andres.delikat
|
ec66663dbc
|
NES PPU - some mouse over progress
|
2011-03-13 03:58:36 +00:00 |
andres.delikat
|
21d7f5c79f
|
NES PPU - fix Pattern view palette selection via click
|
2011-03-13 03:32:30 +00:00 |
beirich
|
50a06e38cd
|
PCE: Significant VDC timing improvements
|
2011-03-13 03:20:28 +00:00 |
andres.delikat
|
e5cb8ec071
|
NES PPU - a round of code clean up
|
2011-03-13 03:18:04 +00:00 |
andres.delikat
|
9885977e4f
|
NES PPU - Palette Viewer - fix sprite palette display
|
2011-03-13 03:11:21 +00:00 |
zeromus
|
1d39da2427
|
[NES] decided how to implement EXP bus infrastructure, even though nothing uses it yet
|
2011-03-13 02:58:29 +00:00 |
zeromus
|
ae61bf3926
|
[NES] setup a little palette performance optimization for debug tools
|
2011-03-13 02:48:45 +00:00 |
beirich
|
ac3acfd721
|
oops, didn't get rid of all the 1-cycle page boundary penalties
|
2011-03-13 02:32:13 +00:00 |
andres.delikat
|
8413ed00db
|
NES PPU - fix pattern colors
|
2011-03-13 02:28:11 +00:00 |
beirich
|
420bad0a2e
|
HuC6280: Accepting an interrupt takes 8 cycles; Correcting handling of T flag on RTI and PLP instructions; 1-cycle penalty for accesses across page boundaries does not apply
|
2011-03-13 02:22:29 +00:00 |
andres.delikat
|
7f3aaf2167
|
NES PPU - slight tweaks
|
2011-03-13 02:20:06 +00:00 |
andres.delikat
|
734886cc09
|
NES PPU - show palette selections
|
2011-03-13 01:49:10 +00:00 |
andres.delikat
|
e44b18dd79
|
NES PPU - clicking the pattern view toggles through the 8 palette choices
|
2011-03-13 01:43:49 +00:00 |
zeromus
|
fe7e80d723
|
[NES] fixup square waves a tiny bit
|
2011-03-13 01:40:09 +00:00 |
zeromus
|
44619d747c
|
[NES] make pattern view run at a reasonable speed
|
2011-03-13 01:09:35 +00:00 |
andres.delikat
|
e015be999a
|
attempt to add palette 0 to pattern viewer color
|
2011-03-13 01:07:00 +00:00 |
zeromus
|
ebc0134db0
|
moar fix bettar
|
2011-03-13 00:44:45 +00:00 |
andres.delikat
|
ae7787498b
|
NES PPU - 2nd page of patterns
|
2011-03-13 00:42:02 +00:00 |
zeromus
|
f493e8fe10
|
fix crashy stuff
|
2011-03-13 00:38:23 +00:00 |
zeromus
|
2c62271fc7
|
[NES] speaking of music being a worthy thing...
|
2011-03-13 00:34:24 +00:00 |
andres.delikat
|
1de366349e
|
NES PPU - fix pattern viewer ordering of tiles
|
2011-03-12 14:02:25 +00:00 |
andres.delikat
|
c79de1ffeb
|
NES PPU - Progress on pattern viewer
|
2011-03-12 04:33:21 +00:00 |
andres.delikat
|
f33837bf5d
|
Hex Editor - arrow & tab keys navigate the memory viewer
|
2011-03-10 19:25:01 +00:00 |
andres.delikat
|
0360a52e6e
|
Pattern Viewer - progress, displays incorrect colors for pixels, needs to be cross referenced with the attribute table
|
2011-03-10 16:35:11 +00:00 |
andres.delikat
|
e8b8ab533d
|
NES PPU - some ground work for Pattern Viewer
|
2011-03-10 14:51:21 +00:00 |
beirich
|
33a9ccf1f5
|
PCE: New Adventure Island, Turrican, P-47, Silent Debuggers, Strip Fighter, R-Type fixed
|
2011-03-10 05:22:26 +00:00 |
andres.delikat
|
c8806b9aea
|
Ram Watch - New Watch - default address = 4 digits, for now, since all domains currently use 4. TODO: base it off the domain size
|
2011-03-10 04:54:03 +00:00 |
andres.delikat
|
0b44f8dd41
|
Ram Watch - format address value number of digits based on the domain size
|
2011-03-10 04:48:50 +00:00 |
andres.delikat
|
b3c5acf003
|
Ram Search - In Hex display mode - format current & previous values so that digits always match data size.
