adelikat
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8f2746ab86
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Change "Interim Build" to "Developer Build" and rename flag variable name, as this is more accurate to the intent of this type of build (unofficial interim builds still shouldn't have developer features or unfinished developer work)
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2014-06-04 17:02:54 +00:00 |
zeromus
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bb1b1ff5b5
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fix av dumping with osd enabled (screenshots as well);
default av dumping extension to the dumper plugin's desired default
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2014-06-02 20:16:59 +00:00 |
goyuken
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3c31d11c8b
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extension tweak
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2014-06-01 04:40:20 +00:00 |
adelikat
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24fb6ac5e6
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add WonderSawn to another system id list that needs to be refactored
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2014-06-01 02:11:02 +00:00 |
adelikat
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fac7c03a42
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Add Wonderswan to open ROM dialog extensions
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2014-06-01 02:06:23 +00:00 |
adelikat
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da1bc66c0e
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SystemInfo object - don't need endian type, Ram Search - remove bi ol system ID switch for defaults in favor of system info and more clever logic. Finish display name refactor
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2014-05-31 23:05:02 +00:00 |
adelikat
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9a24539c10
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Lua - catch NotImplementedException on emu.getregister(s) and warn the user that this particular core doesn't implement this feature yet. Also, put IEmulator extensions in their own namespace
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2014-05-31 14:29:27 +00:00 |
goyuken
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fb4bd18fe1
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bizswan: settings and syncsettings, random cleanup, include mingw makefile (we're building from msvs here though)
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2014-05-30 22:31:16 +00:00 |
adelikat
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5ce23c815d
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Proof of concept for a SystemInfo object to have a singular place to have system specific info as opposed to SystemID switches stattered throughout the codebase
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2014-05-30 22:00:16 +00:00 |
goyuken
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cc4df67923
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wonderswan title name
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2014-05-30 19:13:19 +00:00 |
adelikat
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4086eee72d
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Load Rom - actually pass in the deterministic emulation flag, and change the logic so that the client derives determinstic emulation (currently just if a movie is active), but can be passed in an override if calling code wanted to.
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2014-05-24 22:06:08 +00:00 |
adelikat
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33d847e8ac
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rip out hacks that I put in to work around Game.Name being null
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2014-05-23 16:22:24 +00:00 |
goyuken
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59440c1d4d
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NES stuff
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2014-05-23 15:10:14 +00:00 |
adelikat
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ee2a1228bb
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fix a warning
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2014-05-19 12:57:02 +00:00 |
goyuken
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30bff133a8
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silence "Error: tried to load saveram, but core would not accept it?" message
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2014-05-18 17:18:26 +00:00 |
zeromus
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b9b5cbaf12
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fix bug where changing cores could sometimes leave client sizing logic in wrong state and yield a mis-sized window
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2014-05-18 02:11:17 +00:00 |
adelikat
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74b2bd2349
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Open Rom dialog - Genesis is NOT experimental anymore!
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2014-05-18 01:27:24 +00:00 |
adelikat
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4fa6b94c1d
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Hook up N64 to circular analog constraint, put in config, on by default. Still todo: UI for the user to modify this variable
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2014-05-17 20:02:10 +00:00 |
adelikat
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0588c3d7ea
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Check in patch from zeromus that provides back end support for custom Axis constraints for analog input
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2014-05-17 19:35:47 +00:00 |
zeromus
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f9477bb0f1
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automatic client 1x/2x etc sizing should respect console and user AR options
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2014-05-17 03:50:19 +00:00 |
zeromus
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8ba683f6bd
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remove requirement of shift-holding to doubleclick fullscreen toggle.. unless a zapper game is running.
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2014-05-17 02:55:58 +00:00 |
adelikat
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9414173a7c
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oops, and also make that previous commit cleaner
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2014-05-15 00:00:02 +00:00 |
adelikat
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353fe15845
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Ooops, fix crash when attempting to display the game name from a commit I made recently
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2014-05-12 20:51:09 +00:00 |
goyuken
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490a3dc3cf
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gameboy: support setting RTC initial time for TAS, and support chaining the RTC to the real clock for non-TAS.
