goyuken
|
686960da75
|
more analog controller config stuff, not done yet
|
2013-07-24 01:38:52 +00:00 |
goyuken
|
66f4e10e9e
|
more analog controller stuff
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2013-07-24 00:08:50 +00:00 |
adelikat
|
77a4eb098f
|
Add Rewind Settings dialog and remove the old Rewind enable menu item. New dialog let's the user set the rewind frequency and/or enable/disable rewind for small, medium, and large savestates separately
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2013-07-21 20:39:11 +00:00 |
adelikat
|
c5204487a7
|
Saturn - implement virtual pads, also break movie mnemonics for this core, hope nobody was making a movie yet.
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2013-07-14 22:18:22 +00:00 |
goyuken
|
04bbf8482c
|
move all of the movie mnemonic reading\writing stuff to one new file
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2013-07-14 14:53:32 +00:00 |
goyuken
|
454e94a4bb
|
controller config rework: more cleanup
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2013-07-14 02:30:57 +00:00 |
goyuken
|
f7e8273dad
|
controller config: remove some old unused code
|
2013-07-14 02:04:55 +00:00 |
goyuken
|
0825c4181c
|
multiclient: rework everything controller config related. there is still some transitional cruft and whatnot, so be patient.
|
2013-07-14 01:48:05 +00:00 |
goyuken
|
92d71ee89f
|
revert r4551 changes to .csproj files
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2013-06-25 21:34:06 +00:00 |
pasky1382
|
23d71a3b87
|
Commented out unworking code for disc.DetectSegaSaturn() in MainForm.cs
Added 'Always On Top' option to settings in hex editor/tas studio/ram search
|
2013-06-25 08:50:42 +00:00 |
pjgat09
|
3d6c99139a
|
N64: Removed the old video settings screen, and renamed the menu option for the "temp" screen
|
2013-06-08 03:56:34 +00:00 |
goyuken
|
032595c24e
|
saturn controller image
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2013-06-05 17:07:59 +00:00 |
goyuken
|
a754aba126
|
saturn: hook up GL mode to user interface. in GL mode, one can choose resolutions like pcsx2: 1x, 2x, 3x, 4x, or user selected w*h
|
2013-05-14 03:06:37 +00:00 |
masterofpuppets152001
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9c80ea5ec7
|
Moved it to N64, hope all is right
|
2013-05-04 17:56:24 +00:00 |
masterofpuppets152001
|
47cf4c3cb9
|
Early Vid plugin, is this how you want it Adelikat?
|
2013-05-04 16:54:34 +00:00 |
adelikat
|
e95c4e40c0
|
N64 - add video config dialog that can load/save video size
|
2013-05-04 02:19:12 +00:00 |
goyuken
|
f96a37857d
|
dual gameboy: xml creator dialog thingy. not finished yet
|
2013-05-01 15:48:23 +00:00 |
goyuken
|
ad80b43c85
|
n64: fix crash with input display on
|
2013-04-30 00:50:08 +00:00 |
adelikat
|
669edc55b3
|
Start a new virtual pad, and update 2012 sln file with new files from past few commits
|
2013-04-28 13:56:29 +00:00 |
goyuken
|
7830ec7384
|
add a simple "XMLGame" capability where a game can be theoretically loaded from an xml definition. very preliminary. hooked up dual gameboy to it, so you can now load dual gameboy again by using a .xml
|
2013-04-27 02:02:37 +00:00 |
goyuken
|
6fd7c22d01
|
fix missing file mistake in MultiClient.csproj introduced by r4331
|
2013-04-26 23:53:51 +00:00 |
masterofpuppets152001
|
670460df8c
|
Genesis GG decoder/encoder (working codes!) and revamped UI of SNES/GG/GB Decoders
|
2013-04-26 03:12:04 +00:00 |
masterofpuppets152001
|
f3a8cee8bc
|
Gameboy/Game Gear Game Genie Decoder (still non-working code)
|
2013-04-24 20:41:23 +00:00 |
masterofpuppets152001
|
0df9dbde13
|
SNES Game Genie Encoder/Decoder, first "big" commit, hopefully I got everything
If there is anything wrong, let me know so I know what to do next time!
