BizHawk/BizHawk.MultiClient/output
goyuken 12d06a2c94 add system bus memory domain to gambatte
in order to guarantee correct resolution of mappings and mmio every time, all calls go straight to the core and are not cached
this makes this domain slower in performance than the other ones.  it can also be more difficult to use in some cases because you have to resolve mappings that you may not care about.
there is also the possibility of side-effects on reads, although i do not believe that this actually happens in any situations.  still, use at your own risk.
2012-09-13 21:03:34 +00:00
..
Lua color edit 2012-09-11 18:31:02 +00:00
NES/Palettes NES graphics config - checkboxes & config for Allow > 8 sprites per scanline, and clip left & right sides. Hook up palette file selection, and autoload palette toggling. Checking in NES .palette files 2011-06-11 12:54:26 +00:00
7z.dll set svn:executable on BizHawk.MultiClient/output/7z.dll 2012-03-08 15:23:08 +00:00
MakeRelease.bat Add Lua scripts folder to MakeRelease.bat 2012-03-31 00:44:17 +00:00
MusashiDLL.dll gen: fix dumb tile priority bug (primarily affects Ghouls n Ghosts, which use the layers backwards from normal) 2012-08-30 04:29:33 +00:00
NesCarts.7z nes-upgrade nescartdb 2011-09-25 09:47:33 +00:00
ffmpeg.exe new build of ffmpeg from http://ffmpeg.zeranoe.com/builds/ 2012-06-09 22:18:44 +00:00
ffmpeg_readme.txt new build of ffmpeg from http://ffmpeg.zeranoe.com/builds/ 2012-06-09 22:18:44 +00:00
gamedb.txt switch to using the real megadrive gamedb (eliminate issues with the temporary one) 2012-08-20 03:12:36 +00:00
gamedb_a2600.txt Atari - add a version of Magicard to the gamedb 2012-04-29 19:40:28 +00:00
gamedb_neshomebrew.txt [NES] fix some interrupt-related bugs to pass more cpu tests, add reset handling, improve iNES header handling some more 2011-03-20 02:12:10 +00:00
gamedb_pce_cd.txt pce: alter handling of reading $1FF402 irq status port, fixes Aldynes intro freeze 2012-06-03 20:09:09 +00:00
gamedb_pce_hucards.txt Update gamedb entries for Neutopia 1 & 2 2012-06-04 22:25:43 +00:00
gamedb_sega_8bit.txt Add Gun.Smoke (KR) SMS to db 2012-08-08 02:28:54 +00:00
gamedb_sega_md.txt Check in initial gamedb for genesis, although it is not #included from gamedb.txt since there's no real point yet. 2012-07-17 01:23:51 +00:00
libco_msvc_win32.dll change libco to use an msvc-compiled dll so that it doesnt get wrecked whenever the .net GC process suspends a thread in a coroutine. cant figure out how to get that same code working compiled by mingw32. 2012-09-09 19:02:13 +00:00
libgambatte.dll add system bus memory domain to gambatte 2012-09-13 21:03:34 +00:00
libgcc_s_dw2-1.dll needed another mingw dep 2012-09-04 00:30:40 +00:00
libspeexdsp.dll replace junk and bad license resamplers with libspeexdsp (using p/invoke). MIT licensed, sounds pretty decent. 2012-09-07 18:49:18 +00:00
libstdc++-6.dll oops 2012-09-04 00:23:09 +00:00
snes.dll snes-forgot to actually employ the ability to fix the random number seed which ilari's patches enabled. now the random seed is always 0. 2012-09-12 02:55:06 +00:00
update_gamedb.bat significant PCE timing/compat improvements, still poking at a few things 2011-07-19 03:53:07 +00:00
wget.exe gamedb updater script tech. rearrange to suit your tastes. 2011-07-18 23:10:25 +00:00
zip.exe bat file for making a release 2011-05-30 03:21:51 +00:00