adelikat
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153e823f78
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Ram Search - a minor code refactor - remove a functional call that is only used once in another function and just do the code there
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2015-01-02 21:33:03 +00:00 |
adelikat
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698e080312
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Tastudio - fix in the designer
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2015-01-02 21:25:10 +00:00 |
adelikat
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6fad387840
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Cheats - don't start a new list on Restart(), the mainform manages the cheat list, the cheat dialog is merely a UI for that list
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2015-01-02 20:33:30 +00:00 |
christoph.boehmwalder
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879302710e
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Lua Console - Attempt to fix scaling horror
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2015-01-02 20:01:01 +00:00 |
christoph.boehmwalder
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e11811e2f8
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Lua - Added an input box to the script console for on-the-fly command input
Set ImageScaling to None for all buttons in the toolbar in order to fix scaling issues
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2015-01-02 19:36:32 +00:00 |
adelikat
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e54693fedb
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clean up NES tool icons and titles
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2015-01-02 18:26:42 +00:00 |
adelikat
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581df3157c
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Genesis Game Genie - restrict to the GPGX core so it isn't available on non-genesis systems
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2015-01-02 17:41:56 +00:00 |
adelikat
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a075435ce8
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Tastudio - fix loading
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2015-01-02 17:28:51 +00:00 |
adelikat
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7923f4d131
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Ram Watch and TAStudio - fix default filename generation when doing a save as
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2015-01-02 17:22:17 +00:00 |
adelikat
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aea17282cc
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ToolManager - remove CloseIfDisposed, it was only being called when a tool is specifically told to restart by client code, seems like a vestigial hack workaround to cleanup improperly closed things if they are called upon. Add in the Ram Watch hack to UpdateValues<T>. All of this fixes Ram Watch autoload when the on screen display option is checked
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2015-01-02 15:27:54 +00:00 |
adelikat
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38c1ffa1e9
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Fix autoloading of Ram Watch
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2015-01-02 15:19:18 +00:00 |
adelikat
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47d1e480da
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Ram Watch - a null check
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2015-01-02 14:40:18 +00:00 |
jdpurcell
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4ae3060ae5
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Fix/cleanup override X/Y stuff.
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2015-01-01 22:20:19 +00:00 |
jdpurcell
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260176e458
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Fix NES Zapper target being 210 pixels tall instead of 240.
Fix max X/Y value of target being high by 1.
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2015-01-01 22:14:03 +00:00 |
adelikat
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4e0e5958ed
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Lua - Convert Gui library to service injection system
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2015-01-01 21:44:49 +00:00 |
goyuken
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3710e6c1ca
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itoolformautoconfig: fix save position
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2015-01-01 21:01:42 +00:00 |
adelikat
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a7c91ddcdd
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Lua - convert to the Client library to the service injection system
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2015-01-01 20:58:57 +00:00 |
adelikat
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bcfdc755bb
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Program.cs - disable warning and use a non-deprecated method, props to HackerCow for pointing this out
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2015-01-01 20:54:01 +00:00 |
adelikat
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036e1cab8d
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Tastudio - oops, instantiate Settings
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2015-01-01 20:48:14 +00:00 |
adelikat
|
6f4b01417f
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Lua - convert SNES library to service injection system
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2015-01-01 20:37:31 +00:00 |
adelikat
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01019686cf
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lua - convert memory libraries to use service injection
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2015-01-01 20:19:20 +00:00 |
adelikat
