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Boards
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remove unused usings and other redundancies
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2020-04-23 20:33:18 -05:00 |
Docs
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Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
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2013-11-15 14:05:47 +00:00 |
FDS
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remove unused usings and other redundancies
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2020-04-23 20:33:18 -05:00 |
APU.cs
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NesHawk - aggressively inline Apu.EmitSample() also simplify it to reduce IL
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2020-04-21 10:28:31 -05:00 |
BootGodDB.cs
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misc cleanups
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2020-04-08 16:03:35 -05:00 |
CartInfo.cs
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NesHawk - CartInfo - turn into properties
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2020-03-19 21:20:53 -05:00 |
INESPPUViewable.cs
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use more advanced language features in Emulation.Cores (#1852)
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2020-02-17 16:54:51 -06:00 |
NES.BoardSystem.cs
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fix compile error in debug mode, oops
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2020-03-20 21:05:44 -05:00 |
NES.Core.cs
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neshawk - fix poking wram (fixes ancillary unrelated issue in #1994)
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2020-05-13 10:58:27 -05:00 |
NES.CpuLink.cs
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Spaces -> tabs, fix mixed newlines.
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2019-11-03 20:58:36 -05:00 |
NES.ICodeDataLogger.cs
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misc cleanups
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2020-04-08 16:03:35 -05:00 |
NES.IDebuggable.cs
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add Get/SetCpuFlagsAndRegisters to MOS6502X, and have cores point to that, instead of the same boilerplate in each core
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2020-02-16 17:44:52 -06:00 |
NES.IDriveLight.cs
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set get only properties in Emulation.Cores, and a few other simplfiications
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2020-02-18 11:11:59 -06:00 |
NES.IInputPollable.cs
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use more advanced language features in Emulation.Cores (#1852)
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2020-02-17 16:54:51 -06:00 |
NES.IMemoryDomains.cs
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NESHawk - break off INesBoard and NesBoardBase into separate files
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2020-03-19 19:06:03 -05:00 |
NES.INESPPUViewable.cs
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NESHawk - break off INesBoard and NesBoardBase into separate files
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2020-03-19 19:06:03 -05:00 |
NES.ISaveRam.cs
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misc cleanups
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2020-04-08 16:03:35 -05:00 |
NES.ISettable.cs
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Nope, I think it's a good idea now.
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2020-04-23 21:20:59 -04:00 |
NES.IStatable.cs
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NESHawk - break off INesBoard and NesBoardBase into separate files
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2020-03-19 19:06:03 -05:00 |
NES.cs
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remove unused usings and other redundancies
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2020-04-23 20:33:18 -05:00 |
NES.iNES.cs
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NesHawk - CartInfo - turn into properties
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2020-03-19 21:20:53 -05:00 |
NESControllers.cs
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Rename axis-related types, members, and locals
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2020-03-31 17:29:55 +10:00 |
NSFFormat.cs
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use more advanced language features in Emulation.Cores (#1852)
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2020-02-17 16:54:51 -06:00 |
PPU.cs
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NESHawk: various loop optimizations, 5-10 fps improvement
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2020-04-29 09:38:27 -04:00 |
PPU.regs.cs
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NESHawk: various loop optimizations, 5-10 fps improvement
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2020-04-29 09:38:27 -04:00 |
PPU.run.cs
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NESHawk: various loop optimizations, 5-10 fps improvement
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2020-04-29 09:38:27 -04:00 |
Palettes.cs
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VS Updates
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2016-10-27 17:35:10 -04:00 |
Unif.cs
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NesHawk - cleanup Unif.cs
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2020-03-19 21:28:32 -05:00 |