Brian Armstrong
2c6ecb68bd
Merge branch 'master' into brian/mem_callback_addr_value
2019-06-06 02:11:04 -07:00
Brian Armstrong
d41bd867b8
flags
2019-06-06 02:04:47 -07:00
alyosha-tas
e60896c1b7
A2600: Refactor audio and savestate it.
2019-06-01 19:44:01 -04:00
alyosha-tas
ca5585dfaa
A2600: boost grip controller
2019-05-05 07:53:28 -04:00
James Groom
4e91f88af3
Use nameof in cores
2019-03-28 14:18:58 +11:00
alyosha-tas
939de46905
A2600: fix HMove
2019-02-03 10:13:51 -06:00
Brian Armstrong
a8f293eec8
Call mem callbacks with addr, value
2019-01-24 03:23:21 -08:00
alyosha-tas
c19c7cd5c3
SubNESHawk
...
also Input register shift fix
# Conflicts:
# BizHawk.Client.EmuHawk/MainForm.Designer.cs
# BizHawk.Client.EmuHawk/MainForm.Events.cs
# BizHawk.Emulation.Cores/Computers/AmstradCPC/AmstradCPC.IEmulator.cs
# BizHawk.Emulation.Cores/Computers/SinclairSpectrum/ZXSpectrum.IEmulator.cs
# BizHawk.Emulation.Cores/Consoles/Nintendo/NES/PPU.run.cs
2019-01-10 18:25:59 +03:00
alyosha-tas
59f43b144e
Core Code Cleanup
2018-12-05 09:01:25 -06:00
alyosha-tas
62d1005ed9
A2600: Fix special reset cases
2018-06-10 07:48:44 -04:00
alyosha-tas
173bb2a50f
A2600: Add special cases for games that turn off screen to do calculations
2018-06-09 21:15:26 -04:00
Scepheo
f3ea6fe025
Use generic interface type on MOS 6052X for talking to the emulator core ( #1189 )
...
* Use generic interface type on MOS 6052X for talking to the emulator core
* Change CpuLink constructors to not use expression-bodies, to get the AppVeyor build to pass.
* Add comment explaining why IMOS6502XLink exists.
2018-05-20 23:18:53 +03:00
nattthebear
e8145af463
i hope this breaks something
2018-05-12 12:55:42 -04:00
alyosha-tas
b2ed6eb737
Always initialize independent instances of IController in cores to NullController
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- Fixes #1168
2018-03-31 11:23:55 -04:00
feos
f9cef46bd7
6502 disasm: accidentally lost this fix
2018-03-15 22:20:23 +03:00
alyosha-tas
c839bffc33
A2600: Add Driving controller and fix coleco Super Action Controller
2018-03-12 09:12:41 -04:00
alyosha-tas
6b18b3cb57
Update Atari2600.IEmulator.cs
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Fix broken build
2017-11-08 18:22:53 -05:00
alyosha-tas
e35b225fb0
Update Atari2600.IEmulator.cs
...
Add a frame termination condition so the core doesn't silently crash.
2017-11-08 14:11:13 -05:00
alyosha-tas
7a799583e9
Update Atari2600.cs
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Kangaroo [!].a26 has banks swapped similar to a few other games, add it to the internal list.
2017-11-08 13:52:39 -05:00
adelikat
ebcd237858
Merge branch 'master' into domainedmemoryhooks
2017-10-29 12:38:29 -05:00
alyosha-tas
32797eea46
Atari 2600
...
-Recast to run single cycle
-Remove frame buffer from state
-Always end frames on vsync boundary
2017-09-20 10:33:14 -04:00
alyosha-tas
30f1d61f7f
Atari 2600
...
-Recast to run single cycle
-Remove frame buffer from state
-Always end frames on vsync boundary
2017-09-20 10:27:27 -04:00
alyosha-tas
0574013bd0
Atari 2600
...
