Commit Graph

9241 Commits

Author SHA1 Message Date
zeromus a06b7318c0 add vcxproj and patch for libsnes vs2015 support, for later use 2015-06-10 02:43:06 +00:00
goyuken b2ead68c4d lag frame in mgba 2015-06-10 01:19:09 +00:00
adelikat 7a090edcb0 hack to fix a bkm to bk2 bug 2015-06-08 22:49:30 +00:00
adelikat 4f4b26d10e Apple II - put prev/next pressed states into savestates 2015-06-08 22:03:48 +00:00
adelikat fe776eab2b Apple II - hackery to make prev/next disk buttons stay held, as opposed to swaping rapidly ever frame 2015-06-08 20:56:29 +00:00
goyuken 274c29ff37 fix infinite recursion in loadrom for unsupported GB games 2015-06-07 16:43:10 +00:00
goyuken 2c35a85fa4 gambatte: fix behavior for MBC5 when bank == 0 is written. Thanks Dabomstew for pointing this out. 2015-06-07 16:16:11 +00:00
adelikat f3dbf8e013 On startup, respect the show status bar flag, fixes issue #421 2015-06-06 22:31:56 +00:00
adelikat 59eb3dc2f2 Fix SNES Game Genie Add button (issue #420) 2015-06-06 22:26:32 +00:00
goyuken 68506d6ea1 some infrastructure for RTC, tilt sensor, vampier slayer contrl in mgba 2015-06-06 22:23:42 +00:00
goyuken 98bfc77d47 change libquicknes.dll back to mingw build. i think it's a little faster? i forget 2015-06-06 21:29:28 +00:00
adelikat 7e35ca00a8 Add core name to GBA savestates 2015-06-06 21:06:59 +00:00
adelikat b9d9ffe7a5 Core picker for mGBA 2015-06-06 20:47:50 +00:00
goyuken f57c3b86f0 support reading the old vba-next savwerams in the mgba core 2015-06-06 17:42:47 +00:00
goyuken f5c8bece3a satesvates for mgba 2015-06-06 17:34:19 +00:00
goyuken 4a5f87387c saverams in mgba, maybe 2015-06-06 12:49:31 +00:00
goyuken 6db0d41aa6 can the special saveram format for vbanext and use dumbo saves instead. if a game breaks, we could always add some hack or something. probably nothing will break. 2015-06-05 22:47:22 +00:00
goyuken f458c93e56 support hex editor and gpu viewer for mgba 2015-06-05 00:43:41 +00:00
goyuken 43c7483ef6 hook up mGBA bios 2015-06-05 00:12:12 +00:00
goyuken 6d5d720d55 mgba: input support 2015-06-04 23:30:24 +00:00
goyuken f30dec819d bl;ah blah 2015-06-04 22:47:51 +00:00
goyuken 66f0bf15c0 Fix up some junkus in appleii core init, and add stub for mGBA 2015-06-04 02:04:42 +00:00
goyuken 7f275c5ab5 compress movies even if savestates are not compressed. separate config entry, not hookled up in config 2015-05-31 18:31:45 +00:00
adelikat 55200588e8 Remove an unused variable 2015-05-31 17:02:24 +00:00
adelikat 00a1c1f288 Slight reorg of an Apple II file 2015-05-31 17:01:19 +00:00
adelikat 0159fb57c5 Apple II - lame way to remove some lame warnings 2015-05-31 15:03:55 +00:00
adelikat 8412c91739 Apple II - fix controller config, remove Black Apple, White Apple and Reset keys since they are not currently hooked up 2015-05-31 15:02:42 +00:00
adelikat 08da4147fb Apple II gamedb 2015-05-31 13:40:43 +00:00
goyuken 44b47f96a1 apple 2 keyboard: fix oopsie that made nearly every key combination with ctrl or shift or caps active invalid 2015-05-30 14:50:53 +00:00
adelikat 7bb0a9ef72 apple II - fix up default controls 2015-05-28 00:20:50 +00:00
adelikat 26769ba476 Add .do and .po files as Apple II files 2015-05-28 00:16:08 +00:00
adelikat 448513b1c4 Platform Chooser - don't ask twice, not sure how this code managed to survive this long, or how it went unnoticed. 2015-05-27 20:35:36 +00:00
adelikat 996c7bc847 Add apple II to the core picker 2015-05-26 23:43:55 +00:00
adelikat f5daee2623 Virtu core - remove SupressMessage attributes, also change tabs to spaces in files I touched 2015-05-20 01:28:50 +00:00
adelikat edbb7508b5 Apple II - Virtu Core - remove String.cs shenanigans 2015-05-20 01:22:26 +00:00
goyuken facee4e113 Fix oopsie 2015-05-20 00:12:19 +00:00
goyuken ef20ef1991 [JsonIgnore] an unneeded part of Apple II video core 2015-05-19 23:49:19 +00:00
goyuken 46c374f8a3 ye olde drive lighte 2015-05-19 23:33:50 +00:00
goyuken 894cae0c52 apple 2 savestates: custom Type handling to be more resilient to assembly changes 2015-05-19 23:27:28 +00:00
goyuken 704ace5eb7 AppleII - don't savestate unneeded AV buffers. 2015-05-19 22:01:13 +00:00
goyuken 8cbaf6304a clean up array handling in apple 2 savestates 2015-05-19 21:39:29 +00:00
goyuken a0288bbf7f clarify comments 2015-05-19 20:42:41 +00:00
goyuken 15b29de1c2 AppleII: Savestate MegaFun. All existing savestates are obsoleted. 2015-05-19 01:20:35 +00:00
goyuken 0ca6faea01 AppleII: squeeze a bit of speed out of binary states, still way too slow 2015-05-18 22:18:09 +00:00
goyuken 6710b60788 Add stuff that didn't work (commented out) to speed up Apple II savestates 2015-05-18 02:33:18 +00:00
adelikat 0cb912cfb2 Apple II mnemonics 2015-05-18 02:01:57 +00:00
goyuken d91e6f184a Add support for binary savestate as BSON, but turn it off and make binary savestates a stupid text clone because BSON sucks 2015-05-18 01:52:14 +00:00
adelikat 9f0e4f0735 Apple II VirtualPad - fix up names now that we have them 2015-05-18 01:34:35 +00:00
goyuken fcb5af62d6 speed up apple2 savestates, round 1 2015-05-18 01:30:30 +00:00
adelikat 44027bc6de compile Virtu.dll in release mode 2015-05-18 01:00:57 +00:00