Add Zelda II & Castlevania II to the game database, both fail to play (black screen)
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@ -16,6 +16,10 @@ namespace BizHawk.Emulation.Consoles.Nintendo.Boards
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//this board is a little more convoluted than it might otherwise be because i switched to a more chip-centered way of modeling it partway through
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//perhaps i will make other boards work that way, and perhaps not
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//Game issues:
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//Castlevania II (U) - Black screen only
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//Zelda II (U) - Black screen only
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class MMC1
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{
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public MMC1()
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@ -2327,8 +2327,10 @@ E7D7225DAD044B624FBAD9C9CA96E835 Wrecking Crew (JUE) NES board=NROM;mirror=H;P
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9A857B52042A11D021D596E5EE528585 Kid Icarus (UE) NES board=SNROM;PRG=8
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D9A1631D5C32D35594B9484862A26CBA Legend of Zelda, The (Rev 0) (U) NES board=SNROM;PRG=8;bat
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0527A0EE512F69E08B8DB6DC97964632 Mega Man 2 (U) NES board=SGROM;PRG=16
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B2D2D9ED68B3E5E0D29053EA525BD37C Metroid (U) NES board=SNROM;PRG=8
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B2D2D9ED68B3E5E0D29053EA525BD37C Metroid (U) NES board=SNROM;PRG=8
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12B0DBC4F2B22A50D0BB53C4929217F0 Blaster Master (U) NES board=SL2ROM;PRG=8;CHR=16
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755F9086B0567243B3CE25CC8A6DFD17 Castlevania II - Simon's Quest (U) NES board=SNROM;mirror=H;PRG=8;CHR=16
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88C0493FB1146834836C0FF4F3E06E45 Zelda II - The Adventure of Link (U) NES board=SNROM;mirror=H;PRG=8;CHR=16
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;UNROM
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4DE82CFCEADBF1A5E693B669B1221107 Mega Man (U) NES board=UNROM;mirror=V;PRG=8;CHR=0;CRAM=8
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