BizHawk/BizHawk.Client.EmuHawk/tools/NES
zeromus a7d2b8d7f7 * add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update)
* make trace logging "core-pushes" model, to a sink installed by the frontend. This sink can go straight to the disk without wasting memory if that's what the Trace Logger tool has selected; or the Trace Logger will buffer it if it needs to.  Formerly, we had a "core-pushes-to-buffer" and "client-pulls-once-per-frame" which necessarily caused huge buffers no matter what was going on.
2016-08-13 15:31:26 -05:00
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BarcodeEntry.Designer.cs clean up NES tool icons and titles 2015-01-02 18:26:42 +00:00
BarcodeEntry.cs * add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update) 2016-08-13 15:31:26 -05:00
BarcodeEntry.resx clean up NES tool icons and titles 2015-01-02 18:26:42 +00:00
NESGameGenie.Designer.cs clean up NES tool icons and titles 2015-01-02 18:26:42 +00:00
NESGameGenie.cs * add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update) 2016-08-13 15:31:26 -05:00
NESGameGenie.resx clean up NES tool icons and titles 2015-01-02 18:26:42 +00:00
NESMusicRipper.Designer.cs NES Music ripper tool - clean it up slightly to be more presentable 2015-12-20 12:51:05 -05:00
NESMusicRipper.cs * add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update) 2016-08-13 15:31:26 -05:00
NESMusicRipper.resx NES Music ripper tool - clean it up slightly to be more presentable 2015-12-20 12:51:05 -05:00
NESNameTableViewer.Designer.cs clean up NES tool icons and titles 2015-01-02 18:26:42 +00:00
NESNameTableViewer.cs * add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update) 2016-08-13 15:31:26 -05:00
NESNameTableViewer.resx clean up NES tool icons and titles 2015-01-02 18:26:42 +00:00
NESPPU.Designer.cs fix bounds of sprite and palette boxes 2016-06-25 20:51:13 -04:00
NESPPU.cs * add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update) 2016-08-13 15:31:26 -05:00
NESPPU.resx clean up NES tool icons and titles 2015-01-02 18:26:42 +00:00
NameTableViewer.cs Revert nes nametable viewer hijacking 2014-08-05 02:26:30 +00:00
PaletteViewer.cs Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects 2014-07-27 15:22:30 +00:00
PatternViewer.cs Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects 2014-07-27 15:22:30 +00:00
PatternViewer.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
SpriteViewer.cs Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects 2014-07-27 15:22:30 +00:00