[NES] fix some interrupt-related bugs to pass more cpu tests, add reset handling, improve iNES header handling some more
This commit is contained in:
parent
432dc26f14
commit
f7bf5bdd17
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@ -61,6 +61,7 @@ TriggerException(ExceptionType.BRK);
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PendingCycles -= 5; TotalExecutedCycles += 5;
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break;
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case 0x08: // PHP
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//FlagB = true; //why would it do this?? how weird
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WriteMemory((ushort)(S-- + 0x100), P);
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PendingCycles -= 3; TotalExecutedCycles += 3;
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break;
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@ -1204,8 +1205,10 @@ FlagT = true;// this seems wrong
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P = (byte)((P & 0x7D) | TableNZ[value8]);
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PendingCycles -= 7; TotalExecutedCycles += 7;
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break;
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default:
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throw new Exception(String.Format("Unhandled opcode: {0:X2}", opcode));
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default:
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if(throw_unhandled)
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throw new Exception(String.Format("Unhandled opcode: {0:X2}", opcode));
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break;
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}
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}
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}
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@ -26,6 +26,7 @@ namespace BizHawk.Emulation.CPUs.M6502
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}*/
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public bool debug;
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public bool throw_unhandled;
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public void Reset()
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{
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@ -39,11 +40,6 @@ namespace BizHawk.Emulation.CPUs.M6502
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TotalExecutedCycles = 0;
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}
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public void ResetPC()
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{
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PC = ReadWord(0xFFFE);
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}
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public string State()
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{
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int notused;
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@ -61,10 +57,10 @@ namespace BizHawk.Emulation.CPUs.M6502
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return val;
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}
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private const ushort NMIVector = 0xFFFA;
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private const ushort ResetVector = 0xFFFC;
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private const ushort BRKVector = 0xFFFE;
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private const ushort IRQVector = 0xFFFE;
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public const ushort NMIVector = 0xFFFA;
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public const ushort ResetVector = 0xFFFC;
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public const ushort BRKVector = 0xFFFE;
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public const ushort IRQVector = 0xFFFE;
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enum ExceptionType
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{
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@ -73,13 +69,12 @@ namespace BizHawk.Emulation.CPUs.M6502
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void TriggerException(ExceptionType type)
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{
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if (type == ExceptionType.BRK)
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PC++;
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WriteMemory((ushort)(S-- + 0x100), (byte)(PC >> 8));
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WriteMemory((ushort)(S-- + 0x100), (byte)PC);
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byte oldP = P;
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FlagB = false;
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FlagT = true;
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FlagB = type == ExceptionType.BRK;
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WriteMemory((ushort)(S-- + 0x100), P);
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P = oldP;
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FlagI = true;
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switch (type)
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{
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@ -174,7 +169,7 @@ namespace BizHawk.Emulation.CPUs.M6502
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}
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/// <summary>Interrupt Disable Flag</summary>
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private bool FlagI
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public bool FlagI
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{
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get { return (P & 0x04) != 0; }
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set { P = (byte)((P & ~0x04) | (value ? 0x04 : 0x00)); }
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@ -227,7 +222,7 @@ namespace BizHawk.Emulation.CPUs.M6502
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WriteMemory = null;
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}
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private ushort ReadWord(ushort address)
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public ushort ReadWord(ushort address)
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{
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byte l = ReadMemory(address);
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byte h = ReadMemory(++address);
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@ -12,7 +12,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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public interface INESBoard
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{
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void Create(NES nes);
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bool Configure();
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bool Configure(NES.EDetectionOrigin origin);
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byte ReadPRG(int addr);
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byte ReadPPU(int addr); byte PeekPPU(int addr);
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byte ReadPRAM(int addr);
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@ -38,7 +38,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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{
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this.NES = nes;
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}
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public abstract bool Configure();
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public abstract bool Configure(NES.EDetectionOrigin origin);
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public CartInfo Cart { get { return NES.cart; } }
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public NES NES { get; set; }
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@ -118,6 +118,8 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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{
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if (addr < 0x2000)
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{
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if (VRAM != null)
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VRAM[addr] = value;
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}
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else
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{
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@ -131,7 +133,9 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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{
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if (addr < 0x2000)
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{
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return VROM[addr];
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if (VROM != null)
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return VROM[addr];
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else return VRAM[addr];
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}
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else
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{
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@ -222,7 +226,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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/// <summary>
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/// finds a board class which can handle the provided cart
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/// </summary>
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static Type FindBoard(CartInfo cart)
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static Type FindBoard(CartInfo cart, EDetectionOrigin origin)
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{
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NES nes = new NES();
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nes.cart = cart;
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@ -230,7 +234,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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{
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INESBoard board = (INESBoard)Activator.CreateInstance(type);
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board.Create(nes);
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if (board.Configure())
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if (board.Configure(origin))
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return type;
