zeromus
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f9477bb0f1
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automatic client 1x/2x etc sizing should respect console and user AR options
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2014-05-17 03:50:19 +00:00 |
adelikat
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738c5b5bcc
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Start an Analog Range config widget in preparation of adding the ability for the user to select the N64 controller range on individual controllers
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2014-05-17 03:13:02 +00:00 |
zeromus
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8ba683f6bd
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remove requirement of shift-holding to doubleclick fullscreen toggle.. unless a zapper game is running.
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2014-05-17 02:55:58 +00:00 |
adelikat
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1895e15ea5
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Create StatusStripEx similar to MenuStripEx and ToolStripEx to allow click through, and replace all our status bars with it
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2014-05-17 00:42:28 +00:00 |
zeromus
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19f3b1b1da
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here it is, fixed another way, for the record: float ranges can now support inverted senses.
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2014-05-17 00:06:20 +00:00 |
goyuken
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35b9746880
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N64: set the analog keybinds for the Y axes to be flipped by default
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2014-05-16 23:47:58 +00:00 |
adelikat
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4f5e43f40c
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add Lua script that shows a target on screen for the zapper x,y
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2014-05-16 22:55:11 +00:00 |
goyuken
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c87abe9503
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fix analog axis names for xinput controllers
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2014-05-16 14:43:56 +00:00 |
goyuken
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5faa2de58c
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analog binds: support up to 50% deadzone. be warned; if you're using deadzones this big, it's likely that your controller is broken slop and nothing will make it feel good in play
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2014-05-16 14:29:58 +00:00 |
adelikat
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f88640fddb
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N64 VirtualPad - when a movie is active show the previous frame's line on the analog control
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2014-05-16 13:40:21 +00:00 |
adelikat
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f975e3da8b
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Toggle Fullscreen - change from double-click to shift+double-click
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2014-05-16 12:49:19 +00:00 |
adelikat
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c702bc03f2
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and that dialog needs CenterParent
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2014-05-16 01:16:20 +00:00 |
adelikat
|
53644303ce
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put the quicknes icon on the quick nes graphics settings dialog
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2014-05-16 01:11:09 +00:00 |
adelikat
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ac7ed11835
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Fix mainform text property when you have a movie loaded and a rom not in the gamedb, this was a quick and dirty fix
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2014-05-16 01:03:22 +00:00 |
adelikat
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cffa2dd6dc
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NES - Rip out controller settings stuff from Advanced movie settings
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2014-05-16 00:53:10 +00:00 |
adelikat
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0471ec197f
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NES - add a Controller Settings menu item only enabled on NEShawk and no movie active, has the same info as page 1 of advanced movie settings. Still todo: rip it out of advanced movie settings. Also un-interimed advanced movie settings and fixed up some better messages to user on some config dialog results
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2014-05-16 00:24:40 +00:00 |
zeromus
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e4bf12ddf9
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faster movie preloading
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2014-05-16 00:12:08 +00:00 |
goyuken
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0ec92e626e
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nes: make full_nes_palette.nes test work. colors still look a bit funky though
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2014-05-15 23:25:49 +00:00 |
zeromus
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1e4e675830
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multicore scanning of movie files in movie play dialog. also take the BinarySavestateBase64Blob crap out of the properties listview, its useless information
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2014-05-15 23:12:48 +00:00 |
goyuken
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7cb2734b1d
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NES: controller stuff??
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2014-05-15 22:18:08 +00:00 |
adelikat
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ffb562235a
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Defaults for NES Paddle and Zappers, analog ones don't load though
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2014-05-15 20:48:31 +00:00 |
adelikat
|
0fa33c7ca8
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Fix N64 movie playback by removing a bogus defensive validation check that had bogus logic of ignoring input that didn't match the check. Bogus logic was bogus.
