J.D. Purcell
a72bdfe30f
Allow rewind during movies.
2017-04-29 11:06:00 -04:00
adelikat
f6f967a723
VirtualPad - start PSX NeGcon support
2017-04-27 16:52:50 -05:00
adelikat
a8c15a652b
Emulation.Common cleanups
2017-04-27 11:37:26 -05:00
adelikat
ebe001b526
Cleanup FirmwareManager, and some other Emulation.Common nitpicks
2017-04-27 10:55:22 -05:00
adelikat
81eff3de81
PSX Controller Config dialog - set Accept button property and set start position to CenterParent
2017-04-26 19:55:00 -05:00
zeromus
507ca1db27
psx: support negcon (c# side)
2017-04-25 22:59:46 -05:00
zeromus
faa614749b
stop hotkeys from getting sucked up by absent tool windows when hotkey-over-game priority is enabled
2017-04-25 22:59:45 -05:00
J.D. Purcell
58d1788446
Controller config: Fix U+D/L+R anchoring.
2017-04-25 23:37:23 -04:00
J.D. Purcell
4a61204fd3
Hotkeys dialog: Fix anchoring of "Misc" button.
2017-04-25 23:32:41 -04:00
nattthebear
9ec9975f48
possibly fix a bug with gbc settings on funky ui scales
2017-04-24 19:08:26 -04:00
adelikat
a20e01ab69
Remove the obsolete MemoryDomain.FromByteArray() method
2017-04-24 13:55:20 -05:00
adelikat
a86ad73ade
Comment out some temporarily short-circuited code to remove some warnings
2017-04-24 12:59:24 -05:00
J.D. Purcell
4848bb5cc3
MainForm: Remove unused line.
2017-04-24 10:34:13 -04:00
adelikat
cc5ff74689
Fix debugger throwing exceptions on opened on a core that does not implement IDisassemblable
2017-04-23 11:42:26 -05:00
adelikat
30aa86cd7e
Intellivision - more cleanup
2017-04-23 11:10:26 -05:00
feos
8dcf9fb61a
tastudio: tweak editing selection by clicking column header
...
instead of reverting every button state, apply the reverted state of the first selected frame to all the selection
2017-04-23 14:47:10 +03:00
adelikat
1184e8ed05
lua - implement tastudio.getselection(), tastudio.insertframes(), tastudio.deleteframes()
2017-04-22 20:50:03 -05:00
adelikat
76f77390ca
SNES - virtual pad support for all the controller types and combinations
2017-04-22 11:55:21 -05:00
adelikat
15e9a9174c
revert this logic in snes controller config
2017-04-20 20:45:29 -05:00
adelikat
99d70a1c7f
SNES - super scope support
2017-04-20 19:50:58 -05:00
adelikat
27e7edcaf1
SNES - add a "Limit mouse speed" options on by default, to make controls a sueable for casual playing and a config option to turn it off
2017-04-19 20:30:54 -05:00
J.D. Purcell
3d6b1da94d
Whitespace only (indentation fixes/cleanup).
2017-04-19 20:34:30 -04:00
adelikat
e3ae4b1410
LibsnesCore reformating round 2 - sort out private fields vs pulbic properties
2017-04-19 12:19:16 -05:00
adelikat
d1d6c20749
break SNES settings code into its own file
2017-04-19 08:31:48 -05:00
adelikat
8f3d1613a0
misc code cleanups in ram watch tool files
2017-04-19 07:50:25 -05:00
adelikat
912a2d7346
misc code cleanups in AV code
2017-04-18 12:27:44 -05:00
alyosha-tas
88348f03fa
Genesis game genie code fix here as well
...
other half of fix to #777
2017-04-18 07:14:18 -04:00
zeromus
e9229747d7
new libretro WIP with libco support. Still missing sound, saves, many small details. Will undergo heavy organizational revisions.
2017-04-17 22:49:08 -05:00
adelikat
28da1e215f
misc code formatting improvements in random files in EmuHawk
2017-04-17 15:23:31 -05:00
adelikat
13ca76f3f8
UI for changing SNES controller configurations
2017-04-15 20:34:32 -05:00
alyosha-tas
31ba7bc3dd
Update GenGameGenie.cs
...
Fix #777
2017-04-15 19:49:15 -04:00
J.D. Purcell
b53502eed8
Spaces -> tabs.
2017-04-15 16:37:30 -04:00
J.D. Purcell
ed3bf0e62b
Fix mixed line endings.
2017-04-15 15:53:02 -04:00
adelikat
1e05e8a29d
Virtual Pad - add tilt controls to GBA when mGBA is the core. Fixes #830
2017-04-13 13:06:12 -05:00
adelikat
e23dc983f0
Merge pull request #826 from lenalia/master
...