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}
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return null;
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@ -16,7 +16,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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//state
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int prg;
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public override bool Configure()
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public override bool Configure(NES.EDetectionOrigin origin)
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{
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//configure
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switch (Cart.board_type)
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@ -12,7 +12,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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//state
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int chr;
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public override bool Configure()
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public override bool Configure(NES.EDetectionOrigin origin)
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{
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//configure
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switch (Cart.board_type)
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@ -21,7 +21,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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//state
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int chr;
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public override bool Configure()
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public override bool Configure(NES.EDetectionOrigin origin)
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{
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//configure
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switch (Cart.board_type)
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@ -22,7 +22,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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//state
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int prg, chr;
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public override bool Configure()
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public override bool Configure(NES.EDetectionOrigin origin)
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{
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//configure
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switch (Cart.board_type)
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@ -18,7 +18,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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//state
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int prg, chr;
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public override bool Configure()
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public override bool Configure(NES.EDetectionOrigin origin)
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{
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switch (Cart.board_type)
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{
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@ -11,14 +11,15 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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//state
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//(none)
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public override bool Configure()
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public override bool Configure(NES.EDetectionOrigin origin)
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{
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//configure
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//configure.
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//contrary to expectations, some NROM games may have WRAM if theyve been identified through iNES. lame.
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switch (Cart.board_type)
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{
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case "HVC-NROM-256": //super mario bros.
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case "NES-NROM-256": //10 yard fight
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AssertPrg(32); AssertChr(8); AssertVram(0); AssertWram(0);
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AssertPrg(32); AssertChr(8); AssertVram(0); AssertWram(0,8);
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break;
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case "HVC-RROM": //balloon fight
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@ -27,12 +28,17 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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case "KONAMI-NROM-128":
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case "NES-NROM-128":
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case "NAMCOT-3301":
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AssertPrg(16); AssertChr(8); AssertVram(0); AssertWram(0);
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AssertPrg(16); AssertChr(8); AssertVram(0); AssertWram(0,8);
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break;
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case "NROM-HOMEBREW":
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//whatever. who knows.
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break;
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default:
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return false;
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}
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if (origin != NES.EDetectionOrigin.INES) AssertWram(0);
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prg_byte_mask = (Cart.prg_size*1024) - 1;
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SetMirrorType(Cart.pad_h, Cart.pad_v);
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@ -256,7 +256,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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}
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public override bool Configure()
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public override bool Configure(NES.EDetectionOrigin origin)
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{
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//analyze board type
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switch (Cart.board_type)
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@ -23,7 +23,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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//state
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int prg;
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public override bool Configure()
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public override bool Configure(NES.EDetectionOrigin origin)
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{
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//configure
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switch (Cart.board_type)
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@ -56,18 +56,31 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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//in this emulator, reset takes place instantaneously
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cpu.PC = (ushort)(ReadMemory(0xFFFC) | (ReadMemory(0xFFFD) << 8));
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cpu.P = 0x34;
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cpu.S = 0xFD;
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//cpu.debug = true;
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}
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bool resetSignal;
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public void FrameAdvance(bool render)
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{
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Controller.UpdateControls(Frame++);
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if (resetSignal)
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Controller.UnpressButton("Reset");
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resetSignal = Controller["Reset"];
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ppu.FrameAdvance();
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}
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protected void RunCpu(int ppu_cycles)
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{
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if (resetSignal)
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{
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cpu.PC = cpu.ReadWord(MOS6502.ResetVector);
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apu.WriteReg(0x4015, 0);
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cpu.FlagI = true;
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}
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int cycles = ppu_cycles;
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if (ppu.PAL)
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cycles *= 15;
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@ -233,6 +246,10 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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public void WriteMemory(ushort addr, byte value)
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{
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if (addr >= 0x6000 && addr < 0x6fff)
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{
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int zzz = 9;
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}
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if (addr < 0x0800) ram[addr] = value;
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else if (addr < 0x1000) ram[addr - 0x0800] = value;
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else if (addr < 0x1800) ram[addr - 0x1000] = value;
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@ -13,7 +13,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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public partial class NES : IEmulator
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{
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static readonly bool USE_DATABASE = true;
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static readonly bool USE_DATABASE = false;
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//Game issues:
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//3-D World Runner - UNROM - weird lines in gameplay (scanlines off?)
