsvn32.dll
improve nes rom detection log, and set svn:executable on some files
2012-03-07 19:14:15 +00:00
libapr_tsvn32.dll
improve nes rom detection log, and set svn:executable on some files
2012-03-07 19:14:15 +00:00
libaprutil_tsvn32.dll
improve nes rom detection log, and set svn:executable on some files
2012-03-07 19:14:15 +00:00
libsasl32.dll
improve nes rom detection log, and set svn:executable on some files
2012-03-07 19:14:15 +00:00
libsvn_tsvn32.dll
improve nes rom detection log, and set svn:executable on some files
2012-03-07 19:14:15 +00:00
sed.exe
support building outside of svn by improving svn revision polling script
2012-10-04 22:58:48 +00:00
subwcrev.sh
Add subwcrev.sh build script for non-Windows platforms
2012-03-12 04:44:10 +00:00