Commit Graph

144 Commits

Author SHA1 Message Date
zeromus 9be6a8533b dont delete this font, it will break winforms. but probably still delete other fonts. as usual with windows its freaking impossible to tell when you should delete a GDI object, sometimes I guess wrong. 2016-04-02 18:02:19 -05:00
adelikat 7a4a210ccc Remove some unused code and usings 2016-02-28 13:36:17 -05:00
nattthebear 08655918bd Winforms is your friend 2016-02-15 18:29:45 -05:00
adelikat ada89f875a Make File -> Save Ram menu item the same font as the others 2016-02-14 22:01:00 -05:00
adelikat b3728ff192 Make Screenshot Raw to Clipboard and Screenshot Client to Clipboard into configurable hotkeys instead of hardcoded shortcut keys in the menu items 2016-02-14 21:30:24 -05:00
feos 6a1c2ba924 movie: save as menu item (mainform and context menu) 2016-01-28 13:30:21 +03:00
feos 099df32224 ability to save/load specific config files 2016-01-27 19:07:26 +03:00
adelikat 60692450e8 New Hex Editor - add the plumbing for the HexView widget, that will use the GDIRenderer as the basis for the drawing. 2015-12-24 11:15:29 -05:00
adelikat d470703a40 Add an Experimental Tools submenu that only shows in Developer Builds and move autohawk there. Add a NewHexEditor tool (in the experimental section), which is currently just a bare bones winform with all the necessary plumbing set up 2015-12-23 21:11:25 -05:00
adelikat fdc530626d Rework the ordering of the tool menu items, and make GameShark default window style "CenterParent" 2015-12-20 11:45:39 -05:00
feos d77c414a06 avi: traditional avi setup menu item. 2015-12-16 21:14:13 +03:00
Hathor86 7d2e02b94b Debugging and POC
Change some logic into ToolManager for better practice
Adjust the look of toolstrip items
Update comments
2015-11-22 17:37:00 +01:00
Hathor86 d92eed5845 Menuing
Change the menu item name
Change interface name
turn menu item into a submenu dynamically filled
2015-11-21 01:03:48 +01:00
Hathor86 c7dcb42b94 Merge from maser@TASVideos 2015-11-15 11:27:00 +01:00
hegyak c112a2b0a2 Added GameShark Converter. 2015-11-14 04:49:45 -08:00
adelikat 32cecf6dde Context Menu - config submenu - autofire config menu item wasn't wired to an event, and savestate types didn't have menu labels 2015-11-13 19:49:22 -05:00
Hathor86 5c36c16160 Fixing merge 2015-11-08 22:57:54 +01:00
Hathor86 cc2c888870 Merge remote-tracking branch 'refs/remotes/TASVideos/master'
Conflicts:
	BizHawk.Client.EmuHawk/MainForm.Designer.cs
	BizHawk.Client.EmuHawk/MainForm.cs
	BizHawk.Client.EmuHawk/tools/CDL.Designer.cs
	BizHawk.Client.EmuHawk/tools/CDL.cs
	BizHawk.Client.EmuHawk/tools/CDL.resx
	BizHawk.Common/InstanceDll.cs
	BizHawk.Emulation.Common/CodeDataLog.cs
2015-11-08 22:41:51 +01:00
zeromus 7651f418fe usably functional libretro player 2015-11-07 00:14:59 -06:00
zeromus 4942ae7905 CDL - revise UI 2015-11-04 02:08:11 -06:00
Hathor86 f70a2c8c6c Merge from TASVideo 2015-11-01 22:01:19 +01:00
zeromus 6a042cc8ac fiddle around with CDLog menu items 2015-10-27 19:49:13 -05:00
zeromus 35b6d8c1d6 CDL - support GPGX. still need to make enable toggle, to win back speed 2015-10-27 16:31:43 -05:00
zeromus bef877365c make CDL generic, and prep for GB CDL 2015-10-26 19:15:21 -05:00
BordynConfused 30f6b659f2 BasicBot got smarter
BasicBot can now search for values that are greater than, less than, or
equal to the best run values.
2015-10-22 13:21:20 -05:00
Hathor86 9b46de0d3e Menuing
Allow tool to be loaded from menu instead of ROM loading
2015-10-17 20:44:36 +02:00
adelikat c57519c54f C64 - add a c64 menu with a settings menu and dialog 2015-10-10 12:20:59 -04:00
adelikat 33f1f8904e meh 2015-10-03 20:30:10 -04:00
zeromus c9838d668a psx - hook up new controller configuration, to support 0-2 pads and 0-2 memcards. Not tested very well yet. no multitap this release. 2015-10-03 17:27:52 -05:00
adelikat 08978978d0 issue #493 - add option to not display OSD messages 2015-09-05 16:48:37 -04:00
zeromus bd796a9cb9 add kitchen sink icon for help > features 2015-09-01 11:56:37 -05:00
adelikat d6a998b6de Start the Basic Bot tool, a tool that will be based upon the design in Fceu.16 (programmed by Luke). This check in is just the boiler plate stuff 2015-08-26 21:55:55 -04:00
zeromus e4679a90e2 straighten out the skipframes menu which was completely bolloxed 2015-08-25 16:41:53 -05:00
zeromus 2255425fb9 add unthrottled and 400% speed menu item 2015-08-17 23:37:23 -05:00
adelikat d662d9a700 clean up the NESSyncSettingsForm 2015-08-07 17:15:50 -04:00
zeromus 63197300b4 add fullscreen auto-hide mouse cursor 2015-07-24 16:00:04 -05:00
zeromus 7bec7b806b add PSX disc hashing tool 2015-07-12 20:08:30 -05:00
goyuken 81d8018d4c apple2: support MONCHRONOME 2015-06-16 23:24:52 +00:00
adelikat 1631297cdd Start AutoHawk, just a stub with the anticipated required services and a config object 2015-06-15 22:12:24 +00:00
adelikat b9d9ffe7a5 Core picker for mGBA 2015-06-06 20:47:50 +00:00
adelikat 5354be978a remove DualGBFileSelector tool 2015-05-17 20:32:49 +00:00
adelikat adb9f542c0 add core selection to the Nes menu 2015-05-09 12:19:55 +00:00
zeromus 6833a24638 add NES music ripper tool prototype 2015-05-08 00:56:46 +00:00
adelikat 64c588ea5a start the MultiDiskBundler tool, that will make it easy to make multi-game xml files such as for Apple II and dual gameboy (and eventually other systems) 2015-04-19 21:02:22 +00:00
adelikat e6e94b8d54 Apple II - ui for disk changing 2015-04-13 00:46:11 +00:00
adelikat aaa615533b Start a Macro Input tool 2015-03-08 20:11:02 +00:00
adelikat ddae5c6d7d TI-83 - load file menu option - make the open file dialog more useful 2015-02-07 15:28:38 +00:00
adelikat 00fb58bea5 more TI83 cleanup, nothing worth looking at here 2015-02-07 15:02:52 +00:00
adelikat b1ca8517ea PSX - disable controller config if a movie is active 2015-02-01 14:48:49 +00:00
adelikat 8222028169 PSX Controller Config dialog 2015-01-31 20:24:06 +00:00