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@ -188,6 +188,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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value <<= 1;
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value |= nes.Controller.IsPressed(str) ? 1 : 0;
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}
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//Console.WriteLine("STROBE");
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}
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public override void Write(int value)
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{
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@ -373,7 +374,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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public string GameName { get { return game_name; } }
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enum EDetectionOrigin
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public enum EDetectionOrigin
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{
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None, BootGodDB, GameDB, INES
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}
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@ -447,27 +448,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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//find a INESBoard to handle this
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Type boardType = null;
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bool iNES_tryAgain = false;
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try
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{
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boardType = FindBoard(choice);
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if (boardType == null)
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iNES_tryAgain = true;
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}
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catch(Exception)
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{
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if (origin == EDetectionOrigin.INES)
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iNES_tryAgain = true;
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else throw;
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}
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if (iNES_tryAgain)
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{
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//try again with a different wram size.. because iNES sucks that way
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choice.wram_size = 8;
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Console.WriteLine("Trying classification again with iNES wram adjustment. new parameters:");
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Console.WriteLine(choice);
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boardType = FindBoard(choice);
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}
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boardType = FindBoard(choice,EDetectionOrigin.INES);
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if (boardType == null)
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throw new Exception("No class implements the necessary board type: " + choice.board_type);
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@ -475,7 +456,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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cart = choice;
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board.Create(this);
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board.Configure();
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board.Configure(origin);
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//create the board's rom and vrom
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board.ROM = new byte[choice.prg_size * 1024];
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@ -49,20 +49,24 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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//MAP PRG CHR WRAM VRAM BOARD
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static string ClassifyTable = @"
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0 16 8 0 0 NES-NROM-128; balloon fight, but its broken right now
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0 32 8 0 0 NES-NROM-256; super mario bros
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1 32 32 0 0 NES-SEROM; lolo
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0 16 0 8 8 NROM-HOMEBREW; some of blargg's test (sprite tests)
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0 16 8 8 0 NES-NROM-128; balloon fight, but its broken right now