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2014-05-12 17:24:43 +00:00 |
adelikat
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f6243d919b
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on Mainform Text property - show filename if Game.Name is empty
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2014-05-12 00:37:03 +00:00 |
adelikat
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8f6a7883c5
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Some reorg on mainform menu item code
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2014-05-10 14:50:47 +00:00 |
adelikat
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7796bd7cd7
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N64 Controller Settings - show reboot notification when saving. When a movie is active hide the n64 plugin and controller settings menu items since they manipulate sync settings.
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2014-05-10 13:49:00 +00:00 |
adelikat
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64e3ff520d
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N64 - Controller Settings dialog with ability to set Pak type and connected status of controllers
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2014-05-10 02:03:23 +00:00 |
zeromus
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a72c5891e2
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fix some bugs in ffmpeg handling which seemed to be depending on an older version of ffmpeg; and clarify some rom loading error handling, especially in PCE-CD
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2014-05-08 03:18:00 +00:00 |
adelikat
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80497a4bb4
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Move a bunch of config menu items into a Customize dialog box
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2014-05-06 01:27:56 +00:00 |
adelikat
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0b6795fffc
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Some misc cleanup of redundant qualifiers
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2014-05-04 14:10:28 +00:00 |
adelikat
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5c9977e7b3
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Rename Core Selection menu to Cores, add N64 Plugin settings menu item, hide N64 menu during NULL emulator since the plug in settings are always accessible now in the core menu
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2014-05-04 13:57:58 +00:00 |
adelikat
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7b0d18ff4d
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Put snes profile into status bar core into
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2014-05-04 13:47:01 +00:00 |
adelikat
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650607cfd7
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Put Lua FrameBefore and FrameAfter event firing into the event loop instead of tools, so that it isn't bypassed when turboing. Probably works, couldn't test.
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2014-05-03 11:59:11 +00:00 |
zeromus
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55f87af633
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small ordering change for lua input processing so that event.framestart can set buttons
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2014-05-03 09:02:17 +00:00 |
adelikat
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a736f9576f
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Config context menu - implement dropdown opened logic for core selection and savestate type, and remove the other menus that need this logic because I dont' want to implement it
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2014-05-01 02:06:03 +00:00 |
adelikat
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c863d57113
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Better color coding of input display, auto-holds show red, previous frame shows orange, restore ability to show immediate input, also fix but in autofire-autohold
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2014-04-28 00:39:40 +00:00 |
adelikat
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faa7da4fdb
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Don't put fps in the text property of mainform
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2014-04-27 12:20:18 +00:00 |
adelikat
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9615ff7836
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Atari 2600 debugger - interim flag the menu item
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2014-04-27 00:40:02 +00:00 |
zeromus
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ca6f993b7c
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workarounds for lousy intel gpus
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2014-04-26 21:55:04 +00:00 |
adelikat
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3901fb640b
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more icons, don't show one if there isn't oen
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2014-04-25 23:17:10 +00:00 |
adelikat
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ec8c2f8bee
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more icons
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2014-04-25 22:50:28 +00:00 |
adelikat
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8734537572
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add emu7800 icon, don't show author in tooltip
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2014-04-25 21:55:56 +00:00 |
adelikat
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51be257486
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core status bar icon - add yabause and bsnes icons
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2014-04-25 21:41:34 +00:00 |
adelikat
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de1cb218a6
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Add more info to IEmulator CoreAttributes, add status bar icon that gives the name of the current core with a tooltip with additional info, put bizhawk icon on "in house" cores, and the icon of the ported emulator on ported cores. Still todo: icons for ported cores other than quicknes
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2014-04-25 01:19:57 +00:00 |
adelikat
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895463467f
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Show Reboot notification when doing a core selection change
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2014-04-22 01:17:54 +00:00 |
adelikat
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6139da29cf
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Atari 2600 debugger - wire up autoload and other tool options, fix up closing event and properly disable ask save
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2014-04-20 16:19:08 +00:00 |
adelikat
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1669fd7755
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Start an Atari 2600 debugger dialog
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2014-04-19 19:01:13 +00:00 |
goyuken
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9730d06a46
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preliminary moose support
