andres.delikat
|
554a4ff813
|
NES PPU - drop down menu for pattern view palette selection
|
2011-03-14 02:23:10 +00:00 |
andres.delikat
|
0716a94f08
|
NES PPU - fix mouse over for pattern viewer - show correct addresses and show tile #
|
2011-03-14 02:07:09 +00:00 |
andres.delikat
|
b186e0ed5d
|
NES PPU - Start Nametable viewer
|
2011-03-13 19:11:43 +00:00 |
andres.delikat
|
ec66663dbc
|
NES PPU - some mouse over progress
|
2011-03-13 03:58:36 +00:00 |
andres.delikat
|
21d7f5c79f
|
NES PPU - fix Pattern view palette selection via click
|
2011-03-13 03:32:30 +00:00 |
andres.delikat
|
e5cb8ec071
|
NES PPU - a round of code clean up
|
2011-03-13 03:18:04 +00:00 |
andres.delikat
|
9885977e4f
|
NES PPU - Palette Viewer - fix sprite palette display
|
2011-03-13 03:11:21 +00:00 |
zeromus
|
ae61bf3926
|
[NES] setup a little palette performance optimization for debug tools
|
2011-03-13 02:48:45 +00:00 |
andres.delikat
|
8413ed00db
|
NES PPU - fix pattern colors
|
2011-03-13 02:28:11 +00:00 |
andres.delikat
|
7f3aaf2167
|
NES PPU - slight tweaks
|
2011-03-13 02:20:06 +00:00 |
andres.delikat
|
734886cc09
|
NES PPU - show palette selections
|
2011-03-13 01:49:10 +00:00 |
andres.delikat
|
e44b18dd79
|
NES PPU - clicking the pattern view toggles through the 8 palette choices
|
2011-03-13 01:43:49 +00:00 |
zeromus
|
44619d747c
|
[NES] make pattern view run at a reasonable speed
|
2011-03-13 01:09:35 +00:00 |
andres.delikat
|
e015be999a
|
attempt to add palette 0 to pattern viewer color
|
2011-03-13 01:07:00 +00:00 |
andres.delikat
|
ae7787498b
|
NES PPU - 2nd page of patterns
|
2011-03-13 00:42:02 +00:00 |
andres.delikat
|
1de366349e
|
NES PPU - fix pattern viewer ordering of tiles
|
2011-03-12 14:02:25 +00:00 |
andres.delikat
|
c79de1ffeb
|
NES PPU - Progress on pattern viewer
|
2011-03-12 04:33:21 +00:00 |
andres.delikat
|
0360a52e6e
|
Pattern Viewer - progress, displays incorrect colors for pixels, needs to be cross referenced with the attribute table
|
2011-03-10 16:35:11 +00:00 |
andres.delikat
|
e8b8ab533d
|
NES PPU - some ground work for Pattern Viewer
|
2011-03-10 14:51:21 +00:00 |
andres.delikat
|
28a093adac
|
NES PPU - Settings dropdown menu in toolstrip - implement autoload & save window position toggling
|
2011-03-10 03:40:32 +00:00 |
andres.delikat
|
ea21d73ed8
|
NES PPU - Palette Viewer - show details on mouse over. Note: value is currently messed up, due to an implementation flaw in the Palette object
|
2011-03-09 03:22:38 +00:00 |
andres.delikat
|
def79375dd
|
NES PPU - palette viewer works
|
2011-03-08 21:17:31 +00:00 |
zeromus
|
5f130aabd9
|
[NES] make ppu palette public
|
2011-03-08 20:55:19 +00:00 |
andres.delikat
|
10b18cf862
|
NES PPU - hook up ppu bus values to the palette tool.
|
2011-03-08 19:41:49 +00:00 |
andres.delikat
|
67f6eee6b6
|
NES PPU - set up to read nes core, close dialog when a nes rom closes, more checks for proper core type
|
2011-03-08 19:26:17 +00:00 |
andres.delikat
|
791f2bcc2f
|
NESPPU - hook up windows position saving & autoload, and hook up UpdateValues to frame loop
|
2011-03-08 19:05:23 +00:00 |
andres.delikat
|
83a8712d5d
|
Implement main memory domain for NES
|
2011-03-05 03:03:47 +00:00 |
andres.delikat
|
0b9e90781b
|
forgot to check in the NES PPU files
|
2011-03-03 16:38:34 +00:00 |