Commit Graph

16 Commits

Author SHA1 Message Date
saxxonpike 788591ba77 c64- VIC functions and interrupt triggers 2012-11-05 19:05:25 +00:00
saxxonpike 4f2cd1263c c64- CIA register class, data port class 2012-11-05 16:56:58 +00:00
saxxonpike 821553cda8 c64- VIC register class 2012-11-05 14:24:01 +00:00
saxxonpike 97bdd9be9c c64- clean tabs, document some regs, VIC screen memory fetch added 2012-11-03 17:57:14 +00:00
saxxonpike 8182da2fcd c64- VIC bank switching via CIA2 2012-11-03 16:15:16 +00:00
saxxonpike 5955976216 c64- VIC memory read function 2012-11-03 15:57:32 +00:00
saxxonpike 1e2ee5f0b5 c64- rename MemoryBus to Memory since it is emulating the whole controller now 2012-11-03 14:26:43 +00:00
saxxonpike bb2fafec63 c64- connect CIA2 port A and B to MemBus 2012-11-03 14:23:44 +00:00
adelikat d783e439bb C64 - rename controller definition 2012-11-03 13:55:22 +00:00
saxxonpike 59bb49ae20 c64 - more CIA timer regs, VIC border and background rendering 2012-11-03 10:15:44 +00:00
saxxonpike 81f33754e0 Commodore64- CIA instantiation in Core 2012-11-03 07:07:29 +00:00
saxxonpike dbba216ec7 Commodore64 CIA - registers implemented 2012-11-03 07:05:07 +00:00
saxxonpike 2c25ae5701 correction in VIC sprite X reg write 2012-11-03 06:10:20 +00:00
saxxonpike 73f625dee4 2012-11-03 06:03:58 +00:00
adelikat c0c3c36e87 C64 - Pass in extension to the core 2012-11-01 17:56:48 +00:00
adelikat 3858ff9b95 start a skeleton C64 project, mapped .prg, .d64, .g64, .crt to C64, rom loading should work (gets the bytes to the core), haven't tested 2012-11-01 16:48:32 +00:00