zeromus
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5580295085
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movie input refactoring
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2011-07-24 23:14:16 +00:00 |
zeromus
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29b2e30c36
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cleanup Controller class (remove old sticky and forcing code)
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2011-07-24 20:37:10 +00:00 |
zeromus
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e4f9f76198
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fix ti-83 virtual keypad
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2011-07-24 20:23:27 +00:00 |
zeromus
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f8f1906a3c
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make alt hotkeys more useful by preventing interference from windows menu system
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2011-07-10 19:50:59 +00:00 |
zeromus
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61f466ca8e
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fix more input stuff better
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2011-07-10 07:39:40 +00:00 |
zeromus
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2425b3c87a
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fix some input things
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2011-07-10 06:24:04 +00:00 |
zeromus
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4991b95def
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refine input stuff
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2011-07-10 02:14:58 +00:00 |
zeromus
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4ac74a20b3
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fix obvious bug in last checkin
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2011-07-09 23:18:13 +00:00 |
zeromus
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9355bc0f2e
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redo some of client input and hotkey handling
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2011-07-09 22:09:39 +00:00 |
beirich
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2cbc50143f
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Input update... always run directinput in background input mode, we take care of ignoring input when application isn't focused ourselves
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2011-07-08 05:15:28 +00:00 |
beirich
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10faa8a55f
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Fix issues with modifier keys. If you bind "Tab", it wont be triggered by pressing "Shift+Tab".
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2011-07-05 05:41:59 +00:00 |
beirich
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a3df5345f6
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GetPressedKey() progress, returns keyboard with desired modifier-key properties
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2011-07-04 23:36:06 +00:00 |
beirich
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9bd1d75ba1
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Implement GetPressedKey for joysticks, untested; keyboard polling is in progress
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2011-07-04 20:45:05 +00:00 |
zeromus
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0aa234282e
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phase 1 of fixing up controller logic. tell me how terribly ive broken the movie code. might want to fix it before moving on to phase 2 or decide to revert.
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2011-06-27 05:31:46 +00:00 |
andres.delikat
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52215061aa
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some implementations necessary for the gameboy controller
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2011-06-27 01:24:26 +00:00 |
andres.delikat
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685a500cc5
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movie - Reset recording for the NES core
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2011-06-26 18:08:27 +00:00 |
andres.delikat
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e4a112c220
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Hotkeys/Input - Use Ctrl for display instead of Control
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2011-06-21 01:22:27 +00:00 |
andres.delikat
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30296e4f5b
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Don't distinguish between left & right shift/alt/control!
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2011-06-20 02:24:41 +00:00 |
andres.delikat
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e6af827d7c
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...and remove some debug code I left in
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2011-06-19 23:40:20 +00:00 |
andres.delikat
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5bda595ee7
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fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually
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2011-06-19 23:39:25 +00:00 |
andres.delikat
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38422fda10
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Numpad 2,4,6,8 != Arrow keys!
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2011-06-19 23:31:58 +00:00 |
andres.delikat
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f23c5f8382
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Pause emulation when context menu is activated
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2011-06-19 01:39:36 +00:00 |
andres.delikat
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e250355024
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NES controller 2 implemented with some bugs
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2011-06-19 00:18:02 +00:00 |
kylethomson
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c228699255
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Getting closer.
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2011-06-17 02:43:22 +00:00 |
kylethomson
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e9942dc101
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Multitrack overwrite works. Now to fix playback.
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2011-06-16 03:56:40 +00:00 |
kylethomson
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882562c452
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Multitrack for PCE done, if my idea works. Now to hook up hotkeys.
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2011-06-16 02:29:45 +00:00 |
kylethomson
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b5b853196e
|
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2011-06-16 01:49:12 +00:00 |
kylethomson
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a4fe9754c0
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Look at where the error is - This is what I need to access.
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2011-06-16 01:35:42 +00:00 |
kylethomson
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18fe637193
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Start of MultiTrack.
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2011-06-16 01:18:16 +00:00 |
zeromus
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40b7827798
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improve fastforward system: add >> to fps display, add an 'alternate speed' selection (hold ctrl while choosing a speed from the config>speed/skip menu) which is used by holding FF key, add separate unthrottle toggle, clarify throttle control logic.
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2011-06-10 07:12:57 +00:00 |
beirich
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5a73fc03ad
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u+d/l+r toggle implemented
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2011-06-10 04:14:21 +00:00 |
andres.delikat
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4c36d1abda
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basic mmv conversion done. Still a lot of little todos with header info & error checking
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2011-06-06 00:18:42 +00:00 |
beirich
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566ec51a8a
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restore SMS movie playback
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2011-06-03 03:25:04 +00:00 |
andres.delikat
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fe563656b9
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Ability to set Bizhawk to Accept Background Input. TODO: currently only takes affect on bizhawk restart, find a way around this.
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2011-05-22 01:46:39 +00:00 |
andres.delikat
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27174be2a2
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oops
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2011-05-21 17:36:33 +00:00 |
andres.delikat
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ccc4960af1
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Hooked up TI83 mnemonic functions. TI83 is now tasable (lol)
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2011-05-21 17:31:15 +00:00 |
andres.delikat
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0da8d9da00
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Fix PCE input recording
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2011-05-18 23:53:19 +00:00 |
andres.delikat
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e5af4418da
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Movies - CheckTimelines function, disabled until rerecording is smoothed out better
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2011-05-17 01:10:04 +00:00 |
kylethomson
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a82bb3718b
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Do controller binding in a loop, to reduce the repetitive code
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2011-05-14 00:15:31 +00:00 |
andres.delikat
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3ccd1b1f66
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Restore input to the user after StopMovie or going into Movie Finished Mode
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2011-05-13 20:02:28 +00:00 |
brandman211
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c66b44923a
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-Fixed the reading of movie files for SMS and PCE. They did not consider the reset flag.
-Considered the case in which only some controllers are recorded, and prevented the errors that case would cause.
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2011-05-12 18:28:38 +00:00 |
brandman211
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3e6c2bda2d
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-Fixed PCE mnemonics.
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2011-05-12 17:43:21 +00:00 |
andres.delikat
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9f6c276b5f
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Fix NES set mnemonic to match the get method
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2011-05-08 21:09:20 +00:00 |
andres.delikat
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40379f898d
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Fixed NES mnemonic to match fm2. Fm2 files will now successfully playback. SMB TASes sync on bizhawk
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2011-05-08 20:55:37 +00:00 |
beirich
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33c300ff7b
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good news: movies work! bad news: 1) movies don't work for TI83 yet 2) I broke some NES things, to be fixed in a later commit
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2011-05-08 00:06:43 +00:00 |
andres.delikat
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b79d179760
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Hook up TI83 to controller config + snazzy "controller" image
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2011-04-24 02:01:36 +00:00 |
beirich
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957cf69bae
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make controls processing more resilient against malformed binding strings
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2011-02-20 06:49:16 +00:00 |
beirich
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6dd601571e
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config system update
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2011-02-20 06:13:26 +00:00 |
beirich
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1d00b7fe6b
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minor refactoring of IController handling of control updates / frame tracking / movies
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2011-02-05 05:40:19 +00:00 |
beirich
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0d088bb15b
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update controls to support sticky buttons, & force-pressing buttons. implement Soft Reset menu item.
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2011-01-14 03:38:26 +00:00 |