Brian Armstrong
d41bd867b8
flags
2019-06-06 02:04:47 -07:00
Brian Armstrong
a8f293eec8
Call mem callbacks with addr, value
2019-01-24 03:23:21 -08:00
alyosha-tas
62d1005ed9
A2600: Fix special reset cases
2018-06-10 07:48:44 -04:00
alyosha-tas
173bb2a50f
A2600: Add special cases for games that turn off screen to do calculations
2018-06-09 21:15:26 -04:00
Scepheo
f3ea6fe025
Use generic interface type on MOS 6052X for talking to the emulator core ( #1189 )
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* Use generic interface type on MOS 6052X for talking to the emulator core
* Change CpuLink constructors to not use expression-bodies, to get the AppVeyor build to pass.
* Add comment explaining why IMOS6502XLink exists.
2018-05-20 23:18:53 +03:00
alyosha-tas
b2ed6eb737
Always initialize independent instances of IController in cores to NullController
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- Fixes #1168
2018-03-31 11:23:55 -04:00
feos
f9cef46bd7
6502 disasm: accidentally lost this fix
2018-03-15 22:20:23 +03:00
adelikat
ebcd237858
Merge branch 'master' into domainedmemoryhooks
2017-10-29 12:38:29 -05:00
alyosha-tas
30f1d61f7f
Atari 2600
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-Recast to run single cycle
-Remove frame buffer from state
-Always end frames on vsync boundary
2017-09-20 10:27:27 -04:00
adelikat
cd289c474e
memorycallbacks with domains - Phase 2 - change api to Call methods and refactor accordingly, everything should behave as it was before the refactor at this point. No cores have yet to be implemented with domains other than the default bus they already had
2017-08-03 18:08:07 -05:00
alyosha-tas
82d03dc3e9
A2600: implement paddle support
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Warning: Deadzone in float controls should be set to zero. I don't know where to look to do this by default though
2017-06-28 10:58:40 -04:00
adelikat
74dd25e831
Start Atari 2600 peripheral support - currently ability to pick joystick or unplugged for port 1 and port 2. Virtualpads are not addressed with this commit
2017-06-27 15:14:41 -05:00
alyosha-tas
a2dfb639d4
Update Atari2600.Core.cs
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Fix #838
2017-05-14 19:29:53 -04:00
adelikat
7b29970ef9
atari 2600 cleanup
2017-05-05 13:49:36 -05:00
adelikat
d467a1427d
Atari 2600 - cleanups, de-expose some fields
2017-05-05 12:26:15 -05:00
adelikat
daf3b2539b
Atari 2600 - add alyosha as an author, break up IEmulator code to its own file, some misc cleanup
2017-05-05 11:56:28 -05:00
adelikat
62a13d961d
Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
2017-05-05 11:21:37 -05:00
adelikat
e5f82bf329
CoreComm - make vsync fields into properties
2017-05-02 07:56:34 -05:00
adelikat
698c6741ae
Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
2017-05-01 20:09:11 -05:00
J.D. Purcell
b53502eed8
Spaces -> tabs.
2017-04-15 16:37:30 -04:00
adelikat
72a59087b5
Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed()
2016-12-14 12:42:15 -06:00
adelikat
b73a500d6b
Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
2016-12-11 11:15:00 -06:00
adelikat
333e17a054
Atari 2600 - add console buttons for toggling Difficulty switches. Note that this commit may or may not break both movie and savestate backwards compatibility
2016-11-11 15:28:21 -06:00
alyosha-tas
ae39f13d5a
Update for new sound routines
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Catches cases where sound is not processed.
