Commit Graph

25 Commits

Author SHA1 Message Date
zeromus 6bfa842ad3 fix bug in CUE processing resulting in final sectors of data track in mixed mode disc being kind of messed up 2014-12-18 06:23:44 +00:00
zeromus a0ace2a7a2 2014-12-14 18:51:47 +00:00
zeromus 2d56514fde load m3u files. still no disc switching 2014-12-14 10:36:03 +00:00
zeromus 909144857c dont crash when loading cue with FLAGS command, and leave a note about which FLAGS command we found 2014-12-13 06:33:16 +00:00
zeromus de5eaf3c4b discsystem bugfixes: create TOCRaw for CUE files, fix Q subchannel generation Control field, make Read_2048 support multiple modes (but im not sure how great an idea it is now); add copious warnings about unsafe junk that needs rewriting 2014-12-10 19:39:19 +00:00
zeromus e0c09a553b redo how subwcrev stuff is done, so that the subwcrev process doesnt have to run for every project. improves build times. 2014-12-09 19:20:22 +00:00
zeromus 29b217b587 big discsystem refactors and preliminary CCD handling. not to be considered stable, but ill start supporting it. 2014-12-04 05:40:10 +00:00
zeromus 5cf5894329 firmware importer now supports archives 2014-10-26 14:22:26 +00:00
goyuken 4ee816e8bc code to use 7zip (unmanaged) to write archives, not active for the moment, still stuff to do 2014-10-12 04:24:31 +00:00
adelikat fd80c62cdb More Util methods -> extension methods 2014-07-03 19:20:34 +00:00
adelikat 6269e957e6 Remove some unused extension methods and move some others to CollectionExtensions 2014-07-03 18:43:49 +00:00
adelikat f546a8080c Move some extension methods from the generic extensions file to NumberExtensions and fix up namespaces 2014-07-03 15:35:50 +00:00
zeromus e7a956e18a accept : in addition to . in ffmpeg output parsing 2014-06-09 01:47:14 +00:00
zeromus a72c5891e2 fix some bugs in ffmpeg handling which seemed to be depending on an older version of ffmpeg; and clarify some rom loading error handling, especially in PCE-CD 2014-05-08 03:18:00 +00:00
beirich 8363d66f25 PCE: convert states to Serializer implementation 2014-04-07 04:53:18 +00:00
goyuken 85be43dfb8 sega CD games now get as far as loading the bios 2013-12-16 19:00:05 +00:00
adelikat de084bf6fa Some mostly useless formatting and code cleanup in BizHawk.Common, broke some classes up into separate files 2013-12-14 00:03:03 +00:00
adelikat 00308de99a some random code cleanup on BizHawk.Emulation.DiscSystem 2013-11-15 00:49:19 +00:00
adelikat 030f30628d some random code cleanup on BizHawk.Common 2013-11-15 00:22:08 +00:00
adelikat 4f47fce98d Some moving things around 2013-11-14 22:02:34 +00:00
adelikat 6b67f47335 fix sln building - apparently you need these files 2013-11-11 17:49:10 +00:00
adelikat 03e9381adc Clean up assembly info stuff in all projects 2013-11-08 15:56:58 +00:00
adelikat 3f88ece3db Remove some files I meant to delete, and some useless code cleanups 2013-11-04 03:12:50 +00:00
adelikat 7b03fc0bc0 Move Buffer.cs and Util.cs from BizHawk.Emulation to BizHawk.Common, and add 1234832983 usings 2013-11-04 00:36:15 +00:00
adelikat fe7da7c5b5 move disc stuff out of BizHawk.Emulation into a new project BizHawk.Emulation.DiscSystem, updated namesspaces in those files, set up other projects with the right references and usings 2013-11-03 23:45:44 +00:00