|
2013-04-23 09:09:49 +00:00 |
zeromus
|
6b62528ed5
|
fix building
|
2013-04-17 02:05:09 +00:00 |
adelikat
|
e32eaeeb9a
|
More code cleanup
|
2013-04-16 00:19:31 +00:00 |
adelikat
|
c316fba5ff
|
RamSearch - infinite undo/redo levels
|
2013-02-25 01:23:03 +00:00 |
zeromus
|
9cf0a3f30f
|
snes-add gui option for ring buffer mode. its unclear whether it speeds things up, but its possible that it might, and it was a lot of work, so here it is as a user option.
|
2013-01-18 05:06:26 +00:00 |
adelikat
|
6256c1dcd0
|
Check in the start of a Savestate visualizer feature for TAStudio, just an object right now, not hooked up and not complete
|
2013-01-01 19:21:36 +00:00 |
zeromus
|
8a69a4ebe0
|
switch snes core back to external process. more refined this time. support use of performance core.
|
2012-12-25 20:36:04 +00:00 |
goyuken
|
3cc475a64f
|
reverse merge r4180, r4181, r4189
|
2012-12-23 16:30:00 +00:00 |
adelikat
|
172a344ada
|
Controller Config - add Intellivision controls
|
2012-12-22 02:34:08 +00:00 |
zeromus
|
8d7da30681
|
snes-refactor bsnes bindings to work via external process. should solve all stability problems. there is much sloppy transitionary code still in this commit; we need to smoke out any killer issues with this approach before committing too heavily. speed is close enough to last release, and can still be improved.
|
2012-12-21 07:23:55 +00:00 |
adelikat
|
d57b850c7e
|
A78 - Virtual Pads
|
2012-12-16 19:07:45 +00:00 |
adelikat
|
e7c8053617
|
Controller Config - add Atari 7800 joystick image
|
2012-12-15 03:17:00 +00:00 |
adelikat
|
796c6b8773
|
Rip out old input config dialog code
|
2012-12-04 21:48:14 +00:00 |
adelikat
|
20d04f9914
|
Add Keypriority as a status bar icon, when clicked it will toggle through the different options
|
2012-12-02 16:17:42 +00:00 |
goyuken
|
dca6dfdaeb
|
gba gpu view: copy to clipboard implemented. also some stuff for some other stuff which i really shouldn't be doing because it's pointless when the core doesn't work for some things.
|
2012-11-30 19:57:04 +00:00 |
goyuken
|
965c6d8700
|
gba: add the beginnings of a GPU view. much work is needed, but i like the idea of a single panel with movable widgets (and config-saveable layout, of course), as there is too much information in the case of a GBA to reasonably show it all on a screen. this way the user can set up a "workspace" appropriate for whatever dumping/debugging project is being done.
|
2012-11-27 19:21:46 +00:00 |
goyuken
|
b2b3715468
|
add a stub for a GBA GPU Viewer
|
2012-11-26 23:16:31 +00:00 |
goyuken
|
fa388ed149
|
av dump: support resizing everything to a single resolution. sorry about all the crap gumming up MainForm...
|
2012-11-26 02:25:23 +00:00 |
adelikat
|
453eef6da2
|
C64 - Statusbar now has a floppy disk led light, lights up when emulated floppy disk is in use
|
2012-11-26 01:28:14 +00:00 |
adelikat
|
23749d7284
|
C64 - Virtualpad keyboard - clean up UI
|
2012-11-26 00:16:24 +00:00 |
adelikat
|
2f36e43498
|
Hook GBA up to input config dialog (interim only)
|
2012-11-25 18:16:21 +00:00 |
adelikat
|
a20f838e20
|
oops
|
2012-11-23 04:13:34 +00:00 |
goyuken
|
8d20c2e351
|
gambatte: fully implement cgb palette selection
|
2012-11-18 18:46:57 +00:00 |
adelikat
|
94475aa9a7
|
ColecoHawk - hook up virtualpads
|
2012-11-18 05:19:05 +00:00 |
adelikat
|
5a2b79f33e
|
Cool up coleco to controller config (only controller 1 for now, no autofire)
|
2012-11-17 21:28:09 +00:00 |
adelikat
|
9d070deb16
|
C64 - hook up keyboard to input config
|
2012-11-14 03:01:48 +00:00 |
adelikat
|
05bb10e95d
|
Start a C64 keyboard virtual pad, not functional or hooked up yet, just design
|
2012-11-14 01:51:07 +00:00 |