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0 32 8 8 0 NES-NROM-256; super mario bros
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1 32 32 8 0 NES-SEROM; lolo
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1 128 0 8 0 NES-SNROM; zelda
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2 128 0 0 0 NES-UNROM; mega man
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2 256 0 0 0 NES-UOROM; paperboy 2
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3 32 32 0 0 NES-CNROM; adventure island
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7 128 0 0 0 NES-ANROM; marble madness
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7 256 0 0 8 NES-AOROM; battletoads
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11 32 16 0 0 Discrete_74x377
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11 16 32 0 0 Discrete_74x377
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13 32 0 0 16 NES-CPROM; videomation
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66 64 16 0 0 NES-MHROM; super mario bros / duck hunt
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66 128 32 0 0 NES-GNROM; gumshoe
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1 128 128 8 0 NES-SKROM; zelda 2
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1 128 0 8 8 NES-SNROM; some of blargg's tests (apu)
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1 256 0 8 8 NES-SNROM; some of blargg's test (cpu tests)
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2 128 0 8 0 NES-UNROM; mega man
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2 256 0 8 0 NES-UOROM; paperboy 2
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3 32 32 8 0 NES-CNROM; adventure island
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7 128 0 8 0 NES-ANROM; marble madness
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7 256 0 8 8 NES-AOROM; battletoads
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11 32 16 8 0 Discrete_74x377
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11 16 32 8 0 Discrete_74x377
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13 32 0 8 16 NES-CPROM; videomation
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66 64 16 8 0 NES-MHROM; super mario bros / duck hunt
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66 128 32 8 0 NES-GNROM; gumshoe
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";
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}
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@ -73,7 +77,10 @@ static string ClassifyTable = @"
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public byte VROM_size;
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public byte ROM_type;
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public byte ROM_type2;
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public fixed byte reserve[8];
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public byte wram_size;
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public byte flags9, flags10;
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public byte zero11, zero12, zero13, zero14, zero15;
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public bool CheckID()
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{
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@ -123,9 +130,17 @@ static string ClassifyTable = @"
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ret.chr_size = (short)(VROM_size * 8);
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ret.wram_battery = (ROM_type & 2) != 0;
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fixed (iNES_HEADER* self = &this) ret.wram_size = (short)(self->reserve[0] * 8);
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//0 is supposed to mean 1 (for compatibility, as this is an extension to original iNES format)
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//but we'll try using 8 later if it doesn't work with 0
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if(wram_size != 0 || flags9 != 0 || flags10 != 0 || zero11 != 0 || zero12 != 0 || zero13 != 0 || zero14 != 0 || zero15 != 0)
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{
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Console.WriteLine("Looks like you have an iNES 2.0 header, or some other kind of weird garbage.");
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Console.WriteLine("We haven't bothered to support iNES 2.0.");
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Console.WriteLine("We might, if we can find anyone who uses it. Let us know.");
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}
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ret.wram_size = (short)(wram_size * 8);
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//0 is supposed to mean 8KB (for compatibility, as this is an extension to original iNES format)
