Commit Graph

56 Commits

Author SHA1 Message Date
zeromus be69565135 [NES] overhaul database and board configuration system some more and reorg code a bit 2011-03-08 07:25:35 +00:00
zeromus 859eabc6b7 [NES] overhaul to use bootgod's db as primary data source. it can still merge with the gamedb.txt, although I purged it of every unneeded NES record. iNES header parsing needs to be re-added. 2011-03-07 10:41:46 +00:00
beirich 540af82171 [PCE] retest all hucards, update compat.txt, identified some additional bad roms 2011-03-07 00:48:52 +00:00
andres.delikat e0af256a33 NES - Finish up remaining SxROM boards 2011-03-04 15:01:02 +00:00
andres.delikat fc8be53da6 NES - SH1ROM, SIROM, and SJROM implemented. SIROM untested (and has a handy assert) due to unkown games. Airforce (SJROM) added to gamedb, but the game is black screen only. 2011-03-04 04:19:49 +00:00
andres.delikat f350e241b8 NES - SHROM implemented, Family Fued loads but doesn't get past the intro screen 2011-03-04 04:00:18 +00:00
andres.delikat 615cf3b52b NES - SFROM & Bubble Bobble 2011-03-04 03:51:46 +00:00
andres.delikat 423ee58852 NES - SC1ROM implemented (same config as SCROM), untested though since I could not find a game that uses it. SEROM implemented & Adventures of Lolo working. 2011-03-04 03:41:39 +00:00
andres.delikat 872a86c91f NES - Implement SBCROM & get Mechanized Attack working 2011-03-04 03:30:54 +00:00
andres.delikat 38396fc02c Fix PRG size of dragon warrior, it now doesn't crash on load (but still is only a black screen). Implemented SBROM & Bug's Bunny's Crazy Castle, the game now works. 2011-03-04 03:16:26 +00:00
andres.delikat 4ccdf269e5 NES - Get SAROM board working & Dragon Warrior in gamedb.txt 2011-03-04 03:02:29 +00:00
andres.delikat 9dc75a17e5 Fix SKROM char size, and checking in some movie playback stuff 2011-03-03 20:01:36 +00:00
andres.delikat 1003ed085b NES - Implement SKROM Board. Zelda II more playable but still bugged, probably something I did wrong. Also added a menu item to enable/disable Rewind. TODO: Zelda II crashes with rewind enabled. 2011-03-03 17:07:12 +00:00
zeromus 7cdda17b2d [NES] name those roms more artistically! 2011-03-02 07:19:05 +00:00
zeromus 7f4413a5d7 [NES] figure out how to run some of blargg's tests 2011-03-02 07:11:36 +00:00
zeromus a296742d5f [NES] clean up AxROM 2011-03-02 03:05:28 +00:00
zeromus e9622b1f60 [NES] clean up UxROM gamedb parameters 2011-03-02 02:54:06 +00:00
zeromus 7919bb8647 [NES] remove some redundant and misleading information (CHR sizes =0 and mirror types =X) from gamedb 2011-03-02 02:41:03 +00:00
andres.delikat d406e15746 Add more games to game database, add some more games that don't work 2011-03-01 20:32:18 +00:00
andres.delikat 1703cf272d Some more NES games in the game database 2011-03-01 18:10:07 +00:00
andres.delikat b73dbdf637 Fix game database entry for Castlevania II, the game now works 2011-03-01 15:46:36 +00:00
andres.delikat 5a8485e21c Add Zelda II & Castlevania II to the game database, both fail to play (black screen) 2011-03-01 15:15:04 +00:00
zeromus 0d5cff7408 [NES] mapper cleanup and savestates 2011-03-01 09:32:12 +00:00
zeromus c21d92f694 [NES] add SxROM (mmc1), including save ram support. also add some undocumented NOP variants to 6502 core because I thought I needed them 2011-03-01 07:25:14 +00:00
andres.delikat 8bd9b07514 whack bogus database entry 2011-03-01 04:03:13 +00:00
zeromus c65ce323d0 [NES] add AxROM 2011-02-28 09:39:24 +00:00
zeromus c713b9a8f0 [NES] add CxROM and fix a severe timing issue which repairs many obvious glitches 2011-02-28 09:13:27 +00:00
zeromus af861b6475 [NES] add UOROM 2011-02-28 08:19:06 +00:00
zeromus ee336bec15 [NES] add 6502 BRK instruction and some mapper=2 games (incl. castlevania and megaman) 2011-02-28 07:53:19 +00:00
zeromus 1b0025a7cc add support for comments in game database, and: [NES] fix ppu bug and add to database 2011-02-28 06:43:19 +00:00
zeromus 4b177ca8d1 [NES] ppu fixes and improved rom classification infrastructure 2011-02-28 06:16:20 +00:00
andres.delikat d7ba739b30 Some fix ups to input recording, and setting up the ability to test recording & playback 2011-02-28 01:26:38 +00:00
andres.delikat 0ed57b443b Add GetControllerAsMneumonic() to IEmulator that returns a formatted string of controller inputs. Implemented this function in SMS input.cs and hooked up Movie recording. 2011-02-26 21:36:46 +00:00
andres.delikat c59b9ff6ce More progress on the movie class, basic movie file writing. Survives round trip testing 2011-02-25 22:26:13 +00:00
kylethomson 255e8867f9 Add Lua DLLs to BizHawk 2011-02-19 22:47:33 +00:00
beirich 577f249905 Misc code cleanup 2011-02-16 04:45:59 +00:00
beirich 2369634572 fix Excellent Dizzy Collection 2011-02-16 01:50:11 +00:00
beirich 88aa2af174 SMS: implement overclock-when-safe option 2011-02-14 06:15:25 +00:00
beirich 5a4e36d828 SMS: add Force Stereo option to gui 2011-02-14 05:02:26 +00:00
beirich 507da48f92 add patch ability to gamedb 2011-01-29 04:52:50 +00:00
beirich 366d7994e3 Add SMS options to UI; Add client-options mechanism IGame; Game database support for YM2413 games 2011-01-28 06:46:33 +00:00
beirich d35d9e9d29 SMS: port 3E emulation; fixes remaining BIOS roms; check out the rocking Japanese BIOS music! 2011-01-28 04:23:35 +00:00
beirich 00b78183dd SMS: fix loading of roms smaller than 1 bank; fixes BIOS ROMs, Qbert and Guzzler SG 2011-01-27 07:13:28 +00:00
beirich 73cf2bc61b SG-1000 almost done 2011-01-20 23:58:58 +00:00
zeromus 3c7534e92a TI-83 emulator lol 2011-01-18 10:28:10 +00:00
andres.delikat a7409a638e It is no longer convenient to keep config.ini in svn 2011-01-18 04:06:25 +00:00
andres.delikat 54b676fcca RecentFiles - Fix so that the most recent file is on top, also remove a bug from the Remove() method 2011-01-18 03:56:31 +00:00
andres.delikat df4a69cc8b Hook up autoload rom feature 2011-01-18 03:47:59 +00:00
andres.delikat 7620d08ec3 Save autoload recent rom bool to config 2011-01-18 01:55:01 +00:00
zeromus 757d604784 switch game database to support multiple hash types 2011-01-17 03:08:33 +00:00