2016-06-04 18:33:41 -04:00
alyosha-tas
d0c7d81de5
Updates and Bug Fixes
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Sets stack pointer to FD on initialization (see visual 6502)
Adds portA write state to 6532
2016-05-31 09:11:57 -04:00
alyosha-tas
bd5616050a
Add poke flag
2016-05-27 08:52:24 -04:00
alyosha-tas
5520627b7e
Fix Peek_memory so it points to mapper Peek_memory
2016-05-25 12:37:23 -04:00
alyosha-tas
7a16d7c49a
Add data bus state and track it
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fixes AVGN KO boxing
2016-05-23 20:31:55 -04:00
alyosha-tas
9424f30243
pick the correct mapper for Tapper and Congo Bongo
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Based off SHA1 hash
2016-05-20 09:06:56 -04:00
adelikat
ba21484ddd
add IRegionable as an emulator service to indicate NTSC vs PAL, etc. Refactor cores that conveyed this information to use this service, fixed cheaty reflection to grab this info to use the service instead, marked some cores as region not applicable where it made sense to me (I'm sure I'm wrong in some cases)
2015-08-05 20:12:09 -04:00
adelikat
5bcdfb5991
IInputPollable - remove the set on LagCount as it is not needed
2015-06-11 01:23:14 +00:00
adelikat
85730524ef
Atari 2600 - restrict the access level of a bunch of things, and some slight reorg
2014-12-24 15:24:25 +00:00
adelikat
2d1a43dc65
MemoryCallbackSystem - simplify by having a single Add method with a MemoryCallbackType parameter, and some simplifying of client code as a result
2014-12-07 18:53:56 +00:00
adelikat
0b84beec88
Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core
2014-12-05 01:56:45 +00:00
adelikat
309088211c
Move TraceBuffer from CoreComm to IDebugable and refactor accordingly
2014-12-05 00:05:40 +00:00
adelikat
a07263c04e
Move InputCallbackSystem from CoreComm to IInputPollable, and refactor all cores accordingly. Lua - OnInputPoll() - log to the user when attemping to add a callback of this type to a core that has not implemented input callbacks. Mark all unmanaged cores' implementations of the InputCallbackSystem as FeatureNotImpleented, won't have any effect on functionality, but will help us keep track of the fact that they still have a bit of work to do. Still todo: ActiveChanged event handler on the base implementation of IInputCallbackSystem
2014-12-04 00:43:12 +00:00
adelikat
fd80c62cdb
More Util methods -> extension methods
2014-07-03 19:20:34 +00:00
adelikat
f546a8080c
Move some extension methods from the generic extensions file to NumberExtensions and fix up namespaces
2014-07-03 15:35:50 +00:00
goyuken
b31399f810
2600: internal stuff to be checked
2014-05-27 03:11:33 +00:00
adelikat
947470e1d9
Atari 2600 - break up frame advance with StartNewFrame() and EndFrame() and wire them up to Cycle and Scanline advance, all methods are now smart enough to roll over to the next frame at the right time
2014-05-27 02:45:05 +00:00
adelikat
90af0b4858
Atari 2600 - implement ScanlineAdvance(), still todo: cycle and scanline advancing don't know when to roll over a new frame
2014-05-27 02:16:47 +00:00
adelikat
f207bfaec9
Atari 2600 - slight fix to the logic of FrameAdvance so that it will "finish a frame", so any sub-stepping is accounted for
2014-05-27 01:54:08 +00:00
goyuken
7fdceb6158
2600: support SECAM as an alternate colour mode when in PAL mode. SECAM has its own rather unique color modulation system, and the atari engineers were too lazy to make a proper color encoder for it, so.....
2014-05-26 20:16:44 +00:00
goyuken
4f744323cf
2600: fix hard reset sound crash caused by recent fuddlings
2014-05-26 01:21:31 +00:00
adelikat
33abd29aec
Add PAL flag to pal games in atari gamedb, remove todo in atari core
2014-05-24 01:12:18 +00:00
adelikat
4c0f693e70
Atari 2600 - expose Display Type in order to have the PAL flag recorded into movies
2014-05-23 18:04:31 +00:00
goyuken
2f7ad6a676
2600: more stuff towards PAL support
2014-05-23 15:47:48 +00:00
adelikat
424f312afa
Atari 2600 - from now on, practice safe poking. Also poking is now possible on the system bus.
2014-05-23 00:29:31 +00:00
goyuken
a6c5a9cdb2
a2600: frame timing infrastructure. frame time is now a constant 262 lines per frame. if the video frames don't match that, the situation is handled similarly to GB
2014-05-19 17:54:00 +00:00
adelikat
81ca8479f5
Atari 2600 - a round of cleanup, nothing useful here
2014-05-03 01:51:56 +00:00