Commit Graph

2732 Commits

Author SHA1 Message Date
goyuken 5b3de57fca gba: make core go into zombie mode if libmeteor aborts, instead of crashing. this makes it easy to pick apart failures using the in-program debugging tools (memory view, tracelog once i add it) 2012-11-21 01:21:50 +00:00
goyuken ee9e67d023 gba: some memory domains 2012-11-20 20:22:10 +00:00
goyuken 83f74f1290 gba: handle libmeteor aborts. Final Fantasy 5 (J) now crashes instead of drifting off into the sunset 2012-11-20 15:52:36 +00:00
goyuken 6bb3f7d39e gb: add missing ZELDA2.pal 2012-11-20 03:30:16 +00:00
goyuken db8590e55b add some GBA related path config stuff. gbabios.rom will now attempt to load from GBA firmwares directory. 2012-11-20 03:17:53 +00:00
goyuken 28b1766ac8 GBA: core input stuff, including basic lag frame detection 2012-11-20 02:58:39 +00:00
goyuken b515b62b3e gba: spend approximately 200 seconds on mnemonic stuff before getting bored 2012-11-20 01:35:28 +00:00
goyuken 8a4393cd56 gba: add some console debugging stuff 2012-11-20 01:28:31 +00:00
goyuken ff2c74245b start import of "meteor" GBA core. it may not be the best around, but it's had actual code progress in the last year, and the code doesn't look like it was written by a hyena. 2012-11-20 00:26:46 +00:00
goyuken 93ad387db8 stuff, don't use 2012-11-19 22:43:34 +00:00
adelikat 54b3f28f7b C64 - Keyboard virtualpad - finish wiring it up 2012-11-19 18:00:51 +00:00
adelikat aca129d5f6 C64 - VirtualPad Keyboard - more progress - also fixed some mnemonic errors 2012-11-19 02:47:57 +00:00
adelikat d72fa0d1bd C64 - Progress on Keyboard virtualpad 2012-11-19 00:56:26 +00:00
adelikat 7ac6c1ce6c C64 - Virtualpads - add the 2 joysticks 2012-11-18 22:34:38 +00:00
adelikat b9c77106f7 C64 - implement rerecording and input display 2012-11-18 22:16:48 +00:00
goyuken 36dac9f7f4 cgb color chooser: sizing stuff 2012-11-18 18:52:53 +00:00
goyuken 8d20c2e351 gambatte: fully implement cgb palette selection 2012-11-18 18:46:57 +00:00
adelikat 5df1cd532e C64 - implement rerecording/input display for the 2 controllers (no keyboard yet) 2012-11-18 17:43:02 +00:00
goyuken 12844bbd7f GB: gbc color change infrastructure. not hooked up to UI yet 2012-11-18 17:02:55 +00:00
adelikat 40d4253f7a C64 - progress on virtualpad keyboard 2012-11-18 16:14:19 +00:00
goyuken 388285c993 add notes about different GBC color algorithms 2012-11-18 16:04:59 +00:00
goyuken f1f9331e6b make sure the clickyvirtualcontroller does in fact clear its state once per frame. fixes weird behavior in frame advance 2012-11-18 15:25:55 +00:00
adelikat 8e43109a01 ColecoHawk - fix rerecording, fix virtualpads, C64 - start keyboard virtualpad 2012-11-18 15:03:23 +00:00
adelikat 9ebc848d26 VirtualPad tool - fix resizing, fix clear button on coleco pad, add to Toolbox Dialog, Toolbox dialog - dynamically resize height based on number of tools in the box 2012-11-18 05:31:31 +00:00
adelikat 94475aa9a7 ColecoHawk - hook up virtualpads 2012-11-18 05:19:05 +00:00
adelikat 4069c27854 a not so critical cosmetic change 2012-11-18 02:58:18 +00:00
adelikat bb7c5893cb Code clean up on controller config and properly interim flag some tabs, fix open rom dialog file extension list and sort out interim vs release 2012-11-18 02:51:39 +00:00
adelikat da804a4272 ColecoHawk - only 1 L and 1 R button 2012-11-18 02:36:30 +00:00
adelikat 8e21318bf7 Path Config - code clean that fixes an exception when loading from ColecoHawk 2012-11-18 02:22:30 +00:00
adelikat 1f6c760dcf About box updates 2012-11-17 23:04:58 +00:00
zeromus ff8f6aafb6 fix bug in coleco bios hookup 2012-11-17 22:49:49 +00:00
adelikat 823e84592a Coleco - hook up controller 2 2012-11-17 22:38:32 +00:00
adelikat 076cbe38e6 hook up coleco to mainform title, rip out some old movie file saving code, fix up the save/open file dialogs for play movie/record movie/TAStudio 2012-11-17 22:16:23 +00:00
adelikat a0281498d3 Coleco - fix mnemonics, hookup up controller 1 autofire 2012-11-17 21:57:39 +00:00
adelikat 7a9b121798 Coleco has a button 0 2012-11-17 21:38:21 +00:00
adelikat 5a2b79f33e Cool up coleco to controller config (only controller 1 for now, no autofire) 2012-11-17 21:28:09 +00:00
adelikat 3595516ae5 Hook up Coleco folders to path config, Change coleco system ID to "Coleco" 2012-11-17 21:12:51 +00:00
adelikat 9864c6a192 Path Config - FDS Bios - make browse button a file browser not a folder browser 2012-11-17 19:08:43 +00:00
adelikat 07615f58bb Path Config - fix bug where PCE BIOS path config was not respected when clicking the browse button 2012-11-17 19:02:28 +00:00
beirich 4c83970b2b initial ColecoVision commit. Needs BIOS ROM & input wired up to client (plus more emulation work) 2012-11-17 17:39:33 +00:00
goyuken 276b00fb35 snes: unify color generation for debugger and core. include 3 alternate implications: r3809, r3808, and hypothetical snes9x. nothing ui hooked up yet 2012-11-16 21:29:23 +00:00
goyuken b51cfbaa45 snes: don't round early in color conversions. affects some RGB24 values slightly 2012-11-16 18:43:47 +00:00
goyuken 92b7006454 gb gpu view: fix slightly quirky\broken scanline select behavior 2012-11-16 16:28:02 +00:00
saxxonpike eb188fc8b9 commodore64: fix key order on input config dialog 2012-11-15 19:36:23 +00:00
saxxonpike d320a4d81e commodore64: full keyboard defaults added 2012-11-15 19:27:20 +00:00
goyuken 00c4db8eeb gb gpu view: save sprite back color in config, and set default to a gameboy-impossible color 2012-11-14 15:23:38 +00:00
adelikat 9d070deb16 C64 - hook up keyboard to input config 2012-11-14 03:01:48 +00:00
adelikat 05bb10e95d Start a C64 keyboard virtual pad, not functional or hooked up yet, just design 2012-11-14 01:51:07 +00:00
zeromus 05420cf6ec add SID and PSF extensions to frontend 2012-11-13 20:10:06 +00:00
adelikat 0fa4aa993e C64 keyboard - oops 2012-11-13 19:40:09 +00:00