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2014-04-16 01:47:37 +00:00 |
adelikat
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285a7241b9
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On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good"
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2014-04-15 22:10:39 +00:00 |
adelikat
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267441cc37
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Add a Extension Preferences dialog in the Config menu, currently it will show .bin and .rom and allow the user to pick a platform or pick "ask me on load" to be asked every time (the default)
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2014-04-14 16:48:45 +00:00 |
adelikat
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449d3fa2e2
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Platform Chooser - show rom information, only invoke dialog on a list of generic rom extensions (currently that is .bin and .rom), remove .rom from the list of intellivision extensions
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2014-04-14 12:25:57 +00:00 |
adelikat
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32b4f940a9
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Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores
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2014-04-14 01:59:57 +00:00 |
adelikat
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f8522c6986
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Genesis Tile Viewer - same stuff as other tile viewers
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2014-04-13 22:08:46 +00:00 |
adelikat
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d3012fe4b6
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PCE Tile Viewer - save screenshot file menu items, autoload and other tool options, add to toolbox
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2014-04-13 20:33:01 +00:00 |
adelikat
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d3b84c6c5c
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SMS VDP Viewer - icon, autoload, misc tool settings
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2014-04-13 19:44:08 +00:00 |
adelikat
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aaeb2c9cdd
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PCE CDL - some cleanups like icons and shortcut keys on menus, Recent menu, autoload, other misc tool options
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2014-04-13 01:05:23 +00:00 |
adelikat
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bba2e254d3
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Fix an inconsistency between the Reboot core menu item and the reboot core hotkey
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2014-04-06 21:34:20 +00:00 |
adelikat
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11f055a1e7
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Use the RecentRom.MostRecent property more, instead of index 0
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2014-04-06 20:46:23 +00:00 |
adelikat
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42ff4c072c
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Lua - Fix joypad.set()
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2014-03-29 21:12:04 +00:00 |
beirich
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c179fd5fd6
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Add OSD message notifier to CoreComm
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2014-03-18 03:03:53 +00:00 |
goyuken
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a907d3ce7b
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mainform: COLORS!
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2014-02-22 21:59:46 +00:00 |
zeromus
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0961649dfd
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fix bug that made statusbar look ugly after going fullscreen
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2014-02-22 21:54:42 +00:00 |
goyuken
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c14e4239c4
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Genesis VDP display. But not as slick as http://www.youtube.com/watch?v=Tsr-XtuKuSw
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2014-02-19 22:26:33 +00:00 |
zeromus
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c4c05740a7
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fix slow performance in window mode on some cores due to constant churning of bitmaps for the disk activity light
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2014-02-17 09:20:08 +00:00 |
goyuken
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c9c01202e6
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PCE CDL: open for business! not very tested yet. DOES NOT WORK ON SF2 MAPPER.
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2014-02-10 01:06:06 +00:00 |
goyuken
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f1e3196ae9
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add a simple VDP viewer for SMS/GG
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2014-02-08 23:02:47 +00:00 |
goyuken
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8b006b3b59
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PCE: add tile viewer. it doesn't have as many bells and whistles as the other viewers, but it does a basic job of it.
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2014-02-08 16:40:15 +00:00 |
goyuken
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036dcd8f32
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AV out: add option to pad (instead of stretch) with the video resize output
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2014-02-07 02:28:07 +00:00 |
goyuken
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099ae2484f
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show slightly informative message if mainform tries to load saveram for a game that has none
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2014-02-06 22:08:01 +00:00 |
zeromus
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8439d13236
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change 1px bordering method amd workaround hack so it can always be black
add icon for firmwares and display config
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2014-02-04 21:06:00 +00:00 |
zeromus
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255eb5adbf
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fix 1px fullscreen frame remaining after returning to windowed mode
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2014-02-04 01:37:43 +00:00 |
zeromus
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c61f5950a1
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add hack to work around windows or AMD bullshit: 1px border around screen in fullscreen mode to avoid flickering monitors and corrupting taskbar due to gamer speedhacks getting activated which actually put your system in fullscreen mode without us having asked for it. This could be turned into an option, if anyone notices.
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2014-02-04 00:41:24 +00:00 |
zeromus
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151b074563
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re-add hq2x via shader. add a new Display Configuration dialog (its simple for now).