Added horizalign and vertalign to DrawText
2017-04-11 16:43:20 -05:00
adelikat
fc59710dab
some code cleanup, mostly introducing C#6isms, also add a customized resharper+stylecop settings file in case anyone is using resharper
2017-04-10 10:30:05 -05:00
J.D. Purcell
16bf63ade8
Random cleanups.
2017-04-10 09:36:04 -04:00
J.D. Purcell
b2a28339d1
Use 'nameof' operator.
2017-04-10 08:36:42 -04:00
J.D. Purcell
ab155217e7
Random (small) cleanups.
2017-04-09 23:08:26 -04:00
J.D. Purcell
676da1002d
Update MultiHawk's DisplayManager. Because I was testing out multiple D3D controls.
2017-04-09 22:44:58 -04:00
J.D. Purcell
93aeffe69e
Remove some duplicate/unused code in MultiHawk.
2017-04-09 21:47:59 -04:00
J.D. Purcell
85c1a42e48
Remove some duplicated code. Also trying some C# 6 stuff, let's see what breaks.
2017-04-09 20:59:23 -04:00
J.D. Purcell
a786f73154
Fix some places using 'int' instead of IntPtr. ( #828 )
2017-04-08 18:36:29 -04:00
J.D. Purcell
f1dee6c20e
Fix flickering when toggling vsync on/off (e.g. while fast forwarding).
2017-04-08 16:56:15 -04:00
J.D. Purcell
0b81463408
Make sure Direct3D objects get disposed. Fixes all SlimDX warnings when exiting.
2017-04-08 15:18:55 -04:00
J.D. Purcell
1096e1bc5a
Small improvement to previous commit.
2017-04-08 12:40:31 -04:00
J.D. Purcell
a2aba7e3c2
Make sure DirectInput objects are disposed properly. Also includes a better fix for thread safety issues ( #722 ).
2017-04-08 11:49:04 -04:00
J.D. Purcell
5446a636ba
Fix crash on exit when using XAudio2 with the debugger attached.
2017-04-07 22:57:23 -04:00
lenalia
117ce07aaf
Added horizalign and vertalign to DrawText
2017-04-04 21:20:33 -04:00
shanehoman
58e1b52369
expose MainForm.SaveRam() method to lua
2017-04-02 23:12:38 -07:00
shanehoman
0db0c4eccf
bind a hotkey to flush sram
2017-04-02 23:08:47 -07:00
J.D. Purcell
07a8c2c027
Remove unnecessary rewind capture on ROM load. I reviewed the original commit where it was added, and it was only to initialize the delta rewind buffer.
2017-04-02 23:01:41 -04:00
J.D. Purcell
3f776dbf6f
Rewind: Fix subtle off-by-one-frame bugs (only really noticeable when frame advancing).
2017-04-02 18:50:34 -04:00
J.D. Purcell
c58d2929f8
SoundOutputProvider: Standalone mode to eliminate the need for an external buffer when used with SyncToAsyncProvider.
2017-03-25 16:26:46 -04:00
J.D. Purcell
231795c2cb
Correction to previous AVI recording commit: buffer doesn't need to be so large.
2017-03-23 09:30:22 -04:00
J.D. Purcell
33d42152a8
Fix N64 audio weirdness in AVI recording.
2017-03-22 23:00:37 -04:00
zeromus
e484a69950
put RemoveMOTW back in the EXE assemblies. They can't load MOTW'd dlls which contain RemoveMOTW. We still need the RemoveMOTW code in a shared place for externalcores.
2017-03-21 11:09:43 -05:00
J.D. Purcell
6cc5a914b7
Rewind cleanup.
2017-03-18 21:22:02 -04:00
feos
54320865c0
tastudio: don't update branches if no movie was loaded
2017-03-18 18:15:21 +03:00
feos
216c7ea487
tastudio screenshot popup: act more like taseditor in terms of time
...
only update opacity by 1/8th every 40ms. allows to skip fading in if mouse moves around at regular speed, and only pops up if deliberately hovering over the cell
also reduce magic numbers a bit
2017-03-18 18:14:23 +03:00
feos
1827f44fb8
tastudio: detach screenshot popup timer since it crashes
2017-03-18 17:18:36 +03:00
feos
e99b52342c
tastudio: bind autosave and screenshot popup timers to controls
...
also annihilate _saveBackgroundWorker
2017-03-17 21:55:43 +03:00
zeromus
edc3cea302
use gizmo to load roms from drag&drop and commandline (file>open already magically worked, due to explorer I guess)
2017-03-15 22:50:35 -05:00
feos
a9cda4a21f
tastudio: dynamically resize usertext column
2017-03-15 21:46:46 +03:00
feos
2fa40bac04
tool positions: tolerate slight accidental offscreen by resetting to 0 instead of ignoring
...
todo: check bottomright offscreen too someday?
