adelikat
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d6e56bf9fb
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Virtualpad - Start support for family basic keyboard
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2014-06-25 00:56:20 +00:00 |
adelikat
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fbb14175f9
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Support Oeka Kids Tablet in virtualpads and bk2 mnemonics, oh yeah
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2014-06-25 00:44:22 +00:00 |
adelikat
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9045f8402c
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Virtual Pads - hook up Nes Power Pad and also hook it up to bk2 mnemonics
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2014-06-25 00:11:59 +00:00 |
adelikat
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a1926e1a58
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Make virtualpads prettier including a Display name that can (should) be set in the schema, and an optional Max Size (defaults to default size if left out), added lots of nes stuff, and basic 2 player famicom (including microphone on player 2)
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2014-06-24 23:32:30 +00:00 |
goyuken
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f73b4b5b77
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bizswan: update mingw solution and do a bit of warnings cleanup; still use msvs solution because it makes FASTER DULLS
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2014-06-24 21:04:51 +00:00 |
adelikat
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095f16baef
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Virtual Pad - analog stick - some cleanup and fixes, gray bar is still busted though
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2014-06-24 17:48:25 +00:00 |
adelikat
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7e8f0f74bc
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Virtual Pad - some analog stick tweaks
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2014-06-24 17:30:14 +00:00 |
adelikat
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7fa551708f
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Virtual Pad - get analog button working on movie replay
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2014-06-24 17:12:20 +00:00 |
adelikat
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22dc432199
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Virtual pad button - slight ui tweak
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2014-06-24 16:49:23 +00:00 |
adelikat
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118d69a669
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Virtual pad progress
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2014-06-24 16:36:19 +00:00 |
adelikat
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3208440225
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Virtual Pads - basic analog button control and wire up to NES arkanoid paddle
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2014-06-24 12:58:08 +00:00 |
adelikat
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73ed79e270
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Virtualpads - remove system id switch and use reflection to find schemas with a matching SchemaAttribute of the current SystemId
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2014-06-24 00:26:35 +00:00 |
adelikat
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bb93dd0d42
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Virtualpads - make a custom attribute for schema objects instead of using the Description attribute
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2014-06-23 23:46:44 +00:00 |
xmikecampx7
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4c5570eea3
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2014-06-23 23:25:08 +00:00 |
xmikecampx7
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886681bb9d
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Schema GamePads Added
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2014-06-23 14:13:07 +00:00 |
adelikat
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897e7b9bd1
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Virtualpad - fix up PceSchema
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2014-06-23 13:44:06 +00:00 |
goyuken
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0c57d7954f
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gameboi: fix crash
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2014-06-23 03:44:46 +00:00 |
goyuken
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efbb4c2cda
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add instructions on how to build some of our many satellite projects
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2014-06-23 02:54:35 +00:00 |
goyuken
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5d0e7002a7
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FASTER
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2014-06-23 02:46:07 +00:00 |
xmikecampx7
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20200adf3a
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Adding Buttons to Schemas
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2014-06-23 01:43:33 +00:00 |
zeromus
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7c8f9cb3ed
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win32 graphisc control: passthrough MouseEnter and MouseLeave events (useful for nothing)
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2014-06-23 01:21:12 +00:00 |
zeromus
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48360f77be
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2014-06-23 01:20:17 +00:00 |
zeromus
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501a23af24
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entire virtualpad window should not be a mouse input receiver
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2014-06-23 00:34:43 +00:00 |
adelikat
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bf33ba0575
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Virtual Pads - support quicknes (2 controllers only at all times) and Neshawk for 2 controllers that are none, standard, or zapper (no multitap, no famicom stuff)
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2014-06-23 00:05:22 +00:00 |
adelikat
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4b23150d14
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Some fixing up of how pads are added, don't set 0,0 on the TartScreen widget when clearing
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2014-06-22 23:32:37 +00:00 |
zeromus
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140aec6a4d
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add system for controlling which forms can generate mouse input
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2014-06-22 23:20:36 +00:00 |
adelikat
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b364b5c48f
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implement TargetScreen virtual pad and wire up to Nes zapper
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2014-06-22 21:50:27 +00:00 |
adelikat
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a248e2d99b
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Virtual Pads - analog stick should be done now (including max X,Y constraints)
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2014-06-22 17:41:13 +00:00 |
goyuken
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1f1f7ea263
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add gz as supported extension in the rom open dialog (the format was already supported, but wasn't one of the extension filter options)
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2014-06-22 16:41:39 +00:00 |
adelikat
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50dafe1269
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Virtualpads - more stuff
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2014-06-22 16:30:24 +00:00 |
goyuken
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c966b09bcf
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quicknes: clean up a few warnings
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2014-06-22 16:01:10 +00:00 |
adelikat
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2009e07e35
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Virtualpads - Some Progress
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2014-06-22 15:43:45 +00:00 |
adelikat
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41e4a3b13a
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Virtualpads - more progress
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2014-06-22 15:05:37 +00:00 |
adelikat
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c15f9ce84d
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Virtualpads - Use VirtualPadButton instead of Checkbox (to give all buttons right-click autofire capability)
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2014-06-22 14:50:23 +00:00 |
adelikat
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c3bcc0cbc8
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Virtualpads - more reorg
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2014-06-22 14:43:59 +00:00 |
adelikat
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e9968657ac
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Virtualpads - some reorg
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2014-06-22 14:37:40 +00:00 |
adelikat
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27532b7b2b
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Start schema objects
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2014-06-22 14:29:46 +00:00 |
adelikat
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60d1784895
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Delete old virtualpad files
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2014-06-22 14:13:10 +00:00 |
adelikat
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885f859647
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add new files
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2014-06-22 13:58:12 +00:00 |
adelikat
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269b3c7ee1
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start a new Virtual Pad Tool, currently only does NES with one controller as a proof of concept, this is probably a messed up commit will fix next
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2014-06-22 13:57:23 +00:00 |
goyuken
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7cdc585252
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FASTER
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2014-06-22 05:26:51 +00:00 |
goyuken
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6f84abb81e
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slap some comments on the NES controller stuff
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2014-06-22 00:44:36 +00:00 |
adelikat
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7f76347c0a
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Fix exception on GBA when selecting reboot core (or loading a movie, or any other type of core restart). This commit should be peer reviewed
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2014-06-21 21:39:18 +00:00 |
adelikat
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762048018e
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If not clock throttle, Disable speed settings in the menu, and warn user when they press the increase/decrease speed hotkeys
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2014-06-21 20:18:14 +00:00 |
adelikat
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a2829f8d9a
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Input Widget - if assigning a button with autotab on, if the button is not the same as the first position value, clear all bindings first. Makes for a less confusing user experience when remapping joypad buttons
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2014-06-21 20:02:31 +00:00 |
adelikat
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8001a49afd
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Bk2 - tweaks to input log and input diplay logic
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2014-06-21 18:25:16 +00:00 |
adelikat
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5e14df9f30
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BK2 - auto convert input log to the system's log key on load, using the input log's key as reference to do so, don't use the file's input log key on the fly
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2014-06-21 17:27:35 +00:00 |
goyuken
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e520b11552
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ganasis: support memory callbacks (exec, read, write). writes and reads don't fire on a certain class of PC relative load\store which includes immediates but possibly other stuff and i didn't unravel it all...
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2014-06-21 17:20:18 +00:00 |
adelikat
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10c48bb3f8
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Bk2 - take the log key into account when replaying a movie input log
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2014-06-21 14:33:33 +00:00 |
adelikat
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0b21085a98
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Bk2 - Rework how input logs are generated and read
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2014-06-21 11:56:30 +00:00 |