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if (ret.wram_size == 0)
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ret.wram_size = 8;
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//iNES wants us to assume that no chr -> 8KB vram
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if (ret.chr_size == 0) ret.vram_size = 8;
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@ -3,7 +3,7 @@
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>9.0.21022</ProductVersion>
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<ProductVersion>9.0.30729</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{DD448B37-BA3F-4544-9754-5406E8094723}</ProjectGuid>
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<OutputType>Exe</OutputType>
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@ -399,6 +399,7 @@
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<None Include="images\Refresh.bmp" />
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<None Include="images\TruncateFromRW.png" />
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<None Include="images\TruncateFromFile.png" />
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<None Include="output\config.ini" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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@ -181,6 +181,7 @@
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//GameBoy Settings
|
||||
public NESControllerTemplate GameBoyController = new NESControllerTemplate(true);
|
||||
|
||||
public string NESReset = "Tab";
|
||||
public NESControllerTemplate[] NESController = new NESControllerTemplate[4];
|
||||
}
|
||||
|
||||
|
|
|
@ -309,6 +309,7 @@ namespace BizHawk.MultiClient
|
|||
Global.PCEControls = pceControls;
|
||||
|
||||
var nesControls = new Controller(NES.NESController);
|
||||
nesControls.BindMulti("Reset", Global.Config.NESReset);
|
||||
for (int i = 0; i < 1 /*TODO*/; i++)
|
||||
{
|
||||
nesControls.BindMulti("Up", Global.Config.NESController[i].Up);
|
||||
|
|
|
@ -1,12 +0,0 @@
|
|||
;blargg's tests
|
||||
md5:FCDA199AE2DD1824F377AC3EC40E68CD blargg/sprite_hit_tests_2005.10.05/01.basics.nes NES board=NES-SNROM;PRG=16;VRAM=8;WRAM=8
|
||||
md5:8BE5342D1A1F5E63602B0B2AD4D3E957 blargg/sprite_hit_tests_2005.10.05/02.alignment.nes NES board=NES-SNROM;PRG=16;VRAM=8;WRAM=8
|
||||
md5:E7F1424401BA5C3484F10CB6F9E7328F blargg/sprite_hit_tests_2005.10.05/03.corners.nes NES board=NES-SNROM;PRG=16;VRAM=8;WRAM=8
|
||||
md5:64836B8BAA2D19AE0F41F8F00390478A blargg/sprite_hit_tests_2005.10.05/04.flip.nes NES board=NES-SNROM;PRG=16;VRAM=8;WRAM=8
|
||||
md5:99E18274B94CB11D0F67984D36B476BB blargg/sprite_hit_tests_2005.10.05/05.left_clip.nes NES board=NES-SNROM;PRG=16;VRAM=8;WRAM=8
|
||||
md5:9ADB96106B2D57D92A22CC67ACA43963 blargg/sprite_hit_tests_2005.10.05/06.right_edge.nes NES board=NES-SNROM;PRG=16;VRAM=8;WRAM=8
|
||||
md5:8D917EFB12AA4C6D08BE86C809A68F4A blargg/sprite_hit_tests_2005.10.05/07.screen_bottom.nes NES board=NES-SNROM;PRG=16;VRAM=8;WRAM=8
|
||||
md5:57DE8767DAB3F8A150EA5C63B374F825 blargg/sprite_hit_tests_2005.10.05/08.double_height.nes NES board=NES-SNROM;PRG=16;VRAM=8;WRAM=8
|
||||
md5:594E8568C4C621EC95A6390D559CA504 blargg/sprite_hit_tests_2005.10.05/09.timing_basics.nes NES board=NES-SNROM;PRG=16;VRAM=8;WRAM=8
|
||||
md5:7B42B8672F35068E96EB1D4D2CA1A33B blargg/sprite_hit_tests_2005.10.05/10.timing_order.nes NES board=NES-SNROM;PRG=16;VRAM=8;WRAM=8
|
||||
md5:55AD5FFC60CA9AEF60FEB8AEC900214E blargg/sprite_hit_tests_2005.10.05/11.edge_timing.nes NES board=NES-SNROM;PRG=16;VRAM=8;WRAM=8
|
|
@ -247,6 +247,10 @@ namespace M6502
|
|||
Set(0xDC, "NOP", AddrMode.IndirectX, 4);
|
||||
Set(0xFC, "NOP", AddrMode.IndirectX, 4);
|
||||
|
||||
//undocumented opcodes
|
||||
//RLA:
|
||||
//Set(0x23, "RLA", AddrMode.IndirectX, 8);
|
||||
|
||||
// Bitwise OR with Accumulator
|
||||
Set(0x09, "ORA", AddrMode.Immediate, 2);
|
||||
Set(0x05, "ORA", AddrMode.ZeroPage , 2);
|
||||
|
@ -384,8 +388,10 @@ namespace M6502
|
|||
EmulateOpcode(w, i);
|
||||
}
|
||||
|
||||
w.WriteLine(" default:");
|
||||
w.WriteLine(" throw new Exception(String.Format(\"Unhandled opcode: {0:X2}\", opcode));");
|
||||
w.WriteLine(" default:");
|
||||
w.WriteLine(" if(throw_unhandled)");
|
||||
w.WriteLine(" throw new Exception(String.Format(\"Unhandled opcode: {0:X2}\", opcode));");
|
||||
w.WriteLine(" break;");
|
||||
w.WriteLine(" }");
|
||||
w.WriteLine(" }");
|
||||
w.WriteLine(" }");
|
||||
|
|
|
@ -230,6 +230,7 @@ namespace M6502
|
|||
|
||||
private void PHP(OpcodeInfo op, TextWriter w)
|
||||
{
|
||||
w.WriteLine(Spaces + "FlagB = true; //why would it do this?? how weird");
|
||||
w.WriteLine(Spaces + "WriteMemory((ushort)(S-- + 0x100), P);");
|
||||
w.WriteLine(Spaces + "PendingCycles -= {0}; TotalExecutedCycles += {0};", op.Cycles);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue