BizHawk/BizHawk.Client.EmuHawk/tools/NES/NameTableViewer.cs

120 lines
3.6 KiB
C#

using System.Drawing;
using System.Windows.Forms;
using System.IO;
using System.Drawing.Imaging;
using BizHawk.Client.Common;
using BizHawk.Client.EmuHawk.WinFormExtensions;
namespace BizHawk.Client.EmuHawk
{
public sealed class NameTableViewer : Control
{
public Bitmap Nametables;
private readonly Size pSize;
public NameTableViewer()
{
pSize = new Size(512, 480);
Nametables = new Bitmap(pSize.Width, pSize.Height);
SetStyle(ControlStyles.AllPaintingInWmPaint, true);
SetStyle(ControlStyles.UserPaint, true);
SetStyle(ControlStyles.DoubleBuffer, true);
SetStyle(ControlStyles.SupportsTransparentBackColor, true);
SetStyle(ControlStyles.Opaque, true);
Size = new Size(256, 224);
BackColor = Color.Transparent;
Paint += NameTableViewer_Paint;
}
public enum WhichNametable
{
NT_2000, NT_2400, NT_2800, NT_2C00, NT_ALL, TOPS, BOTTOMS
}
public WhichNametable Which = WhichNametable.NT_ALL;
private void NameTableViewer_Paint(object sender, PaintEventArgs e)
{
e.Graphics.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.NearestNeighbor;
e.Graphics.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.Half;
switch (Which)
{
case WhichNametable.NT_ALL:
e.Graphics.DrawImageUnscaled(Nametables, 0, 0);
break;
case WhichNametable.NT_2000:
e.Graphics.DrawImage(Nametables, new Rectangle(0, 0, 512, 480), 0, 0, 256, 240, GraphicsUnit.Pixel);
break;
case WhichNametable.NT_2400:
e.Graphics.DrawImage(Nametables, new Rectangle(0, 0, 512, 480), 256, 0, 256, 240, GraphicsUnit.Pixel);
break;
case WhichNametable.NT_2800:
e.Graphics.DrawImage(Nametables, new Rectangle(0, 0, 512, 480), 0, 240, 256, 240, GraphicsUnit.Pixel);
break;
case WhichNametable.NT_2C00:
e.Graphics.DrawImage(Nametables, new Rectangle(0, 0, 512, 480), 256, 240, 256, 240, GraphicsUnit.Pixel);
break;
//adelikat: Meh, just in case we might want these, someone requested it but I can't remember the justification so I didn't do the UI part
case WhichNametable.TOPS:
e.Graphics.DrawImage(Nametables, new Rectangle(0, 0, 512, 240), 0, 0, 512, 240, GraphicsUnit.Pixel);
break;
case WhichNametable.BOTTOMS:
e.Graphics.DrawImage(Nametables, new Rectangle(0, 240, 512, 240), 0, 240, 512, 240, GraphicsUnit.Pixel);
break;
}
}
public void Screenshot()
{
var sfd = new SaveFileDialog
{
FileName = PathManager.FilesystemSafeName(Global.Game) + "-Nametables",
InitialDirectory = PathManager.MakeAbsolutePath(Global.Config.PathEntries["NES", "Screenshots"].Path, "NES"),
Filter = "PNG (*.png)|*.png|Bitmap (*.bmp)|*.bmp|All Files|*.*",
RestoreDirectory = true
};
var result = sfd.ShowHawkDialog();
if (result != DialogResult.OK)
{
return;
}
var file = new FileInfo(sfd.FileName);
using (Bitmap b = new Bitmap(Width, Height))
{
Rectangle rect = new Rectangle(new Point(0, 0), Size);
DrawToBitmap(b, rect);
ImageFormat i;
string extension = file.Extension.ToUpper();
switch (extension)
{
default:
case ".PNG":
i = ImageFormat.Png;
break;
case ".BMP":
i = ImageFormat.Bmp;
break;
}
b.Save(file.FullName, i);
}
}
public void ScreenshotToClipboard()
{
using(var b = new Bitmap(Width, Height))
{
Rectangle rect = new Rectangle(new Point(0, 0), Size);
DrawToBitmap(b, rect);
Clipboard.SetImage(b);
}
}
}
}