Commit Graph

2273 Commits

Author SHA1 Message Date
adelikat 4cfceab969 Add screenshot -> clipboard to Ctrl+C hotkey, and add message on screen 2012-03-09 17:31:37 +00:00
taotao54321 9716387b2f HexEditor: set defaultWidth/Height at loading, not in constructor 2012-03-09 17:14:39 +00:00
taotao54321 389693e6f4 HexEditor: member Width, Height hide the original property Width, Height. So renamed to Width_, Height_ 2012-03-09 16:37:55 +00:00
adelikat baf189b464 Movie Import dialog - combine .mc2 and .mcm into a Mednafen/PCEjin row instead of seperately (both .mc2 and .mcm have been used at some point in both emulators) 2012-03-09 16:31:14 +00:00
taotao54321 0e2341b37f Sometimes HexEditor forgot the settings, so fixed it
And refactored loading/saving settings
2012-03-09 16:13:40 +00:00
brandman211 be60ee206a -More tweaking of ImportGMV.
-Fixed InputAdapters with regards to the Genesis 3-Button Controller. It previously did not have a flag placeholder.

Potential issues that I don't have the time to investigate right now:
-When importing 1937M, I get the error "6 button controllers are not supported." Is this a false positive?
-The result of importing 1731M seems sane, but has 2-player input. This run is classified as "One player in a multiplayer game". Is this input normal?
2012-03-09 15:30:09 +00:00
taotao54321 888ce23bee ImportText(): interpret "romChecksum" entry in FM2 2012-03-09 13:26:06 +00:00
taotao54321 dae469543e ImportMCM(): forgot to close input stream 2012-03-09 12:18:16 +00:00
taotao54321 e0aa4b15da Added *.fcm and *.mcm to the filter of "Import Movie" dialog.
And some typo fix.
2012-03-09 12:10:41 +00:00
taotao54321 adceb81e91 ImportFCM(): emits "Platform" entry 2012-03-09 11:49:43 +00:00
taotao54321 363fa25200 ImportFCM(): fixed to interpret reset commands correctly.
It emited an incorrect result for "Zanac (U)" movie (734M).
Control update bytes are not toggle-form, unlike controller update bytes.
2012-03-09 11:38:29 +00:00
taotao54321 3e9379ac8a Added sync information for some PCE games. 2012-03-09 10:03:46 +00:00
taotao54321 869f900d11 MovieImport: modified EMULATIONORIGIN value to "emuOrigin" from "emuVersion".
On previous versions, converted files had two "emuVersion" entries. That seems not right.
2012-03-09 09:30:33 +00:00
taotao54321 da9c95c38e Implemented ImportMCM() 2012-03-09 09:24:47 +00:00
zeromus 78c13395a2 nes-note that mapper 192 is impossible to emulate at the present due to lack of test cases 2012-03-09 05:06:57 +00:00
zeromus edebf0da14 nes-"support" mapper 191 (no known test cases) 2012-03-09 04:57:46 +00:00
zeromus b65438d819 nes-support mapper 189 2012-03-09 04:44:30 +00:00
zeromus cf5dcb1cd5 nes-support mapper 182 2012-03-09 04:30:46 +00:00
zeromus f592fc3748 nes-support mapper 115 2012-03-09 04:15:56 +00:00
adelikat 7d308da245 Mapper 46 complete. 2012-03-09 03:38:11 +00:00
adelikat f9e43cf3d7 Mapper 46 - fix gamedb entry, put in high bits 2012-03-09 03:24:05 +00:00
adelikat 5655262df6 Start Mapper 46, could not get the gamedb.txt entry to work properly 2012-03-09 02:57:04 +00:00
adelikat 2dd03cbf03 Hex Editor - dynamically add unfreeze option to the menu item as well. 2012-03-09 01:50:39 +00:00
adelikat 502e395be0 Hex Editor - some hotkeys - A for Add to Ram Watch, Del for unfreeze, Shift+Del for unfreeze all 2012-03-09 01:43:52 +00:00
