GBHawkLink cores - opt out of text states
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@ -5,24 +5,10 @@ using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Nintendo.GBHawkLink
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{
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public partial class GBHawkLink : ITextStatable
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public partial class GBHawkLink : IStatable
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{
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private readonly ITextStatable _lStates;
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private readonly ITextStatable _rStates;
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public void SaveStateText(TextWriter writer)
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{
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_lStates.SaveStateText(writer);
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_rStates.SaveStateText(writer);
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SyncState(new Serializer(writer));
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}
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public void LoadStateText(TextReader reader)
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{
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_lStates.LoadStateText(reader);
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_rStates.LoadStateText(reader);
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SyncState(new Serializer(reader));
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}
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private readonly IStatable _lStates;
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private readonly IStatable _rStates;
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public void SaveStateBinary(BinaryWriter bw)
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{
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@ -74,8 +74,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawkLink
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ServiceProvider = ser;
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_lStates = (ITextStatable)L.ServiceProvider.GetService<IStatable>();
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_rStates = (ITextStatable)R.ServiceProvider.GetService<IStatable>();
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_lStates = L.ServiceProvider.GetService<IStatable>();
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_rStates = R.ServiceProvider.GetService<IStatable>();
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SetupMemoryDomains();
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@ -4,27 +4,11 @@ using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Nintendo.GBHawkLink3x
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{
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public partial class GBHawkLink3x : ITextStatable
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public partial class GBHawkLink3x : IStatable
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{
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private readonly ITextStatable _lStates;
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private readonly ITextStatable _cStates;
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private readonly ITextStatable _rStates;
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public void SaveStateText(TextWriter writer)
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{
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_lStates.SaveStateText(writer);
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_cStates.SaveStateText(writer);
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_rStates.SaveStateText(writer);
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SyncState(new Serializer(writer));
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}
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public void LoadStateText(TextReader reader)
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{
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_lStates.LoadStateText(reader);
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_cStates.LoadStateText(reader);
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_rStates.LoadStateText(reader);
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SyncState(new Serializer(reader));
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}
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private readonly IStatable _lStates;
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private readonly IStatable _cStates;
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private readonly IStatable _rStates;
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public void SaveStateBinary(BinaryWriter bw)
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{
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@ -77,9 +77,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawkLink3x
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_tracer = new TraceBuffer { Header = L.cpu.TraceHeader };
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ser.Register<ITraceable>(_tracer);
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_lStates = (ITextStatable)L.ServiceProvider.GetService<IStatable>();
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_cStates = (ITextStatable)C.ServiceProvider.GetService<IStatable>();
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_rStates = (ITextStatable)R.ServiceProvider.GetService<IStatable>();
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_lStates = L.ServiceProvider.GetService<IStatable>();
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_cStates = C.ServiceProvider.GetService<IStatable>();
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_rStates = R.ServiceProvider.GetService<IStatable>();
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SetupMemoryDomains();
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@ -5,30 +5,12 @@ using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Nintendo.GBHawkLink4x
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{
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public partial class GBHawkLink4x : ITextStatable
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public partial class GBHawkLink4x : IStatable
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{
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private readonly ITextStatable _aStates;
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private readonly ITextStatable _bStates;
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private readonly ITextStatable _cStates;
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private readonly ITextStatable _dStates;
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public void SaveStateText(TextWriter writer)
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{
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_aStates.SaveStateText(writer);
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_bStates.SaveStateText(writer);
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_cStates.SaveStateText(writer);
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_dStates.SaveStateText(writer);
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SyncState(new Serializer(writer));
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}
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public void LoadStateText(TextReader reader)
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{
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_aStates.LoadStateText(reader);
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_bStates.LoadStateText(reader);
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_cStates.LoadStateText(reader);
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_dStates.LoadStateText(reader);
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SyncState(new Serializer(reader));
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}
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private readonly IStatable _aStates;
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private readonly IStatable _bStates;
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private readonly IStatable _cStates;
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private readonly IStatable _dStates;
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public void SaveStateBinary(BinaryWriter bw)
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{
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@ -52,8 +34,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawkLink4x
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public byte[] SaveStateBinary()
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{
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MemoryStream ms = new MemoryStream();
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BinaryWriter bw = new BinaryWriter(ms);
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using var ms = new MemoryStream();
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using var bw = new BinaryWriter(ms);
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SaveStateBinary(bw);
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bw.Flush();
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return ms.ToArray();
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@ -1,8 +1,4 @@
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using System;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Nintendo.GBHawk;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Nintendo.GBHawkLink4x
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{
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@ -94,10 +90,10 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBHawkLink4x
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ServiceProvider = ser;
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_aStates = (ITextStatable)A.ServiceProvider.GetService<IStatable>();
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_bStates = (ITextStatable)B.ServiceProvider.GetService<IStatable>();
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_cStates = (ITextStatable)C.ServiceProvider.GetService<IStatable>();
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_dStates = (ITextStatable)D.ServiceProvider.GetService<IStatable>();
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_aStates = A.ServiceProvider.GetService<IStatable>();
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_bStates = B.ServiceProvider.GetService<IStatable>();
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_cStates = C.ServiceProvider.GetService<IStatable>();
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_dStates = D.ServiceProvider.GetService<IStatable>();
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SetupMemoryDomains();
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