Lua - Convert Gui library to service injection system
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@ -55,7 +55,7 @@ namespace BizHawk.Client.EmuHawk
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"bufferheight",
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"Gets the current height in pixels of the emulator's drawing area"
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)]
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public static int BufferHeight()
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public int BufferHeight()
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{
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var height = Emulator.VideoProvider.BufferHeight;
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var point = new System.Drawing.Point(0, height);
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@ -67,7 +67,7 @@ namespace BizHawk.Client.EmuHawk
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"bufferwidth",
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"Gets the current width in pixels of the emulator's drawing area"
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)]
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public static int BufferWidth()
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public int BufferWidth()
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{
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var width = Emulator.VideoProvider.BufferWidth;
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var point = new System.Drawing.Point(width, 0);
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@ -3,13 +3,18 @@ using System.Collections.Generic;
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using System.Drawing;
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using System.Globalization;
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using BizHawk.Client.Common;
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using LuaInterface;
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using BizHawk.Emulation.Common;
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using BizHawk.Client.Common;
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namespace BizHawk.Client.EmuHawk
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{
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public sealed class GuiLuaLibrary : LuaLibraryBase
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{
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[RequiredService]
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public IEmulator Emulator { get; set; }
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public GuiLuaLibrary(Lua lua)
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: base(lua) { }
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