BizHawk/BizHawk.MultiClient/tools
taotao54321 389693e6f4 HexEditor: member Width, Height hide the original property Width, Height. So renamed to Width_, Height_ 2012-03-09 16:37:55 +00:00
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Cheat.cs Fix so that cheat list isn't cleared after loading a .cht file automatically in mainform. Add a destructor to the Cheat Object that clears the corresponding memory pulse. Make a Clear() function on CheatList that clears the MemoryPulse, Cheat Window - Disable All Cheats clears the memory pulse even those not in the CheatList 2011-08-07 01:16:55 +00:00
CheatList.cs Hex Editor - space bar toggles an address as frozen/unfrozen 2012-03-09 01:24:46 +00:00
Cheats.Designer.cs Lua Console - another round of dialog fix ups 2012-01-11 02:29:50 +00:00
Cheats.cs Hex Editor - space bar toggles an address as frozen/unfrozen 2012-03-09 01:24:46 +00:00
Cheats.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
HexEditor.Designer.cs Hex Editor - dynamically add unfreeze option to the menu item as well. 2012-03-09 01:50:39 +00:00
HexEditor.cs HexEditor: member Width, Height hide the original property Width, Height. So renamed to Width_, Height_ 2012-03-09 16:37:55 +00:00
HexEditor.resx Trade out Poke icon with a nicer one (with a larger image size than 16x16) 2011-09-11 01:39:26 +00:00
InputPrompt.Designer.cs Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
InputPrompt.cs Hex Editor - Context menu with Poke & Add to Ram Watch options 2011-03-08 13:33:46 +00:00
InputPrompt.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
LuaConsole.Designer.cs Lua Console - implemented open lua script toolstrip icon 2012-03-05 14:27:29 +00:00
LuaConsole.cs Lua Console - implemented open lua script toolstrip icon 2012-03-05 14:27:29 +00:00
LuaConsole.resx Lua Console - implemented open lua script toolstrip icon 2012-03-05 14:27:29 +00:00
LuaFiles.cs Lua Window - various dialog fix ups like toggle, storing recent files, drag & drop 2012-01-10 03:12:01 +00:00
LuaText.cs shut up some warnings 2011-06-22 17:41:59 +00:00
LuaWindow.Designer.cs Add stuff to tool box 2011-04-30 20:18:42 +00:00
LuaWindow.cs start a LuaText object 2011-05-07 01:17:19 +00:00
LuaWindow.resx Add stuff to tool box 2011-04-30 20:18:42 +00:00
MemoryPulse.cs Fix so that cheat list isn't cleared after loading a .cht file automatically in mainform. Add a destructor to the Cheat Object that clears the corresponding memory pulse. Make a Clear() function on CheatList that clears the MemoryPulse, Cheat Window - Disable All Cheats clears the memory pulse even those not in the CheatList 2011-08-07 01:16:55 +00:00
MemoryViewer.cs Hex Editor / MemoryViewer - remove info label widget and draw the info directly in the paint event 2011-08-21 23:59:42 +00:00
MemoryViewer.resx MemoryViewer - fix so that it never attempts to display an address greater than the memory domain. Also check in memoryviewer.resx 2011-03-07 03:15:16 +00:00
RamPoke.Designer.cs Ram poke - Implement memory domain selection, on memory domain selection set addressbox length, reset address & value. Hex Editor - when show frozen addresses, check that addresses is in the selected memory domain. Cheat Window - update memory domain selection when clicking a cheat list item 2011-09-17 16:39:43 +00:00
RamPoke.cs Ram poke - Implement memory domain selection, on memory domain selection set addressbox length, reset address & value. Hex Editor - when show frozen addresses, check that addresses is in the selected memory domain. Cheat Window - update memory domain selection when clicking a cheat list item 2011-09-17 16:39:43 +00:00
RamPoke.resx Trade out Poke icon with a nicer one (with a larger image size than 16x16) 2011-09-11 01:39:26 +00:00
RamSearch.Designer.cs Ram Search - Redo menu item, slight tweaks to search menu items 2011-09-16 23:44:39 +00:00
RamSearch.cs Ram Poke - pass in a memory domain and poke addresses in that domain instead of defaulting to main memory. Format address & value numbers in output message appropriately 2011-09-17 15:04:08 +00:00
RamSearch.resx Ram Search - Redo menu item, slight tweaks to search menu items 2011-09-16 23:44:39 +00:00
RamWatch.Designer.cs Cheat Window/Ram Search/Ram Watch - switch key up events to key down, add Ctrl+A select all to cheat window & ram watch 2011-09-16 23:29:36 +00:00
RamWatch.cs Hex Editor - use Ram Poke dialog for the Poke address function. Ram Watch - Successfully stop/start sound on ram poke 2011-09-17 15:35:39 +00:00
RamWatch.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
RamWatchNewWatch.Designer.cs Better input validation on Ram Watch - New Watch Dialog 2011-03-20 01:25:11 +00:00
RamWatchNewWatch.cs fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually 2011-06-19 23:39:25 +00:00
RamWatchNewWatch.resx Move RAM Watch & related files to a tools folder 2011-01-23 18:27:26 +00:00
TAStudio.Designer.cs TAStudio - disable unimplemented menu items when not in interim mode 2011-09-13 00:04:33 +00:00
TAStudio.cs store lag frame information into movies. Have TAStudio highlight lag frames in pink. Currently only hooked up for the NES core. 2012-01-08 23:51:53 +00:00
TAStudio.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
ToolBox.Designer.cs Debugger icon, add to gameboy debugger menu item, add gameboy debugger to toolbox (conditional on gb emulation) 2012-01-10 02:02:11 +00:00
ToolBox.cs Toolbox - reload icons on rom open/close so that core dependent tools update. 2012-01-10 02:11:17 +00:00
ToolBox.resx Toolbox - resize slightly, set minimum size, change bg color of toolstrip, make ti83 keypad visible only if ti83 is loaded 2011-09-10 21:48:27 +00:00
VirtualPad.cs TAStudio - virtualpads update on movie playback, used monospace font for listview 2011-07-30 03:00:18 +00:00
VirtualPad.resx VirtualPadNES added 2011-06-12 18:58:30 +00:00
VirtualPadNES.cs TAStudio - virtualpads update on movie playback, used monospace font for listview 2011-07-30 03:00:18 +00:00
VirtualPadNESControl.cs TAStudio - fix updating of nes control pad, add menu item "Update Pads on Movie Playback", different color for control pad button background when pressed 2011-07-30 17:59:18 +00:00
VirtualPadPCE.cs fix build error in last commit, oops 2011-07-30 12:22:33 +00:00
VirtualPadSMS.cs TAStudio - virtualpads update on movie playback, used monospace font for listview 2011-07-30 03:00:18 +00:00
VirtualPadSMSControl.cs -Made the errorMsg in ImportFile display. 2012-02-24 04:44:40 +00:00
Watch.cs fix bug in ramwatch signed value printing, and probably unsigned 32bit value printing as well 2012-03-04 21:46:54 +00:00