adelikat
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3d9faa87c5
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Ram Search - fix defaulting to fast mode
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2013-11-16 14:46:57 +00:00 |
adelikat
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e81e4238de
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really fix numerics in n64 virtual pad
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2013-11-16 14:35:42 +00:00 |
adelikat
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8186e1eddf
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fix typing into numeric boxes on N64 virtualpad
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2013-11-16 04:21:47 +00:00 |
adelikat
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d840c9fb8c
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analog control panel - fix bug that was causing things to not update on mouse move
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2013-11-16 03:27:43 +00:00 |
adelikat
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cce98bcfe4
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VirtualPads - allow smaller minimum size, add a clear button for people who don't think to right-click
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2013-11-16 02:36:42 +00:00 |
adelikat
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c076931d0c
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clean up NES namespace
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2013-11-14 13:15:41 +00:00 |
adelikat
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9266cafd2a
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Another round of BizHawk.Emulation namespace changes
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2013-11-13 23:36:21 +00:00 |
adelikat
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dd3df013fb
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cleaning up some Bizhawk.Emulation namespaces
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2013-11-13 03:32:25 +00:00 |
adelikat
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aaf5f17df8
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Changed my mind about the namespace in previous commit, as we decided some time ago, cores should be in BizHawk.Emulation.Cores.X namespaces
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2013-11-12 18:59:56 +00:00 |
adelikat
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e0da7792f4
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Emulation - move Calculator folder up one level to be equal to console and computer, fix namespaces accordingly
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2013-11-12 18:55:09 +00:00 |
adelikat
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fb78215590
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Lua - Implement emu.getregister() and emu.getregisters(). Only implemented in NESHawk right now
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2013-11-11 03:20:33 +00:00 |
adelikat
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b52ec7e647
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Lua Registered Functions dialog - open up in a reasonable location, support multiple selection on Call and Remove buttons. Support hotkeys - Space or Enter = Call, Delete = remove
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2013-11-10 23:16:18 +00:00 |
adelikat
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9feb4d0871
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Lua Console - make Registered Lua functions hotkey F12 instead of Shift+F12, make Registered Lua Functions dialog modeless
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2013-11-10 22:05:03 +00:00 |
adelikat
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2e51e7ad4f
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Registered Lua Functions dialog - fix so Remove removes MemoryRead/Write events, add a Remove All button
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2013-11-10 21:56:02 +00:00 |
adelikat
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ded77beb65
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Lua - OnInputPoll() - hooked up to the registered lua functions system
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2013-11-10 19:19:58 +00:00 |
adelikat
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28a73c8174
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move GetEmuVersion() to VersionInfo and refactor a whole bunch of stuff as a result
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2013-11-10 02:55:11 +00:00 |
adelikat
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9e5e477467
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move emuversion, releasedate, and interim constants from MainForm to VersionInfo so that they are available to all projects (we can now "interim" things in all projects)
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2013-11-10 02:32:47 +00:00 |
adelikat
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fa35f3fef4
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port Ti83 tooltip fix to 1.5x branch
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2013-11-09 02:00:57 +00:00 |
adelikat
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7d4e831861
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restore Ti83 keypad tooltips
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2013-11-09 01:55:45 +00:00 |
adelikat
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2932a3a83c
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EmuHawk - separate config dialogs from the tools folder into appropriate folders in the config folder
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2013-11-09 00:20:39 +00:00 |
adelikat
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999c884f13
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Refactor WatchValueBox to better handle the Nullable property, fixes a lot of issues in the cheat form among other places
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2013-11-08 23:55:45 +00:00 |
adelikat
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8562276320
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Change the default Position property of every winform from windows default to center parent
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2013-11-08 18:43:24 +00:00 |
adelikat
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10b609cb6e
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Hex Editor - fix so context menu items dependent on addresses don't if no address is highlighted (prevents some exceptions being thrown when user attempts to use them)
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2013-11-07 23:14:04 +00:00 |
adelikat
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0b71e4d08c
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Some fixes to the ToolManager and make cheats not redraw every frame
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2013-11-07 20:33:29 +00:00 |
adelikat
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0adffa65c1
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Use ToHexString() extension is more places
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2013-11-07 18:15:17 +00:00 |
adelikat
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17c68d34d0
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make the word "autoload" consistently spelled/capitalized/hyphenated across all menus
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2013-11-07 16:11:21 +00:00 |
adelikat
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1061add64f
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Refactor MemoryDomains in IEmulator, make a MemoryDomainsList object rather than IList<MemoryDomain>, remove MainMemory from IEmulator and make it a property of this new collection object, also add indexing by name. Refactor cores and tools as needed
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2013-11-06 02:15:29 +00:00 |
adelikat
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6f29976e9d
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Cheats - fix bug where compare is 0 when clicking a cheat with a null compare value, refactor CheatList.Add() to be upsert logic
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2013-11-05 23:14:22 +00:00 |
adelikat
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92f8f9982c
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When adding a cheat, if it already exists, update the existing instead of doing nothing!
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2013-11-05 19:53:49 +00:00 |
adelikat
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76de0c4bdd
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Cheats - default compare box to empty, not 0
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2013-11-05 19:46:27 +00:00 |
adelikat
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4aae8a1311
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Cheats - implement editing (oops, it was released without it!), fix value display (was showing the actual ram value, not the cheat's override value), don't flag changes if erroneously adding an existing cheat.
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2013-11-05 19:33:06 +00:00 |
adelikat
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9bbd8a07a6
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fix an oops in last commit, and fix adding cheats via Cheats cheat form
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2013-11-05 17:07:34 +00:00 |
adelikat
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8a2a673528
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Rename CheatForm.cs to Cheats.cs
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2013-11-05 16:40:54 +00:00 |
adelikat
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0a0487850d
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Fixes to ram watch and cheats closing events and restarting and asking to save changes, some of these are regressions from refactoring, some from the rewrite of these tools, and some have been this way since day 1
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2013-11-05 16:37:05 +00:00 |
adelikat
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29dffc9bca
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fix some false Ask to save changes nagging done by the cheat form
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2013-11-04 21:02:36 +00:00 |
adelikat
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56cb2ba538
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Refactor CheatList and Cheats to have changed event handlers, and have the client wire up an event handler to update all the relevant dialogs.
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2013-11-04 15:52:59 +00:00 |
adelikat
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be547db4a1
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Move MemoryDomain to its own file, and move the Endian enum into it, also clean up the class a bit, and refactor things as necessary
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2013-11-04 02:11:40 +00:00 |
adelikat
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9751fd5a1a
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Move interfaces and base implemenations from emulation to emulation.common
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2013-11-04 01:39:19 +00:00 |
adelikat
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3843acb2d9
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Move some stuff to Client.COmmon
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2013-11-03 16:47:21 +00:00 |
adelikat
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589758f74d
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rename GlobalWinF to GlobalWin, yeah, I'm being nitpicky
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2013-11-03 16:07:58 +00:00 |
adelikat
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c669680e07
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |