adelikat
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ea2df2e91b
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move snes lua library to common
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2013-11-01 23:49:44 +00:00 |
adelikat
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a3e306e18d
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Move joypad lua library to common, and move some stuff to Global in order to do so
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2013-11-01 22:56:55 +00:00 |
adelikat
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d391d275ef
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Move Movie lua library to client.common, and some refactoring necessary to do so
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2013-11-01 15:43:15 +00:00 |
adelikat
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a8079f5170
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port some lua libraries to client.common
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2013-11-01 14:51:51 +00:00 |
adelikat
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c7fbcbca40
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do away with LuaCommon.cs
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2013-11-01 00:06:32 +00:00 |
adelikat
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3324759799
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move some lua files to client.common
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2013-10-31 23:55:17 +00:00 |
adelikat
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6e3d55372f
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a better way to set up lua libraries, including a proof of concept for callbacks (in this case passing in a method for logging to an output window, but there can be other applications as well)
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2013-10-31 00:31:25 +00:00 |
adelikat
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3e1c28f26c
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Lua - Refactor bit library to be its own class, proof of concept for the remaining libraries
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2013-10-29 13:52:59 +00:00 |
adelikat
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5e8947a094
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oops
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2013-10-28 21:34:55 +00:00 |
adelikat
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8b30b4290a
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Cleanup of Lua stuff - rename LuaImplementation to EmuLuaLibrary, broke all the lua library functions into separate files by library, move nested classes to their own files in client.common
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2013-10-28 19:13:01 +00:00 |
adelikat
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8b173a26f4
|
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2013-10-28 13:48:17 +00:00 |
adelikat
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dd4bc8dd59
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Move MovieImport.cs to Client.Common
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2013-10-27 18:18:58 +00:00 |
adelikat
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9908589ad7
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rename MainForm.MenuItems.cs to MainForm.Events.cs and redelete .NET 4.5 proj file
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2013-10-27 15:26:26 +00:00 |
zeromus
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fa40ae718f
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reapply edits and cleanup
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2013-10-27 07:54:00 +00:00 |
zeromus
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179dbd4124
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revert back to r5156
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2013-10-27 07:45:59 +00:00 |
adelikat
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cf6e72aad4
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Move controller binding to client.common, and some global stuff
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2013-10-25 17:14:24 +00:00 |
adelikat
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40f143e4ad
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move xmlgame to client.common and refactor it a bit in order to achieve that
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2013-10-25 17:08:18 +00:00 |
adelikat
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0edfc03e34
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fix SaveStateManager, oops. Also move BinarySavestate to client.common
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2013-10-25 16:53:34 +00:00 |
adelikat
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3e429736d5
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Move PathManager and SavestateManager to Client.Common, also remove the dependency for System.Web in PathManager by doing a more logical way of getting the executing assembly path
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2013-10-25 16:00:34 +00:00 |
adelikat
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360ff31a54
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remove an unused MovieConvert that somehow has survived this whole time
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2013-10-25 15:46:50 +00:00 |
adelikat
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aa9bfa8e99
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Move RamSearchEngine to Client.Common
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2013-10-25 15:44:41 +00:00 |
adelikat
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ba2ff213c6
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Start the BizHawk.Common project and move MRUStack and UndoHistory there
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2013-10-25 15:30:20 +00:00 |
adelikat
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a17e038a1d
|
oops
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2013-10-25 15:16:20 +00:00 |
adelikat
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f72303f326
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Move watchlist to common
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2013-10-25 13:27:20 +00:00 |
zeromus
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1a2b2c3dc5
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attempt to reconstruct reorg with history
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2013-10-25 00:57:23 +00:00 |
zeromus
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249ddea268
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revert to pre-refactor state. its a WIP, dont judge
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2013-10-25 00:34:01 +00:00 |
adelikat
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28023e8882
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Fix debug mode of Client.Common
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2013-10-24 23:46:46 +00:00 |
adelikat
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5ee6ffabe0
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Move RomGame to client.common and set common to allow unsafe code
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2013-10-24 23:24:46 +00:00 |
adelikat
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f1089e214c
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Move 7z stuff and HawkFile to client.common
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2013-10-24 23:04:29 +00:00 |
adelikat
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80f0c75a41
|
Movie MovieSession to Client.Common
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2013-10-24 22:26:28 +00:00 |
adelikat
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11d2997db7
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Refactor movie to get out all the client specific code, the solution usually was to move code into the tool that was calling it since the function itself had little to do with the movie object, move the movie object to client.common
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2013-10-24 21:44:12 +00:00 |
adelikat
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1b6b53f687
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move some more movie classes to Client.Common
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2013-10-21 21:55:19 +00:00 |
zeromus
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b284f5b5e4
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add FirmwaresConfigInfo dialog to show you more information about a firmware (such as which options the DB is allowing) and reformulate TI-83 firmware DB entries a bit--theyre wrong until we enter correct hashes though
|
2013-10-21 06:02:02 +00:00 |
adelikat
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bce6ec3dd6
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add some movie related objects to client.common, and refactor some things too
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2013-10-21 01:50:58 +00:00 |
adelikat
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f04efe0294
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Move Firmware manager classes to Client.Common
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2013-10-21 00:48:20 +00:00 |
adelikat
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59386b59f1
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Move Cheat and CheatList to Client.Common and refator a bunch of things as a result
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2013-10-20 18:02:43 +00:00 |
adelikat
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17f5c63273
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Move 7z stuff from Bizhawk.Util to BizHawk.Multiclient and delete the Bizhawk.Util project
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2013-10-20 17:00:51 +00:00 |
adelikat
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61bd10e84d
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Remove the .NET4.5 project and solution files, move winform stuff from BizHawk.Util to the Multiclient project
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2013-10-20 16:46:49 +00:00 |
adelikat
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597540aadd
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more project stuff
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2013-10-20 16:38:44 +00:00 |
adelikat
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6c54faa7ab
|
Rename Client.Core to BizHawk.Client.Common, and change all namespaces, reorganize some files, remove the LuaHawk project as it was a bad idea, change namespace in the PCE_Debugger project
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2013-10-20 16:19:59 +00:00 |
adelikat
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067363b80d
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Start a Client.Core project, and moved several files over to this, including Global.cs, made a GlobalWinF class for handling winform specific global instances
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2013-10-20 00:00:59 +00:00 |
adelikat
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4223204348
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N64 Virtual Pad - add Power and Reset buttons
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2013-10-12 23:53:07 +00:00 |
adelikat
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dd11967ed8
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Ram Search - oops, fix anchoring
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2013-10-07 13:48:28 +00:00 |
adelikat
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0b340d3176
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Move memory viewer to Hex Editor folder
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2013-10-07 01:45:36 +00:00 |
adelikat
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8557c96758
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Rename all "new" config dialogs to their correct names
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2013-10-06 20:45:04 +00:00 |
adelikat
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b299430408
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File reorganization - move all the platform specific tools to sub folders of the tools folder
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2013-10-06 20:28:49 +00:00 |
adelikat
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30bd5fa07b
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Rename new cheat files
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2013-10-06 20:06:28 +00:00 |
adelikat
|
1cf87f33d8
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Old Cheat system gone and deleted!
|
2013-10-06 20:02:34 +00:00 |
adelikat
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56b8642f4c
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New Cheats - progress on cheat editor
|
2013-10-05 15:45:39 +00:00 |
adelikat
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8b38b16bf8
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Start new Cheat form and related objects
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2013-10-01 13:02:19 +00:00 |