-Recast to run single cycle
-Remove frame buffer from state
-Always end frames on vsync boundary
2017-09-20 10:26:33 -04:00
adelikat
cd289c474e
memorycallbacks with domains - Phase 2 - change api to Call methods and refactor accordingly, everything should behave as it was before the refactor at this point. No cores have yet to be implemented with domains other than the default bus they already had
2017-08-03 18:08:07 -05:00
adelikat
04ce66c397
phase 1 of changing memory callback api to specify domain - require cores to specify which domains are available and have the domain passed in when creating callbacks. Still todo - cores need to pass in domain name on CallReads/Writes/Executes methods
2017-08-01 22:05:17 -05:00
alyosha-tas
773a70c125
A2600: Fix bitmap demo atext.bin
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Gotta stay on par with Stella!
2017-07-26 09:17:08 -04:00
alyosha-tas
d1a78f4fcb
Update Atari2600ControllerDeck.cs
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- Repair controller image appearing in config -> controllers
2017-07-24 17:38:46 -04:00
adelikat
c6e0e9fa57
Rename CoreAttributes to CoreAttribute as to not be a bad person
2017-07-12 14:10:55 -05:00
alyosha-tas
a4360b9c36
A2600: Adjust range on float controls
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Scale them in read function instead .
NOTE: still needs some play testing from someone familiar with how the paddle controls to see if it feels right.
2017-06-29 11:02:55 -04:00
adelikat
f5cb35a862
Atari 2600 - vritual pad and mnemonics for paddles
2017-06-28 14:27:15 -05:00
alyosha-tas
82d03dc3e9
A2600: implement paddle support
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Warning: Deadzone in float controls should be set to zero. I don't know where to look to do this by default though
2017-06-28 10:58:40 -04:00
alyosha-tas
2f6d05512f
A2600 TIA: Hook up Paddle logic
2017-06-28 10:57:07 -04:00
adelikat
c3b890c60c
Atari 2600 - stub out the paddle controller
2017-06-27 17:22:45 -05:00
adelikat
74dd25e831
Start Atari 2600 peripheral support - currently ability to pick joystick or unplugged for port 1 and port 2. Virtualpads are not addressed with this commit
2017-06-27 15:14:41 -05:00
alyosha-tas
a2dfb639d4
Update Atari2600.Core.cs
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Fix #838
2017-05-14 19:29:53 -04:00
adelikat
7b29970ef9
atari 2600 cleanup
2017-05-05 13:49:36 -05:00
adelikat
d467a1427d
Atari 2600 - cleanups, de-expose some fields
2017-05-05 12:26:15 -05:00
adelikat
daf3b2539b
Atari 2600 - add alyosha as an author, break up IEmulator code to its own file, some misc cleanup
2017-05-05 11:56:28 -05:00
adelikat
59139ab266
Spell out Numerator and Denominator
2017-05-05 11:25:38 -05:00
adelikat
62a13d961d
Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
2017-05-05 11:21:37 -05:00
adelikat
e5f82bf329
CoreComm - make vsync fields into properties
2017-05-02 07:56:34 -05:00
adelikat
698c6741ae
Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
2017-05-01 20:09:11 -05:00
adelikat
ded1c2d7b7
Break off BoardName from IEmulator into a separate IBoardInfo service
2017-04-30 21:01:54 -05:00
adelikat
3192cc70ae
slight refactor to IEmulator - make the IController property set only to more clearly express the client -> core relationship
2017-04-26 19:09:00 -05:00
adelikat
2de20e956b
use Dictionary initializers instead of object initializers for various GetCpuFlagsAndRegisters() methods
2017-04-25 08:28:06 -05:00
adelikat
b4de14657a
get rid of a warning
2017-04-24 12:54:43 -05:00
adelikat
2964585401
misc code cleanups in Atari 2600
2017-04-24 10:09:31 -05:00
J.D. Purcell
b53502eed8
Spaces -> tabs.
2017-04-15 16:37:30 -04:00
adelikat
37c989c661
more misc code cleanups, with some C#6isms
2017-04-10 11:24:53 -05:00
adelikat
ab1a22bf31
add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui
2017-01-09 19:23:05 -06:00