BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/N64
adelikat 88daf797db N64hawk - Expansion slot toggle, expansion being off by default, note: this is a sync setting 2014-09-06 23:03:34 +00:00
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NativeAPI N64hawk - Expansion slot toggle, expansion being off by default, note: this is a sync setting 2014-09-06 23:03:34 +00:00
N64.cs N64hawk - Expansion slot toggle, expansion being off by default, note: this is a sync setting 2014-09-06 23:03:34 +00:00
N64Audio.cs N64: Hopefully fix some crashes associated with restarting the core early in the emulation 2014-08-23 22:40:29 +00:00
N64Input.cs N64 sync settings - clean up object convert public fields to properties 2014-07-20 17:10:20 +00:00
N64JaboManager.cs round 2: superior jabo dll handling through shared code, and fix major bug in previous version which made dlls fail to get located sometimes 2014-08-03 05:09:28 +00:00
N64Settings.cs Make mupen-style lag a setting not a sync-setting 2014-08-03 13:06:53 +00:00
N64SyncSettings.Controller.cs pretty up Jabo enum value names, since they show up in the gui 2014-07-20 17:23:04 +00:00
N64SyncSettings.Glide.cs N64 Sync Settings - remove GetPluginSettings from IPluginSettings and make an extension method, rather than having every plugin implement the same method in the same way 2014-07-20 18:25:47 +00:00
N64SyncSettings.GlideMk2.cs N64 Sync Settings - remove GetPluginSettings from IPluginSettings and make an extension method, rather than having every plugin implement the same method in the same way 2014-07-20 18:25:47 +00:00
N64SyncSettings.Jabo.cs N64: Fixing the gamedb for jabo 2014-08-17 18:07:02 +00:00
N64SyncSettings.Rice.cs N64 Sync Settings - remove GetPluginSettings from IPluginSettings and make an extension method, rather than having every plugin implement the same method in the same way 2014-07-20 18:25:47 +00:00
N64SyncSettings.cs N64hawk - Expansion slot toggle, expansion being off by default, note: this is a sync setting 2014-09-06 23:03:34 +00:00
N64VideoProvider.cs N64: Hopefully fix some crashes associated with restarting the core early in the emulation 2014-08-23 22:40:29 +00:00