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2014-05-15 18:48:41 +00:00 |
scepheo
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0add712863
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Removed one-use MaxHexValueFromMaxDigits function from StringHelpers.cs.
|
2014-05-15 15:12:30 +00:00 |
adelikat
|
4bcf217a99
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another bot test
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2014-05-15 14:35:19 +00:00 |
adelikat
|
56bcf1c056
|
bot testing
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2014-05-15 14:31:17 +00:00 |
scepheo
|
12559588a3
|
Fixed indexing error on multi-byte RAM search.
|
2014-05-15 00:33:18 +00:00 |
adelikat
|
9414173a7c
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oops, and also make that previous commit cleaner
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2014-05-15 00:00:02 +00:00 |
adelikat
|
2b89c32e4b
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Toggle Sound hotkey
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2014-05-14 23:56:33 +00:00 |
adelikat
|
55b4dcd53c
|
gui.text - remove hacks that attempt use window size. Better logic is to be pure client space, and let gui.drawText do anything else
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2014-05-14 23:44:46 +00:00 |
adelikat
|
3ec27c502c
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Gui Options - Center parent
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2014-05-14 22:28:24 +00:00 |
adelikat
|
438daacb2c
|
N64 Video Plugin config - don't crash if user opens it before ever opening a n64 game
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2014-05-14 22:17:50 +00:00 |
adelikat
|
bf2ba0841a
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make recent n64 plugin UI logic I added be more clever
|
2014-05-14 22:04:47 +00:00 |
adelikat
|
bec12f248a
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Refix N64 Video Plugin to allow it to open when the N64 core is not running.
|
2014-05-14 21:07:43 +00:00 |
goyuken
|
3405369d58
|
neshawk: fastererer
|
2014-05-14 15:46:16 +00:00 |
adelikat
|
e51e8dead5
|
SNES - Make performance core the default
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2014-05-14 12:47:36 +00:00 |
adelikat
|
578cc2c850
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Front end for z64 rsp hle video plugin support
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2014-05-14 02:29:59 +00:00 |
adelikat
|
fa7b2ec441
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N64 - add the rsp-z64-hlevideo plugin and add backend support for toggling between this and rsp-hle. Still todo: front end to set this
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2014-05-14 01:50:36 +00:00 |
goyuken
|
3fa2b4629c
|
NES: switch to quicknes palette as defaut
|
2014-05-13 23:26:39 +00:00 |
goyuken
|
9b0673daa7
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add quicknes palette as an option for neshawk
|
2014-05-13 03:10:24 +00:00 |
goyuken
|
2c68aa81c6
|
gambatte: fix a few msvcisms and other warnings
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2014-05-13 02:51:20 +00:00 |
adelikat
|
92f32c568c
|
N64 - ok, one more round of cleanup!
|
2014-05-13 00:31:32 +00:00 |
adelikat
|
b8ed3230e9
|
N64 - some code cleanup
|
2014-05-13 00:06:33 +00:00 |
adelikat
|
d9f86aa8a1
|
N64 - don't be 0 x 0 video size on startup
|
2014-05-12 23:54:27 +00:00 |
adelikat
|
d5c2271c55
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Toolbox - don't show nes debugger in non-interim
|
2014-05-12 20:58:34 +00:00 |
adelikat
|
353fe15845
|
Ooops, fix crash when attempting to display the game name from a commit I made recently
|
2014-05-12 20:51:09 +00:00 |
goyuken
|
490a3dc3cf
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gameboy: support setting RTC initial time for TAS, and support chaining the RTC to the real clock for non-TAS.
|
2014-05-12 17:24:43 +00:00 |
goyuken
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93b710e4ab
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gambatte: make RTC run at the correct 59.7fps instead of 60fps
|
2014-05-12 04:08:22 +00:00 |
adelikat
|
f6243d919b
|
on Mainform Text property - show filename if Game.Name is empty
|
2014-05-12 00:37:03 +00:00 |
adelikat
|
3373628edb
|
Make quicknes the default
|
2014-05-12 00:19:00 +00:00 |
adelikat
|
ec5414c9d8
|
If Quicknes throws an unsupported mapper exception, catch it and load in NesHawk instead
|
2014-05-12 00:14:45 +00:00 |