|
2011-03-10 04:43:50 +00:00 |
andres.delikat
|
28dc1b9c8e
|
Refactor code for loading one tool dialog from another. Remove PCE address offset from Ram Search
|
2011-03-10 04:29:19 +00:00 |
andres.delikat
|
ae2b97050e
|
Ram Search - Context menu item "View in Hex Editor" implemented
|
2011-03-10 04:22:56 +00:00 |
andres.delikat
|
28a093adac
|
NES PPU - Settings dropdown menu in toolstrip - implement autoload & save window position toggling
|
2011-03-10 03:40:32 +00:00 |
andres.delikat
|
09ea99323e
|
Code cleanup of last commit. Hex Editor cleanups - Fix Hex editor auto-load menu item, implement save window position menu item. Fix auto-load menu item check, was being done in the options menu drop down event instead of settings.
|
2011-03-10 03:33:53 +00:00 |
andres.delikat
|
98ee9308fa
|
Hotkey Config - fix so that clicking a tab automatically highlights the first item
|
2011-03-10 03:24:43 +00:00 |
andres.delikat
|
41976d7ce7
|
On Main form shown event, do system check for appropriate menu items. NES menu will now be shown when auto-loading NES games on start up
|
2011-03-10 02:50:54 +00:00 |
andres.delikat
|
0ffb3f1961
|
Main form - On Menu activate, check system and enable/disable appropriate menus.
|
2011-03-10 02:48:35 +00:00 |
andres.delikat
|
8078018905
|
NES PPU Viewer - start pattern viewer
|
2011-03-09 03:47:48 +00:00 |
andres.delikat
|
ea21d73ed8
|
NES PPU - Palette Viewer - show details on mouse over. Note: value is currently messed up, due to an implementation flaw in the Palette object
|
2011-03-09 03:22:38 +00:00 |
andres.delikat
|
def79375dd
|
NES PPU - palette viewer works
|
2011-03-08 21:17:31 +00:00 |
zeromus
|
5f130aabd9
|
[NES] make ppu palette public
|
2011-03-08 20:55:19 +00:00 |
andres.delikat
|
10b18cf862
|
NES PPU - hook up ppu bus values to the palette tool.
|
2011-03-08 19:41:49 +00:00 |
andres.delikat
|
67f6eee6b6
|
NES PPU - set up to read nes core, close dialog when a nes rom closes, more checks for proper core type
|
2011-03-08 19:26:17 +00:00 |
zeromus
|
fe51441596
|
[NES] separate color conversion logic for use in tools
|
2011-03-08 19:05:52 +00:00 |
andres.delikat
|
791f2bcc2f
|
NESPPU - hook up windows position saving & autoload, and hook up UpdateValues to frame loop
|
2011-03-08 19:05:23 +00:00 |
andres.delikat
|
b16b23d335
|
Oops, add paletteViewer objects, also fix to use solid rectangles
|
2011-03-08 18:50:36 +00:00 |
andres.delikat
|
05172a5ee6
|
NES PPU - more palette viewing progress
|
2011-03-08 18:33:40 +00:00 |
andres.delikat
|
bd4340fa37
|
NES PPU - palette viewer object - progress
|
2011-03-08 17:41:38 +00:00 |
andres.delikat
|
fa45726e3c
|
Start a PaletteViewer control for the NES PPU Viewer dialog
|
2011-03-08 16:43:08 +00:00 |
andres.delikat
|
7c06a7174f
|
Memory Viewer - fix issues with setting the scroll bar position when setting a highlighted value. Also, clicking the highlighted value unhighlights the address
|
2011-03-08 15:31:24 +00:00 |
andres.delikat
|
8e3acd847a
|
Hex Editor - add to Ram Watch menu item
|
2011-03-08 14:50:12 +00:00 |