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b6e33d010a
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Lua - gameinfo library - convert to using service injection
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2015-01-01 20:08:03 +00:00 |
adelikat
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f6c2b4e897
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Lua - event library - convert to service injection system, fix OnInputPoll() to return a GUID like every other event
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2015-01-01 20:01:37 +00:00 |
adelikat
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58616ff001
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lua - Emu library - convert to service injection model, fix emu.getregister(s) that was broken when refactoring core methods for better debugger support
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2015-01-01 19:52:53 +00:00 |
adelikat
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72893a10f3
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EmuLuaLibrary - remove some commented code that should have been deleted
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2015-01-01 19:19:51 +00:00 |
adelikat
|
29117dadbe
|
remove an unused function in ToolManager
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2015-01-01 19:16:50 +00:00 |
adelikat
|
bdae0c359b
|
VirtualPad - use an IEmulator service and remove references to Global.Emulator
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2015-01-01 19:15:32 +00:00 |
adelikat
|
5bba86e23a
|
GB Game Genie - convert to IToolFormAutoConfig
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2015-01-01 19:07:57 +00:00 |
adelikat
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bb5b20cc33
|
Gensis Game Geneie Encoder/Decoder - convert to IToolFormAutoConfig, fix a bug that would have made it never be available, make it available on non-interm builds (I think the issue keeping it unreleased was a core endian issue that was resolved), add a menu item for it in the Genesis menu
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2015-01-01 19:02:00 +00:00 |
adelikat
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93fe387311
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NES Game Genie - convert to IToolFormAutoConfig, also fix a bug that would have made it never show up as available
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2015-01-01 18:51:24 +00:00 |
adelikat
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1854544f01
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convert SNES Game Genie encoder/decoder to IToolFormAutoConfig
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2015-01-01 18:45:14 +00:00 |
adelikat
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1ee7cfc153
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Convert Virtualpads to IToolFormAutoConfig
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2015-01-01 18:42:08 +00:00 |
adelikat
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6ce93c0496
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TAStudio - move some settings from Config.cs to the dialog using [ConfigPersist]
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2015-01-01 18:24:35 +00:00 |
adelikat
|
6fb88a0105
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TAStudio - convert to IToolFormAutoConfig
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2015-01-01 18:10:07 +00:00 |
adelikat
|
dbdc92e7e2
|
Hex Editor - remove some unsused code
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2015-01-01 17:53:21 +00:00 |
adelikat
|
b8d667812b
|
convert Lua Console to IToolFormAutoConfig
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2015-01-01 17:48:25 +00:00 |
adelikat
|
a2bee4f88a
|
Lua Console - move "Autoload Session" to the recent session menu
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2015-01-01 17:28:34 +00:00 |
adelikat
|
54b7a1c50f
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Convert Hex Editor to IToolFormAutoConfig and [ConfigPersist]
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2015-01-01 14:54:26 +00:00 |
adelikat
|
89fcceecfc
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ToolManager - support autoloading from custom settings that inherit ToolDialogSettings, Ram Search - convert recent files to ConfigPersist
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2015-01-01 02:08:45 +00:00 |
adelikat
|
8a13733f9b
|
Hex Editor - don't use a ram search config setting (good ol copy pasta)
|
2015-01-01 01:25:36 +00:00 |
adelikat
|
3c09e25b82
|
move a variable in Config.cs to a more sensible place
|
2015-01-01 01:22:22 +00:00 |
adelikat
|
31823693ae
|
Cheats, Ram Watch - Fix bugs in column hide/show in new system
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2015-01-01 01:21:06 +00:00 |
adelikat
|
6440c9c44b
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Ram Watch - convert to ConfigPersist, and do column stuff the new way
|
2015-01-01 00:47:22 +00:00 |
adelikat
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399cbb9116
|
Cheats - remove the dependency on an IEmulator service by moving some logic to ToolManager (not good logic, will be obsoleted eventually)
|
2015-01-01 00:11:39 +00:00 |
adelikat
|
b4c703580a
|
A slight refactor with MainForm events
|
2015-01-01 00:06:00 +00:00 |
adelikat
|
dba923d8b9
|
Cheats - auto-generate the Columns submenu instead of boilerplate
|
2014-12-31 23:48:39 +00:00 |
adelikat
|
ace8192c8a
|
Cheats dialog - refactor and simplify how column info is saved and loaded
|
2014-12-31 23:28:50 +00:00 |
adelikat
|
d809da1e8d
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Cheats dialog - convert to using ConfigPersist, and simplify some code
|
2014-12-31 22:16:22 +00:00 |
goyuken
|
757ca11e98
|
gba gpu view: IToolFormAutoConfig
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2014-12-31 19:22:39 +00:00 |
goyuken
|
bdf6a58e2c
|
fix NES NT\PPU view for previous revision
|
2014-12-31 17:43:40 +00:00 |