BizHawk/BizHawk.Client.EmuHawk
feos 2b0dc82d16 tastudio: finally make < > buttons operate identically to advance/rewind hotkeys 2016-08-28 18:42:59 +03:00
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AVOut fix gif palette rgb ordering. separate commit because the bitfield fiddling is a bit mysterious and required guessing. also forgot to commit csproj 2016-04-10 03:00:26 -05:00
CustomControls tastudio: fix editing while unpaused + left button held scenario. 2016-07-11 21:39:32 +03:00
DisplayManager lua: add gui.DrawFinish() which will let you choose when to finish drawing; and add optional argument to gui.DrawNew which when set to false lets you keep it from being cleared. 2016-04-21 16:43:37 -05:00
Extensions fix deleting recent roms when missing 2016-08-17 20:24:14 -05:00
Input fix xinput > 2 devices, and change how xinput devices are numbered in configuration (by player number and not index-of-connected-xinput-device-plus-one) 2016-03-21 01:01:36 -07:00
Properties make gameshark image and icon properly transparent 2016-08-11 23:46:28 +03:00
Resources lua: make fceux font monospace 2016-02-10 20:06:44 +03:00
Sound rework sound config dialog and sound volume control to permit independent control of volume during FF & RW, and independent toggling of sound synthesis vs volume=0 suppression 2016-03-29 03:40:37 -05:00
config * add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update) 2016-08-13 15:31:26 -05:00
images make gameshark image and icon properly transparent 2016-08-11 23:46:28 +03:00
movie subtitles: 2016-06-29 00:32:43 +03:00
tools tastudio: finally make < > buttons operate identically to advance/rewind hotkeys 2016-08-28 18:42:59 +03:00
AboutBox.Designer.cs make aboutboxes more informational while simultaneously removing svn revision 2015-10-03 20:26:30 -05:00
AboutBox.cs make aboutboxes more informational while simultaneously removing svn revision 2015-10-03 20:26:30 -05:00
AboutBox.resx fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them 2015-10-13 00:14:12 -05:00
ArchiveChooser.Designer.cs Archive Chooser - restore double-click selection (weird that I had to do it this way), and resize some things 2014-01-16 02:38:27 +00:00
ArchiveChooser.cs some minor code cleanups in BizHawk.Common 2014-02-04 21:15:33 +00:00
ArchiveChooser.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
BizBox.Designer.cs contributers -> contributors 2016-06-13 11:48:19 -05:00
BizBox.cs tastudio: promote some links 2016-06-11 19:40:25 +03:00
BizBox.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
BizBoxInfoControl.Designer.cs Apparently UserControls that are created dynamically need AutoScaleMode.Font. UserControls placed via the designer should use AutoScaleMode.Inherit. Actually it seems possible to get around the problems of dynamically created UserControls (including the need to manually scale the positions/sizes) by moving their creation into the constructor after InitializeComponent, adding SuspendLayout before InitializeComponent, and adding ResumeLayout after UserControl creation. But I don't want to risk moving the code around too much. 2014-12-31 05:34:21 +00:00
BizBoxInfoControl.cs N64 - make video size a setting, not a sync setting 2014-06-01 12:06:22 +00:00
BizBoxInfoControl.resx Automate the about box 2014-06-01 01:57:22 +00:00
BizHawk.Client.EmuHawk.csproj make gameshark image and icon properly transparent 2016-08-11 23:46:28 +03:00
CoreFeatureAnalysis.Designer.cs corefeatureanalysis: stuff 2015-01-16 00:55:50 +00:00
CoreFeatureAnalysis.cs * add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update) 2016-08-13 15:31:26 -05:00
CoreFeatureAnalysis.resx fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them 2015-10-13 00:14:12 -05:00
ExternalCoreSupport.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
FileLoader.cs More ROM Extensions 2016-03-21 05:34:32 -04:00
GLManager.cs fix bug in GLManager causing yabause in opengl mode to not work unless frameadvancing 2016-02-21 22:02:59 -06:00
Global.cs Restore missing 7Z.dlll File and missing Global.cs 2014-11-20 15:35:27 +00:00
GlobalWin.cs Add a return value to the main function for various purposes. 2015-12-15 22:39:42 -07:00
IControlMainform.cs tastudio: properly save/load column settings. 2015-12-07 20:05:04 +03:00
JumpLists.cs usably functional libretro player 2015-11-07 00:14:59 -06:00
LogConsole.cs move Log.cs from BizHawk.Emulation to BizHawk.Common 2013-11-04 00:45:23 +00:00
LogWindow.Designer.cs On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good" 2014-04-15 22:10:39 +00:00
LogWindow.cs Issue 364 - fix Copy All button line formatting 2015-01-11 14:24:30 +00:00
LogWindow.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
MainForm.Designer.cs SMS overscan display 2016-08-18 18:14:58 +03:00
MainForm.Events.cs SMS overscan display 2016-08-18 18:14:58 +03:00
MainForm.Hotkey.cs tastudio: complete overhaul of seek logic, replicating taseditor 2016-08-28 01:08:43 +03:00
MainForm.Movie.cs remove NeedsToPaint; client now repaints ~100fps while paused all the time. as it already did when input display was enabled. fixes #615.. probably 2016-04-20 12:17:41 -05:00
MainForm.cs tastudio: finally make < > buttons operate identically to advance/rewind hotkeys 2016-08-28 18:42:59 +03:00
MainForm.resources Rename Multiclient folder 2013-11-03 04:05:56 +00:00
MainForm.resx make gameshark image and icon properly transparent 2016-08-11 23:46:28 +03:00
NameStateForm.Designer.cs Change the default Position property of every winform from windows default to center parent 2013-11-08 18:43:24 +00:00
NameStateForm.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
NameStateForm.resources Rename Multiclient folder 2013-11-03 04:05:56 +00:00
NameStateForm.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
OpenAdvanced.cs usably functional libretro player 2015-11-07 00:14:59 -06:00
OpenAdvancedChooser.Designer.cs usably functional libretro player 2015-11-07 00:14:59 -06:00
OpenAdvancedChooser.cs Revert "Revert "common logic for tempfiles"" 2015-11-17 17:26:03 -06:00
OpenAdvancedChooser.resx usably functional libretro player 2015-11-07 00:14:59 -06:00
PlatformChooser.Designer.cs replace "Ok" with "OK" 2016-03-26 21:50:33 -05:00
PlatformChooser.cs Move MainForm.SupportedPlatforms to Emulation.Common.SystemLookup 2015-02-22 17:15:09 +00:00
PlatformChooser.resx Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores 2014-04-14 01:59:57 +00:00
PresentationPanel.cs allow user to suppress doubleclick-to-toggle-fullscreen behaviour 2015-09-08 14:03:52 -05:00
Program.cs make direct3d9 prereq check non-fatal and make d3d display method initialization fail non-fatal, falling back to gdi+ 2016-05-05 09:01:01 -05:00
RomStatusPicker.Designer.cs replace "Ok" with "OK" 2016-03-26 21:50:33 -05:00
RomStatusPicker.cs add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
RomStatusPicker.resx add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
ScreenSaver.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
Throttle.cs fix console log noise from recent revision to throttle 2015-12-10 05:47:11 -06:00
ToolAttributes.cs Revert "Cleanup GameShark.Designer.cs" 2015-11-14 15:11:13 -06:00
UIHelper.cs Merge from TASVideo 2015-11-01 22:01:19 +01:00
UpdateChecker.cs Cleanup HTML decoding fix. 2015-01-06 01:20:19 +00:00
Watch.cs Tools: Ram -> RAM #669 2016-07-22 01:32:54 +09:30