Commit Graph

5975 Commits

Author SHA1 Message Date
mvl1986 17f17a02fd Added the display of tooltips for all the methods that are in the lualibraries
-MightyMar
2014-02-12 13:28:48 +00:00
goyuken 17d6e866a0 pce: refactor CD loading to move bios determination out of RomLoader 2014-02-10 15:26:18 +00:00
goyuken 37469faa8b PCE CDL: prevent loading of an existing CDL that doesn't match the emu's memory map 2014-02-10 05:02:30 +00:00
goyuken 5769e85a6f add ID to bizhawk CDL file, to make it easily distinguishable 2014-02-10 04:20:26 +00:00
goyuken 4961c9e905 add quick dirty text document describing the CDL format for those who don't like C# 2014-02-10 03:54:16 +00:00
goyuken 47ba6ee915 PCE CDL: more on previous commit 2014-02-10 02:49:03 +00:00
goyuken d15c867693 PCE CDL: fix for street fighter 2 and 384K games. arcade card still not supported 2014-02-10 02:47:23 +00:00
goyuken f80ac18e1f maybe fix GMV movie imports. i have no time to test this 2014-02-10 01:29:31 +00:00
goyuken bdbcf689d9 PCE: fix Main Memory domain in SGX mode. Add Cart Battery Ram domain (populous). change domain names in CDL to match memory domains. 2014-02-10 01:21:13 +00:00
adelikat f704786630 Hex Editor - change the name of the "Rom File" domain to "File on disk" to hopefully clarify it better 2014-02-10 01:15:11 +00:00
goyuken c9c01202e6 PCE CDL: open for business! not very tested yet. DOES NOT WORK ON SF2 MAPPER. 2014-02-10 01:06:06 +00:00
adelikat d22b35c240 Hex Editor - fix exception when user clicks cancel in the Save as Binary dialog 2014-02-10 01:01:36 +00:00
goyuken d36fae5c00 PCE CDL: stuffs 2014-02-09 23:39:44 +00:00
goyuken d5bb0c9b4c analog controls: add ability to unbind buttons 2014-02-09 23:18:42 +00:00
goyuken 522f6549ad PCE: some CDL stuff, not hooked up yet 2014-02-09 23:13:11 +00:00
zeromus 8193e0b281 snes-repair BG layer toggling 2014-02-09 22:52:09 +00:00
goyuken 20bf97c2bd PCE: fix CoreGenerator solution 2014-02-09 20:22:41 +00:00
goyuken 094e7ca18f revert r6072 2014-02-09 20:17:59 +00:00
goyuken c2abb01978 i must commit this because we aren't using git 2014-02-09 20:09:19 +00:00
zeromus f98e1a942d try to make new pce "rom" domain writable 2014-02-09 06:57:54 +00:00
goyuken 5dac0660e1 PCE: disassembler enhancements 2014-02-09 05:49:05 +00:00
goyuken 62c90d576e improve pal gens sound quality in clot throttle modfe 2014-02-09 03:05:04 +00:00
goyuken 0e4967f539 PCE tile viewer and SMS VDP viewer: implement CTRL+C clipboard copying 2014-02-08 23:15:10 +00:00
goyuken f1e3196ae9 add a simple VDP viewer for SMS/GG 2014-02-08 23:02:47 +00:00
adelikat 41faaedc18 TAStudio / Movies 2.0 - rip out a bunch of boolean input assumptions, in favor of..nothing for right now this breaks most all of the functionality of TAStudio, will replace with something that accounts for float input as well 2014-02-08 22:41:47 +00:00
goyuken 78a0b428a3 hex editor: show partial rows 2014-02-08 21:57:16 +00:00
zeromus f0001687ed fix hexeditor bugs related to my last commits to it 2014-02-08 21:47:39 +00:00
beirich 2dc01eab33 pasky better do something cool with this to warrant janking up my HuC6280 core 2014-02-08 20:18:36 +00:00
goyuken 8b006b3b59 PCE: add tile viewer. it doesn't have as many bells and whistles as the other viewers, but it does a basic job of it. 2014-02-08 16:40:15 +00:00
adelikat 0da1e900df slight cleanup of some Linq logic in HeaderKeys.cs, a tiny bit less memory usage as a bonus 2014-02-08 16:29:57 +00:00
adelikat 2c0804eede Input config - when autotab is off, fix bug where pressing esc was not updating the textbox, also some formatting cleanup 2014-02-08 16:15:07 +00:00
goyuken eed290cb8d 2600: try 2K or 4K mappers for unknown roms where applicable 2014-02-08 04:59:45 +00:00
zeromus 5a451d4906 change RetainedGraphicsControl namespace 2014-02-07 23:30:20 +00:00
zeromus b469a3be00 bizwaregl - add function to read back the contents of a texture into a BitmapBuffer 2014-02-07 23:06:51 +00:00
zeromus 9ca6f152cf support old scanlines and hq2x filter via actual retroarch shader presets. at this point you could overwrite them with whatever you wanted, but you should probably wait for me to add user filter selection 2014-02-07 02:36:27 +00:00
goyuken 036dcd8f32 AV out: add option to pad (instead of stretch) with the video resize output 2014-02-07 02:28:07 +00:00
goyuken 4875831fb9 nes: rename NAMCOT_m19_m210.cs to better match its new function 2014-02-06 23:15:52 +00:00
goyuken 099ae2484f show slightly informative message if mainform tries to load saveram for a game that has none 2014-02-06 22:08:01 +00:00
zeromus 8eb4044a5f bizwareGL-add RectFill and 4-corner gradient function 2014-02-06 09:45:55 +00:00
goyuken 25e7355fe4 NES: region override. now you can add Subor Style to all of your favourite games 2014-02-06 02:06:17 +00:00
zeromus f218d1da7c don't search for firmwares in nonexisting directory to avoid assert in FirmwareManager 2014-02-05 23:53:41 +00:00
adelikat 7d40d15b79 Include firmware folder when packaging a release 2014-02-05 23:37:35 +00:00
zeromus dca390018a fix bug in hex cheats, which was making them basically non-functional 2014-02-05 20:05:44 +00:00
goyuken 92aa23de6f nes ppu viewer: correct tile number display bug (was always wrong). in addition, show more informative data for 8x16 sprite tile number 2014-02-05 19:08:04 +00:00
goyuken 20bf3b34e0 NES: VRC2: correct emulation details (no effect in any game) 2014-02-05 16:19:55 +00:00
goyuken 0f37d63a90 GPGX: fix controller regression caused by r6007 2014-02-05 16:00:50 +00:00
goyuken e76b71b72f megadrive: core side stuff for loading a cart + CD at once (not hooked up in frontend) 2014-02-04 22:29:40 +00:00
adelikat e71d729626 some minor code cleanups in BizHawk.Common 2014-02-04 21:15:33 +00:00
zeromus 8439d13236 change 1px bordering method amd workaround hack so it can always be black
add icon for firmwares and display config
2014-02-04 21:06:00 +00:00
zeromus 50f685c67f fix compile error due to [NES.INESBoardImplPriority] assignment in wrong place 2014-02-04 20:44:27 +00:00