feos
|
3ba4adb6bc
|
tastudio: finish moving column click edits to taseditor logic
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2017-05-29 20:20:44 +03:00 |
adelikat
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3c7707a6a0
|
lua - add gui.clearImageCache, also add a param to drawImage that can force it to not be cached if desired
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2017-05-29 11:09:19 -05:00 |
adelikat
|
4db328f7ad
|
Hex Editor - Find box - remember Hex vs Text radio selection
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2017-05-28 10:13:34 -05:00 |
adelikat
|
f81f745fcc
|
Some luaconsole refactoring and moving more logic into LuaImp
|
2017-05-24 15:59:05 -05:00 |
adelikat
|
19dde8018a
|
InputRoll cleanups
|
2017-05-24 11:45:57 -05:00 |
adelikat
|
74b2cca967
|
more tastudio cleanups
|
2017-05-24 10:50:25 -05:00 |
adelikat
|
b03e224c5e
|
TAStudio cleanup
|
2017-05-24 10:49:35 -05:00 |
adelikat
|
50b5f4a1a9
|
Virtualpad misc cleanups
|
2017-05-24 09:07:03 -05:00 |
adelikat
|
47f2371953
|
Misc cleanups
|
2017-05-24 09:06:31 -05:00 |
adelikat
|
4d1dd215e6
|
Lua Console - temp fix to fix recent regression of lua scripts disappearing on reboot core
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2017-05-24 08:30:30 -05:00 |
adelikat
|
770f27dfd4
|
Console lua library functions - check if LuaConsole is loaded on these calls. Currently the console should always be open if a script is being called but this is a preparation commit to eventually support running lua scripts without the lua console loaded
|
2017-05-23 13:05:36 -05:00 |
adelikat
|
4919fc5182
|
don't reference GlobalWin.LuaConsole in LuaConsole!
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2017-05-23 13:04:28 -05:00 |
adelikat
|
facd845453
|
Lua Console - Move StartLuaDrawing() and EndLuaDrawing() to LuaImp since they exclusively LuaImp logic
|
2017-05-23 12:40:40 -05:00 |
adelikat
|
6196d81b5d
|
Move _luaList from LuaConsole to LuaImp
|
2017-05-22 16:47:27 -05:00 |
adelikat
|
8d91557f4e
|
cleanups in ToolManager
|
2017-05-22 14:23:14 -05:00 |
adelikat
|
a6414ff05c
|
Mainform cleanup round 2
|
2017-05-22 14:23:13 -05:00 |
adelikat
|
f89bcf4bfa
|
cleanup of Lua some related files
|
2017-05-19 11:05:21 -05:00 |
adelikat
|
31e68a38f9
|
Cleanup EmuHawk lua library code
|
2017-05-19 09:47:18 -05:00 |
adelikat
|
7f269d25df
|
Make lua library dependent services private
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2017-05-19 08:58:23 -05:00 |
adelikat
|
0d4313af91
|
general Cheat code cleanup
|
2017-05-18 15:16:02 -05:00 |
adelikat
|
75affd8940
|
Lua console code cleanup
|
2017-05-18 14:53:03 -05:00 |
adelikat
|
4c48542b98
|
fix null reference exception when LuaSandbox attempts to use the Logger
|
2017-05-18 14:27:22 -05:00 |
adelikat
|
a9ba93fcf3
|
C64 virtual pad - fixing mapping of joypad B buttons
|
2017-05-13 16:45:18 -05:00 |
nattthebear
|
ebe789eed2
|
heh
|
2017-05-10 07:45:23 -04:00 |
zeromus
|
8bc067cbbe
|
lua: fix memory leak causing crash after a few dozen script loads/resets
|
2017-05-10 01:58:19 -05:00 |
adelikat
|
e839a1c163
|
Add lua canvas methods to documentation
|
2017-05-07 16:33:48 -05:00 |
adelikat
|
c33fbfddf4
|
Colecovision - virtualpad support for new controller options
|
2017-05-07 10:04:15 -05:00 |
zeromus
|
ac767a2acc
|
clarification to the saveram flushing system
|
2017-05-06 17:50:36 -05:00 |
J.D. Purcell
|
8b2b12585a
|
Mostly whitespace cleanup to reduce difference with mono-portable branch.
|
2017-05-02 23:09:50 -04:00 |
adelikat
|
698c6741ae
|
Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
|
2017-05-01 20:09:11 -05:00 |
adelikat
|
ded1c2d7b7
|
Break off BoardName from IEmulator into a separate IBoardInfo service
|
2017-04-30 21:01:54 -05:00 |
adelikat
|
20d2a7d198
|
Lua - tastudio onquery callbacks - attempt to better clarify the expected lua function that is taken as a parameter
|
2017-04-30 12:05:27 -05:00 |
adelikat
|
436a853c96
|
Fix typo - Scema -> Schema
|
2017-04-29 15:41:27 -05:00 |
adelikat
|
19f45dcc85
|
VirtualPads - PSX Multitap support
|
2017-04-29 14:57:27 -05:00 |
adelikat
|
ba4af238b7
|
VirtualPads - PSX NeGcon support, also slider controls now support vertical orientation
|
2017-04-29 14:47:51 -05:00 |
adelikat
|
f6f967a723
|
VirtualPad - start PSX NeGcon support
|
2017-04-27 16:52:50 -05:00 |
adelikat
|
a20e01ab69
|
Remove the obsolete MemoryDomain.FromByteArray() method
|
2017-04-24 13:55:20 -05:00 |
adelikat
|
a86ad73ade
|
Comment out some temporarily short-circuited code to remove some warnings
|
2017-04-24 12:59:24 -05:00 |
adelikat
|
cc5ff74689
|
Fix debugger throwing exceptions on opened on a core that does not implement IDisassemblable
|
2017-04-23 11:42:26 -05:00 |
adelikat
|
30aa86cd7e
|
Intellivision - more cleanup
|
2017-04-23 11:10:26 -05:00 |
feos
|
8dcf9fb61a
|
tastudio: tweak editing selection by clicking column header
instead of reverting every button state, apply the reverted state of the first selected frame to all the selection
|
2017-04-23 14:47:10 +03:00 |
adelikat
|
1184e8ed05
|
lua - implement tastudio.getselection(), tastudio.insertframes(), tastudio.deleteframes()
|
2017-04-22 20:50:03 -05:00 |
adelikat
|
76f77390ca
|
SNES - virtual pad support for all the controller types and combinations
|
2017-04-22 11:55:21 -05:00 |
adelikat
|
e3ae4b1410
|
LibsnesCore reformating round 2 - sort out private fields vs pulbic properties
|
2017-04-19 12:19:16 -05:00 |
adelikat
|
8f3d1613a0
|
misc code cleanups in ram watch tool files
|
2017-04-19 07:50:25 -05:00 |
alyosha-tas
|
88348f03fa
|
Genesis game genie code fix here as well
other half of fix to #777
|
2017-04-18 07:14:18 -04:00 |
adelikat
|
28da1e215f
|
misc code formatting improvements in random files in EmuHawk
|
2017-04-17 15:23:31 -05:00 |
alyosha-tas
|
31ba7bc3dd
|
Update GenGameGenie.cs
Fix #777
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2017-04-15 19:49:15 -04:00 |
J.D. Purcell
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b53502eed8
|
Spaces -> tabs.
|
2017-04-15 16:37:30 -04:00 |
J.D. Purcell
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ed3bf0e62b
|
Fix mixed line endings.
|
2017-04-15 15:53:02 -04:00 |