saxxonpike
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788591ba77
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c64- VIC functions and interrupt triggers
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2012-11-05 19:05:25 +00:00 |
saxxonpike
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4f2cd1263c
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c64- CIA register class, data port class
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2012-11-05 16:56:58 +00:00 |
saxxonpike
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821553cda8
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c64- VIC register class
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2012-11-05 14:24:01 +00:00 |
saxxonpike
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97bdd9be9c
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c64- clean tabs, document some regs, VIC screen memory fetch added
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2012-11-03 17:57:14 +00:00 |
saxxonpike
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8182da2fcd
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c64- VIC bank switching via CIA2
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2012-11-03 16:15:16 +00:00 |
saxxonpike
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5955976216
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c64- VIC memory read function
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2012-11-03 15:57:32 +00:00 |
saxxonpike
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1e2ee5f0b5
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c64- rename MemoryBus to Memory since it is emulating the whole controller now
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2012-11-03 14:26:43 +00:00 |
saxxonpike
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bb2fafec63
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c64- connect CIA2 port A and B to MemBus
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2012-11-03 14:23:44 +00:00 |
adelikat
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d783e439bb
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C64 - rename controller definition
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2012-11-03 13:55:22 +00:00 |
saxxonpike
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59bb49ae20
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c64 - more CIA timer regs, VIC border and background rendering
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2012-11-03 10:15:44 +00:00 |
saxxonpike
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81f33754e0
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Commodore64- CIA instantiation in Core
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2012-11-03 07:07:29 +00:00 |
saxxonpike
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dbba216ec7
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Commodore64 CIA - registers implemented
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2012-11-03 07:05:07 +00:00 |
saxxonpike
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2c25ae5701
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correction in VIC sprite X reg write
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2012-11-03 06:10:20 +00:00 |
saxxonpike
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73f625dee4
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2012-11-03 06:03:58 +00:00 |
adelikat
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c0c3c36e87
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C64 - Pass in extension to the core
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2012-11-01 17:56:48 +00:00 |
adelikat
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3858ff9b95
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start a skeleton C64 project, mapped .prg, .d64, .g64, .crt to C64, rom loading should work (gets the bytes to the core), haven't tested
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2012-11-01 16:48:32 +00:00 |