Morilli
76c8b33f16
least-effort "fix" octoshock exe load hard crash
2023-05-03 07:40:39 +02:00
Morilli
a5efc8f93b
fix, update and rebuild octoshock project
2023-05-03 07:35:53 +02:00
CasualPokePlayer
f5940e12e2
update octoshock to Mednafen 1.27.1 ( #2989 )
...
* update octoshock to Mednafen 1.27.1
* oh right, gotta add in video changes too
2021-11-02 20:15:54 -07:00
zeromus
f7fb2ad76f
psx - fix oopsies in shock_destroy
2021-04-27 14:56:41 -04:00
Andrew Cook
58cbec6dd6
[PSX] Make Octoshock more debuggable ( #2508 )
...
* [PSX] Bodge in a system bus memory domain
Fixes: debugger window crashes when adding a breakpoint
* [PSX] Use Octoshock's built-in disassembler
* [PSX] Add support for execute memcbs to the core
* [PSX] Have memcbs include actual values
* [PSX] Use SafeHandles instead of raw pointers
* [PSX] Use core's internal peek and poke functions for System Bus
* [PSX] Move memory maps into IDebuggable impl to be next to memory map hooks
* [PSX] Revert using SafeHandles
* [PSX] Fire execution callback after trace callback instead of at end of fetch
2020-12-08 11:34:24 -06:00
zeromus
593c01a9e0
octoshock - fix some irregularities in savestate quality. this is intended to address #2214 , and at least it passes the "first 60-100 frames in tastudio integrity test" test case given, but I still can't promise it's perfect.
2020-10-04 00:44:35 -04:00
zeromus
1d0dd4d258
update to 1.24.2
2020-05-01 17:17:29 -04:00
zeromus
f353b04373
work harder to update mednafen GTE from 1.24.0-UNSTABLE more exactly
2020-04-09 16:12:55 -04:00
zeromus
bf3f58241a
update debug (actually, remove the cpp, since it isnt used)
2020-04-09 16:09:44 -04:00
zeromus
4818064bbb
bring more files in sync with mednafen
2020-04-09 16:08:37 -04:00
zeromus
d8fad23324
same for mdec, nothing to see here
2020-04-09 16:04:43 -04:00
zeromus
e2389e25d7
nothing much
2020-04-09 16:03:43 -04:00
zeromus
b8accdfd75
work harder to update mednafen PSX.cpp from 1.24.0-UNSTABLE more exactly
2020-04-09 16:00:39 -04:00
zeromus
f6a165752e
work harder to update mednafen CDC from 1.24.0-UNSTABLE more exactly
2020-04-09 15:55:10 -04:00
zeromus
b3531b6dc9
no longer used files
2020-04-09 15:42:25 -04:00
zeromus
4201a9d382
work harder to update mednafen gpu.cpp from 1.24.0-UNSTABLE more exactly
2020-04-09 15:38:46 -04:00
zeromus
341c67d562
fix damage to aspect ratio management in octoshock
2020-04-07 23:53:33 -04:00
zeromus
dbfa5ce5a2
Windows.h should not have been in there
2020-04-06 04:04:30 -04:00
zeromus
f3df253fe8
update miniclient
2020-04-06 03:39:05 -04:00
zeromus
ca7c2d7d56
update to 1.24.0-UNSTABLE
2020-04-06 03:31:37 -04:00
zeromus
dadef68020
1.24.0-UNSTABLE : GPU
2020-04-06 03:31:36 -04:00
zeromus
cac78312cd
update to 1.23.0
2020-04-06 03:31:36 -04:00
zeromus
483a944ebe
update to 1.22.2
2020-04-06 03:31:36 -04:00
zeromus
d0a3bb0348
update to 1.22.0-unstable
2020-04-06 03:31:36 -04:00
zeromus
6b41bc2871
1.22.0-UNSTABLE - CDC
2020-04-06 03:31:36 -04:00
zeromus
558de454a9
apply 1.21.3
2020-04-06 03:31:36 -04:00
zeromus
b13c3c7289
framework for test running
2020-04-06 03:31:36 -04:00
zeromus
271e079a75
pass a test
2020-04-06 03:31:35 -04:00
zeromus
7cfdc91e1f
update to 0.9.48
2020-04-06 03:31:35 -04:00
zeromus
79e4e0690b
update to 0.9.45
2020-04-06 03:31:35 -04:00
zeromus
5eadf6dc60
fix mistake during last update
2020-04-06 03:31:35 -04:00
zeromus
f783a691f9
finish 0.9.44.1 and misc build fixes
2020-04-06 03:31:35 -04:00
zeromus
165f3db2d8
WIP 0.9.44.1
2020-04-06 03:31:35 -04:00
zeromus
ff835a4185
WIP 0.9.44.1
2020-04-06 03:31:35 -04:00
zeromus
976d728df3
update to 0.9.43
2020-04-06 03:31:34 -04:00
zeromus
d9a5d8dfa3
0.9.42 (nothing needed but some tests)
2020-04-06 03:31:34 -04:00
zeromus
e4ad6f45b9
up to 0.9.41
2020-04-06 03:31:34 -04:00
zeromus
de1e368a46
0.9.39-2 COMPLETE
2020-04-06 03:31:34 -04:00
zeromus
792f9ca0c4
0.9.39-2 : gpu
2020-04-06 03:31:34 -04:00
zeromus
51efb03419
0.9.39-2 : cdc and cpu
2020-04-06 03:31:34 -04:00
zeromus
d2d4a41544
0.9.39-unstable -> 0.9.39-1 (no work needed)
2020-04-06 03:31:34 -04:00
zeromus
9def190d87
fix build errors; Mednafen 0.9.39-unstable DONE
2020-04-06 03:31:33 -04:00
zeromus
25a9c1e5d6
update to Mednafen 0.9.39-unstable : spu, timer
2020-04-06 03:31:33 -04:00
zeromus
aff26ee02e
update to Mednafen 0.9.39-unstable : psx, sio
2020-04-06 03:31:33 -04:00
zeromus
827115ee9f
update to Mednafen 0.9.39-unstable : mdec
2020-04-06 03:31:33 -04:00
zeromus
efb61b42b9
update to Mednafen 0.9.39-unstable : GTE, input/*, irq, masmem
2020-04-06 03:31:33 -04:00
zeromus
b5b962c180
update GPU to update to Mednafen 0.9.39-unstable
2020-04-06 03:31:33 -04:00
zeromus
21c7ac4b8b
(partial 2) update to Mednafen 0.9.39-unstable
2020-04-06 03:31:33 -04:00
zeromus
f5f63349f6
(partial) update to Mednafen 0.9.39-unstable
2020-04-06 03:31:32 -04:00
zeromus
28ae6d4413
octoshock: fix up some mess in port wiring. should fix #1787 but I'm not completely sure.
...
also BEWARE: note the change to UpdateInput(). This was a brain-dead mistake as far as I can tell (just look at it, it seems obvious), and it came from a commit where I said "I tested it for 20 seconds" so it was probably rushed. However, fixing this to something sensible MAY affect sync. If it's important, we could roll it back. However I think UpdateInput is more like a "latch user input" than a "tick internal counters" so it may be safe
2020-02-09 23:50:37 -05:00