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2014-02-03 05:27:59 +00:00 |
adelikat
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3497e28f96
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PCE BG Viewer - implement Always on Top and Floating Window, and refactor
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2014-01-31 23:42:06 +00:00 |
adelikat
|
d87978087d
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NES PPU Viewer - implement Always on Top and Floating Window and refactor
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2014-01-31 22:58:41 +00:00 |
zeromus
|
2275ec234f
|
massive displaymanager/renderpanel refactor. All useful logic is now compact and in DisplayManager. Also, remove the old filter infrastructure, its totally outdated now
|
2014-01-28 04:39:27 +00:00 |
zeromus
|
25cab541b1
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assorted cleanup and quick restore of DIspBlurry and Vsync settings
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2014-01-27 06:03:18 +00:00 |
zeromus
|
857dff9cf4
|
some small cleanup
|
2014-01-27 05:37:04 +00:00 |
zeromus
|
a2ba761ae1
|
BizwareGL!
|
2014-01-27 00:02:21 +00:00 |
adelikat
|
614d457de4
|
Lua - Implement client.clearautohold()
|
2014-01-21 00:36:22 +00:00 |
goyuken
|
77e87688c3
|
NES: fix CPROM with bad dumps. also fix small mainform menu bug with core selection
|
2014-01-18 15:36:35 +00:00 |
adelikat
|
510c49fd01
|
Remove the CheckHotkey concept as I have decided it was overengineering, but move hotkey stuff to its own subform of MainForm
|
2014-01-16 16:32:34 +00:00 |
goyuken
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7668b15052
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
|
2014-01-15 02:16:06 +00:00 |
goyuken
|
c67b7b74d7
|
is this why people write closed source code? so embarrassing stupid mistakes that last for thousands of revisions are never known to the world? oh well.
|
2014-01-12 19:11:11 +00:00 |
adelikat
|
baf099afdf
|
some Mainform cleanup
|
2014-01-10 16:54:53 +00:00 |
adelikat
|
eabf24c384
|
bump Increase/Decrease speed maximum from 1600% to 3200%
|
2014-01-10 16:49:17 +00:00 |
adelikat
|
768b940cfc
|
fix auto-loading of Nes GG dialog on quicknes
|
2014-01-07 00:56:50 +00:00 |
goyuken
|
9546d11f40
|
quick and dirty core selection setting for NES
|
2014-01-07 00:34:40 +00:00 |
adelikat
|
78e672efb3
|
NES Menu - cleanup some logic, and restrict Nametable viewer and PPU Viewer to NesHawk only
|
2014-01-06 23:56:30 +00:00 |
goyuken
|
8ed0265c9d
|
remove a bit of hackish stuff in the new RomLoader by offloading mainform-appropriate work back to mainform
|
2014-01-01 21:24:58 +00:00 |
adelikat
|
180efd8e44
|
Run Tools.AskSave() before attempting to load a rom, and back out of that action if the user cancels
|
2014-01-01 19:07:23 +00:00 |
adelikat
|
377ab3b4ea
|
Fix Hex Editor to show cheat value on frozen addresses, and some fix ups in misc bugs that also contributed to this problem. Note: hex editor still will show some dubious behavior when viewing in one byte size and having cheats in another, that kind of mess will have to be sorted out in another commit
|
2014-01-01 03:19:08 +00:00 |
goyuken
|
a399dbe91e
|
NES: Move boardproperties into movie 2.0 syncsettings objects, and add a rudimentary UI for changing them
|
2014-01-01 03:03:10 +00:00 |
adelikat
|
fd56efd33a
|
Some renaming of Save/Load state functions and variables to make them less confusing
|
2013-12-30 16:49:13 +00:00 |
adelikat
|
dae86e770c
|
Mainform - a round of cleanup
|
2013-12-29 23:35:42 +00:00 |
goyuken
|
75d39ac60f
|
SNES: connect to new settings system.. everything should work?
|
2013-12-27 17:59:19 +00:00 |
adelikat
|
4ea95ac94e
|
New way of doing hotkey logic in mainform, only 3 hotkeys are converted to this way because I got bored
|
2013-12-27 16:23:12 +00:00 |
adelikat
|
9d8945160c
|
Mainform cleanup - remove core check in snes layer toggle methods since there is no logic there that requires an SNES core instance
|
2013-12-27 15:10:11 +00:00 |
adelikat
|
2d51ac5d13
|
Move a function from mainform to moviesession
|
2013-12-27 14:39:01 +00:00 |