2017-03-15 19:49:32 +03:00
feos
4eaa04d412
tastudio: branch text edit popup follows mouse pointer
2017-03-15 19:24:27 +03:00
feos
6e99227c72
tastudio: Clone() for branches. fixes UserText cancellation
...
also cancel backup and osd message if text edit was canceled
2017-03-15 19:17:47 +03:00
feos
d254ad01d8
tastudio: add branch undo feature
...
the fact that it's separated from changelog is because there's no way to extend the latter, but *also* it's intended, as we want branches to be independent from changelog manipulations
todo: figure out branch text edits
2017-03-14 22:49:55 +03:00
feos
c6d1aad25f
tastudio: actually change branch screenshot bitmap
2017-03-14 22:15:20 +03:00
feos
868c02175c
some more topmosts and sound mutes
2017-03-14 22:13:51 +03:00
feos
a30b89039f
more topmost modal dialogs
2017-03-12 14:50:24 +03:00
feos
fed9380e33
tastudio: rewinding was turning rec mode off
2017-03-08 20:42:24 +03:00
feos
853432da26
tastudio lua: add recording mode functions
...
finally fixes #793
2017-03-08 19:56:44 +03:00
feos
a124fd72a1
tastudio: add jump to branch frame (aka read-only loading)
2017-03-08 19:32:09 +03:00
feos
31ccc9f413
tastudio: hide when going from branch 0 to header cell
2017-03-08 16:49:55 +03:00
feos
0ec0910207
tastudio: move screenshot popup to yet another control to allow fading
...
avoid false branch 0 hover when entering branch view from the top
todo: hide screenshot when moving upwards to header cell
2017-03-08 16:31:49 +03:00
zeromus
fbd7601b77
for evaluation:
...
overhaul snes core -- radically simplify IPC.
There were two goals
1. speedup (failed)
2. not break in the old way of becoming unstable when GC happens (uncertain)
3. lay framework for simplified libretro interface (success, provisional on #2 )
the speedup failed, I think, because a slower libco is needed to coexist with .net. I think I will fix this be incorporating both libcos, one for bsnes internal use, and one for .net<->c++ switching
2017-03-06 05:21:35 -06:00
zeromus
3bb1d0849d
remove noise from csproj
2017-03-06 05:21:35 -06:00
zeromus
498b2b4dd9
hex editor: add import binary tool (quick and dirty way to effect .sav importing in many cases)
2017-03-01 15:06:58 -06:00
alyosha-tas
b415eb48e7
Update BizHawk.Client.EmuHawk.csproj
2017-03-01 11:18:18 +08:00
alyosha-tas
8f747e2f74
Add files via upload
2017-03-01 11:15:16 +08:00
alyosha-tas
250a3da0e9
Add files via upload
2017-03-01 11:07:39 +08:00
alyosha-tas
4fbd7ff033
Add files via upload
2017-03-01 10:57:59 +08:00
alyosha-tas
da38007338
Delete blank
2017-03-01 10:53:31 +08:00
alyosha-tas
41cc01e8a2
Delete ColecoControllerSettings.resx
2017-03-01 10:53:21 +08:00
alyosha-tas
76a9328b7b
Delete ColecoControllerSettings.cs
2017-03-01 10:53:05 +08:00
alyosha-tas
c3b7543cfe
Delete ColecoControllerSettings.Designer.cs
2017-03-01 10:52:50 +08:00
alyosha-tas
ec99c8f44e
Add files via upload
2017-03-01 10:52:18 +08:00
alyosha-tas
a1dd3253c9
Create blank
2017-03-01 10:51:59 +08:00
alyosha-tas
c96a3c9588
Coleco Controller
2017-03-01 10:48:19 +08:00
adelikat
dec3a31d2b
add a toggle all cheats hotkey
2017-02-25 15:32:18 -06:00
feos
5c91c2f98c
tastudio: allow exporting a named state
2017-02-24 21:58:41 +03:00
zeromus
6b298f07f2
do WhackMOTW after redirecting the dll directories fully, so that the shared RemoveMOTW that I moved to a common assembly can be found (wild guess)
2017-02-23 05:27:27 -06:00
zeromus
daceefdd6a
fix build. buzz off.
2017-02-23 04:54:29 -06:00
zeromus
2bff78f7c6
break the build. buzz off.
2017-02-23 04:42:46 -06:00
adelikat
5d4c8020c2
Delete more stuff
2017-02-22 10:12:14 -06:00
adelikat
f35717aae2
Remove yet more unused code
2017-02-22 10:11:08 -06:00
adelikat
7653b86f44
Remove some unused code
2017-02-22 10:09:44 -06:00
zeromus
569113f2f8
fix #741 , maybe, by removing MOTW from external cores before interrogating them. Will it still trigger when running them, if that's done somehow before interrogating them? (untested)
2017-02-21 18:23:02 -06:00
adelikat
c61d432fd6
Don't position tools to last saved position if that position is not visible on screen
2017-02-21 16:57:47 -06:00