adelikat 5376186eb0 Hex Editor - Context menu - if address if frozen, show an unfreeze menu item instead of freeze 2012-03-09 01:33:55 +00:00
adelikat f0de9366ec Hex Editor - space bar toggles an address as frozen/unfrozen 2012-03-09 01:24:46 +00:00
adelikat f48de28581 Hex Editor - + and - buttons now increment/decrement the value of a selected address (added context menu items as well) 2012-03-08 18:33:57 +00:00
taotao54321 9ab33cba8b 6502: partially implemented unofficial NOPs for "Puzznic (U)", "Puzznic (J)".
It is quite insufficient, but at least, we have to increment program counter appropriately.
For immediate addressing mode, it will be correct. For other addressing modes, I don't know whether they access memory, so further investigation will be needed.
2012-03-08 16:48:36 +00:00
taotao54321 26ff1a1bc5 cosmetics (indent for BRK opcode) 2012-03-08 15:33:52 +00:00
taotao54321 866f3c9e93 -CpuCoreGenerator: To build successfully, removed nonexistent "app.config" from project.
-HuC6280/Execute.cs seems to be modified manually, so CpuCoreGenerator follows it.
2012-03-08 15:31:19 +00:00
taotao54321 434bfebb1f set svn:executable on BizHawk.MultiClient/output/7z.dll 2012-03-08 15:23:08 +00:00
adelikat add74942f7 Stop and start sound before showing the load named state dialog. Fixes reported 'sound jitter' when using the Loadstate As hotkey. 2012-03-08 12:37:40 +00:00
pjgat09 405af35d72 Started work on Atari 2600 core. Added stubs for the TIA and M6532 to be filled in later. Memory map is hard coded, but will only work for basic 4K carts like pitfall. That'll have to be changed later. 2012-03-08 08:12:44 +00:00
zeromus 137522691c nes-fix an old crusty wart of a scroll timing bug that grew while ppu was getting ported from fceux 2012-03-08 07:50:16 +00:00
zeromus e973533b48 nes-change oam dma cycles to 513 2012-03-08 04:49:19 +00:00
zeromus 1b91aa6bca nes-fix bug in xml parsing which made games with multiple carts (unusual) not detect subsequent carts 2012-03-08 04:48:14 +00:00
zeromus 9a6d6a63bd improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
Rolanmen1 f6d558d4b4 Skipping Lag Frames While Frame Advancing Has Been Implemented 2012-03-07 03:58:54 +00:00
brandman211 28e621527c Cleaned up my baby while respecting micro500's style choices. 2012-03-07 02:48:19 +00:00
adelikat 98938de0c2 Lua - fix exception when attempting to close a lua script 2012-03-07 00:58:41 +00:00
pjgat09 0f92deb140 Added an atari docs folder 2012-03-07 00:55:09 +00:00
zeromus c0ace9ce83 add a2600 core stub 2012-03-07 00:40:20 +00:00
adelikat ff3738681f Lua COnsole - ooops, don't write to output window in gui.text()! 2012-03-07 00:21:11 +00:00
zeromus 2278cfcccb nes-fix $2007 access while rendering (young indiana jones) 2012-03-06 19:19:56 +00:00
adelikat 9d39b88783 Some testing results of Mapper 16 2012-03-06 13:33:50 +00:00
adelikat 3a48e91496 Mapper 82 is complete as well 2012-03-06 12:14:52 +00:00
zeromus 9d6001691f nes-fix gauntlet 2012-03-06 09:55:57 +00:00
zeromus ed9de010c0 nes-add some crappy mmc3 multicart mappers 2012-03-06 09:42:11 +00:00
zeromus 8e829faa03 nes-restore some more verbose detection logging that had got lost at some point 2012-03-06 08:01:48 +00:00
zeromus 7d263c9a10 nes-support 8KB PRG roms 2012-03-06 07:51:41 +00:00