BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/GBHawkLink
zeromus 10bceeb0dc Nope, I think it's a good idea now.
Revert "This reverts commit c878c85daeaaf0cae3e28f24bc1a8b511293d7b6."
This reverts commit 1d1f2a18c6.
2020-04-23 21:20:59 -04:00
..
GBHawkLink.ICodeDataLog.cs use more advanced language features in Emulation.Cores (#1852) 2020-02-17 16:54:51 -06:00
GBHawkLink.IDebuggable.cs GBLink 1,3,4 -> Implement Get/SetCpuFlagsAndRegisters, underlying GBHawk doesn't yet have it though so this technically does nothing 2020-02-18 14:08:23 -06:00
GBHawkLink.IEmulator.cs GBHawk: optimizations 2020-04-01 09:44:43 -04:00
GBHawkLink.IInputPollable.cs Enable SA1504 and fix noncompliance 2020-01-25 14:56:56 +10:00
GBHawkLink.IMemoryDomains.cs cleanup GBHawkLink 2020-02-18 13:48:23 -06:00
GBHawkLink.ISaveRam.cs cleanup GBHawkLink 2020-02-18 13:48:23 -06:00
GBHawkLink.ISettable.cs Nope, I think it's a good idea now. 2020-04-23 21:20:59 -04:00
GBHawkLink.IStatable.cs GBHawkLink cores - opt out of text states 2020-02-16 13:25:44 -06:00
GBHawkLink.cs remove CoreComm.Clone(), it is now safe to pass around into subcores 2020-03-15 10:12:20 -05:00
GBHawkLinkControllerDeck.cs Use nameof in cores 2019-03-28 14:18:58 +11:00
GBHawkLinkControllers.cs use more advanced language features in Emulation.Cores (#1852) 2020-02-17 16:54:51 -06:00