Commit Graph

345 Commits

Author SHA1 Message Date
adelikat ea2df2e91b move snes lua library to common 2013-11-01 23:49:44 +00:00
adelikat a3e306e18d Move joypad lua library to common, and move some stuff to Global in order to do so 2013-11-01 22:56:55 +00:00
adelikat d391d275ef Move Movie lua library to client.common, and some refactoring necessary to do so 2013-11-01 15:43:15 +00:00
adelikat a8079f5170 port some lua libraries to client.common 2013-11-01 14:51:51 +00:00
adelikat c7fbcbca40 do away with LuaCommon.cs 2013-11-01 00:06:32 +00:00
adelikat 3324759799 move some lua files to client.common 2013-10-31 23:55:17 +00:00
adelikat 6e3d55372f a better way to set up lua libraries, including a proof of concept for callbacks (in this case passing in a method for logging to an output window, but there can be other applications as well) 2013-10-31 00:31:25 +00:00
adelikat 3e1c28f26c Lua - Refactor bit library to be its own class, proof of concept for the remaining libraries 2013-10-29 13:52:59 +00:00
adelikat 5e8947a094 oops 2013-10-28 21:34:55 +00:00
adelikat 8b30b4290a Cleanup of Lua stuff - rename LuaImplementation to EmuLuaLibrary, broke all the lua library functions into separate files by library, move nested classes to their own files in client.common 2013-10-28 19:13:01 +00:00
adelikat 8b173a26f4 2013-10-28 13:48:17 +00:00
adelikat dd4bc8dd59 Move MovieImport.cs to Client.Common 2013-10-27 18:18:58 +00:00
adelikat 9908589ad7 rename MainForm.MenuItems.cs to MainForm.Events.cs and redelete .NET 4.5 proj file 2013-10-27 15:26:26 +00:00
zeromus fa40ae718f reapply edits and cleanup 2013-10-27 07:54:00 +00:00
zeromus 179dbd4124 revert back to r5156 2013-10-27 07:45:59 +00:00
adelikat cf6e72aad4 Move controller binding to client.common, and some global stuff 2013-10-25 17:14:24 +00:00
adelikat 40f143e4ad move xmlgame to client.common and refactor it a bit in order to achieve that 2013-10-25 17:08:18 +00:00
adelikat 0edfc03e34 fix SaveStateManager, oops. Also move BinarySavestate to client.common 2013-10-25 16:53:34 +00:00
adelikat 3e429736d5 Move PathManager and SavestateManager to Client.Common, also remove the dependency for System.Web in PathManager by doing a more logical way of getting the executing assembly path 2013-10-25 16:00:34 +00:00
adelikat 360ff31a54 remove an unused MovieConvert that somehow has survived this whole time 2013-10-25 15:46:50 +00:00
adelikat aa9bfa8e99 Move RamSearchEngine to Client.Common 2013-10-25 15:44:41 +00:00
adelikat ba2ff213c6 Start the BizHawk.Common project and move MRUStack and UndoHistory there 2013-10-25 15:30:20 +00:00
adelikat a17e038a1d oops 2013-10-25 15:16:20 +00:00
adelikat f72303f326 Move watchlist to common 2013-10-25 13:27:20 +00:00
zeromus 1a2b2c3dc5 attempt to reconstruct reorg with history 2013-10-25 00:57:23 +00:00
zeromus 249ddea268 revert to pre-refactor state. its a WIP, dont judge 2013-10-25 00:34:01 +00:00
adelikat 28023e8882 Fix debug mode of Client.Common 2013-10-24 23:46:46 +00:00
adelikat 5ee6ffabe0 Move RomGame to client.common and set common to allow unsafe code 2013-10-24 23:24:46 +00:00
adelikat f1089e214c Move 7z stuff and HawkFile to client.common 2013-10-24 23:04:29 +00:00
adelikat 80f0c75a41 Movie MovieSession to Client.Common 2013-10-24 22:26:28 +00:00
adelikat 11d2997db7 Refactor movie to get out all the client specific code, the solution usually was to move code into the tool that was calling it since the function itself had little to do with the movie object, move the movie object to client.common 2013-10-24 21:44:12 +00:00
adelikat 1b6b53f687 move some more movie classes to Client.Common 2013-10-21 21:55:19 +00:00
zeromus b284f5b5e4 add FirmwaresConfigInfo dialog to show you more information about a firmware (such as which options the DB is allowing) and reformulate TI-83 firmware DB entries a bit--theyre wrong until we enter correct hashes though 2013-10-21 06:02:02 +00:00
adelikat bce6ec3dd6 add some movie related objects to client.common, and refactor some things too 2013-10-21 01:50:58 +00:00
adelikat f04efe0294 Move Firmware manager classes to Client.Common 2013-10-21 00:48:20 +00:00
adelikat 59386b59f1 Move Cheat and CheatList to Client.Common and refator a bunch of things as a result 2013-10-20 18:02:43 +00:00
adelikat 17f5c63273 Move 7z stuff from Bizhawk.Util to BizHawk.Multiclient and delete the Bizhawk.Util project 2013-10-20 17:00:51 +00:00
adelikat 61bd10e84d Remove the .NET4.5 project and solution files, move winform stuff from BizHawk.Util to the Multiclient project 2013-10-20 16:46:49 +00:00
adelikat 597540aadd more project stuff 2013-10-20 16:38:44 +00:00
adelikat 6c54faa7ab Rename Client.Core to BizHawk.Client.Common, and change all namespaces, reorganize some files, remove the LuaHawk project as it was a bad idea, change namespace in the PCE_Debugger project 2013-10-20 16:19:59 +00:00
adelikat 067363b80d Start a Client.Core project, and moved several files over to this, including Global.cs, made a GlobalWinF class for handling winform specific global instances 2013-10-20 00:00:59 +00:00
adelikat 4223204348 N64 Virtual Pad - add Power and Reset buttons 2013-10-12 23:53:07 +00:00
adelikat dd11967ed8 Ram Search - oops, fix anchoring 2013-10-07 13:48:28 +00:00
adelikat 0b340d3176 Move memory viewer to Hex Editor folder 2013-10-07 01:45:36 +00:00
adelikat 8557c96758 Rename all "new" config dialogs to their correct names 2013-10-06 20:45:04 +00:00
adelikat b299430408 File reorganization - move all the platform specific tools to sub folders of the tools folder 2013-10-06 20:28:49 +00:00
adelikat 30bd5fa07b Rename new cheat files 2013-10-06 20:06:28 +00:00
adelikat 1cf87f33d8 Old Cheat system gone and deleted! 2013-10-06 20:02:34 +00:00
adelikat 56b8642f4c New Cheats - progress on cheat editor 2013-10-05 15:45:39 +00:00
adelikat 8b38b16bf8 Start new Cheat form and related objects 2013-10-01 13:02:19 +00:00