Commit Graph

6353 Commits

Author SHA1 Message Date
zeromus f9477bb0f1 automatic client 1x/2x etc sizing should respect console and user AR options 2014-05-17 03:50:19 +00:00
adelikat 738c5b5bcc Start an Analog Range config widget in preparation of adding the ability for the user to select the N64 controller range on individual controllers 2014-05-17 03:13:02 +00:00
zeromus 8ba683f6bd remove requirement of shift-holding to doubleclick fullscreen toggle.. unless a zapper game is running. 2014-05-17 02:55:58 +00:00
adelikat 1895e15ea5 Create StatusStripEx similar to MenuStripEx and ToolStripEx to allow click through, and replace all our status bars with it 2014-05-17 00:42:28 +00:00
zeromus 19f3b1b1da here it is, fixed another way, for the record: float ranges can now support inverted senses. 2014-05-17 00:06:20 +00:00
goyuken 35b9746880 N64: set the analog keybinds for the Y axes to be flipped by default 2014-05-16 23:47:58 +00:00
adelikat 4f5e43f40c add Lua script that shows a target on screen for the zapper x,y 2014-05-16 22:55:11 +00:00
goyuken c87abe9503 fix analog axis names for xinput controllers 2014-05-16 14:43:56 +00:00
goyuken 5faa2de58c analog binds: support up to 50% deadzone. be warned; if you're using deadzones this big, it's likely that your controller is broken slop and nothing will make it feel good in play 2014-05-16 14:29:58 +00:00
adelikat f88640fddb N64 VirtualPad - when a movie is active show the previous frame's line on the analog control 2014-05-16 13:40:21 +00:00
adelikat f975e3da8b Toggle Fullscreen - change from double-click to shift+double-click 2014-05-16 12:49:19 +00:00
adelikat c702bc03f2 and that dialog needs CenterParent 2014-05-16 01:16:20 +00:00
adelikat 53644303ce put the quicknes icon on the quick nes graphics settings dialog 2014-05-16 01:11:09 +00:00
adelikat ac7ed11835 Fix mainform text property when you have a movie loaded and a rom not in the gamedb, this was a quick and dirty fix 2014-05-16 01:03:22 +00:00
adelikat cffa2dd6dc NES - Rip out controller settings stuff from Advanced movie settings 2014-05-16 00:53:10 +00:00
adelikat 0471ec197f NES - add a Controller Settings menu item only enabled on NEShawk and no movie active, has the same info as page 1 of advanced movie settings. Still todo: rip it out of advanced movie settings. Also un-interimed advanced movie settings and fixed up some better messages to user on some config dialog results 2014-05-16 00:24:40 +00:00
zeromus e4bf12ddf9 faster movie preloading 2014-05-16 00:12:08 +00:00
goyuken 0ec92e626e nes: make full_nes_palette.nes test work. colors still look a bit funky though 2014-05-15 23:25:49 +00:00
zeromus 1e4e675830 multicore scanning of movie files in movie play dialog. also take the BinarySavestateBase64Blob crap out of the properties listview, its useless information 2014-05-15 23:12:48 +00:00
goyuken 7cb2734b1d NES: controller stuff?? 2014-05-15 22:18:08 +00:00
adelikat ffb562235a Defaults for NES Paddle and Zappers, analog ones don't load though 2014-05-15 20:48:31 +00:00
adelikat 0fa33c7ca8 Fix N64 movie playback by removing a bogus defensive validation check that had bogus logic of ignoring input that didn't match the check. Bogus logic was bogus. 2014-05-15 18:48:41 +00:00
scepheo 0add712863 Removed one-use MaxHexValueFromMaxDigits function from StringHelpers.cs. 2014-05-15 15:12:30 +00:00
adelikat 4bcf217a99 another bot test 2014-05-15 14:35:19 +00:00
adelikat 56bcf1c056 bot testing 2014-05-15 14:31:17 +00:00
scepheo 12559588a3 Fixed indexing error on multi-byte RAM search. 2014-05-15 00:33:18 +00:00
adelikat 9414173a7c oops, and also make that previous commit cleaner 2014-05-15 00:00:02 +00:00
adelikat 2b89c32e4b Toggle Sound hotkey 2014-05-14 23:56:33 +00:00
adelikat 55b4dcd53c gui.text - remove hacks that attempt use window size. Better logic is to be pure client space, and let gui.drawText do anything else 2014-05-14 23:44:46 +00:00
adelikat 3ec27c502c Gui Options - Center parent 2014-05-14 22:28:24 +00:00
adelikat 438daacb2c N64 Video Plugin config - don't crash if user opens it before ever opening a n64 game 2014-05-14 22:17:50 +00:00
adelikat bf2ba0841a make recent n64 plugin UI logic I added be more clever 2014-05-14 22:04:47 +00:00
adelikat bec12f248a Refix N64 Video Plugin to allow it to open when the N64 core is not running. 2014-05-14 21:07:43 +00:00
goyuken 3405369d58 neshawk: fastererer 2014-05-14 15:46:16 +00:00
adelikat e51e8dead5 SNES - Make performance core the default 2014-05-14 12:47:36 +00:00
adelikat 578cc2c850 Front end for z64 rsp hle video plugin support 2014-05-14 02:29:59 +00:00
adelikat fa7b2ec441 N64 - add the rsp-z64-hlevideo plugin and add backend support for toggling between this and rsp-hle. Still todo: front end to set this 2014-05-14 01:50:36 +00:00
goyuken 3fa2b4629c NES: switch to quicknes palette as defaut 2014-05-13 23:26:39 +00:00
goyuken 9b0673daa7 add quicknes palette as an option for neshawk 2014-05-13 03:10:24 +00:00
goyuken 2c68aa81c6 gambatte: fix a few msvcisms and other warnings 2014-05-13 02:51:20 +00:00
adelikat 92f32c568c N64 - ok, one more round of cleanup! 2014-05-13 00:31:32 +00:00
adelikat b8ed3230e9 N64 - some code cleanup 2014-05-13 00:06:33 +00:00
adelikat d9f86aa8a1 N64 - don't be 0 x 0 video size on startup 2014-05-12 23:54:27 +00:00
adelikat d5c2271c55 Toolbox - don't show nes debugger in non-interim 2014-05-12 20:58:34 +00:00
adelikat 353fe15845 Ooops, fix crash when attempting to display the game name from a commit I made recently 2014-05-12 20:51:09 +00:00
goyuken 490a3dc3cf gameboy: support setting RTC initial time for TAS, and support chaining the RTC to the real clock for non-TAS. 2014-05-12 17:24:43 +00:00
goyuken 93b710e4ab gambatte: make RTC run at the correct 59.7fps instead of 60fps 2014-05-12 04:08:22 +00:00
adelikat f6243d919b on Mainform Text property - show filename if Game.Name is empty 2014-05-12 00:37:03 +00:00
adelikat 3373628edb Make quicknes the default 2014-05-12 00:19:00 +00:00
adelikat ec5414c9d8 If Quicknes throws an unsupported mapper exception, catch it and load in NesHawk instead 2014-05-12 00:14:45 +00:00